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Author Topic: Smash Bros Brawl perfect score from Famitsu  (Read 10410 times)

Offline Unicron!
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Smash Bros Brawl perfect score from Famitsu
« Reply #15 on: January 24, 2008, 06:26:26 AM »
Quote from: Jumpman
Don\'t bring up shitty games in my thread.

Btw I remember a crap PS1 game that was called Trash It

Offline Ashford
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« Reply #16 on: January 24, 2008, 10:32:25 AM »
My Sega Saturn just broke...

:(

WHY??? WHY NOT THE PS2 OR XBOX???
July 2002: If you had bought $1000.00 worth of Nortel stock one year ago, it would now be worth $49.00. Enron, $16.50 left. Worldcom, $5.00 left. If you had bought $1,000.00 worth of Budweiser beer one year ago, drank it all and turned in the cans for the 10 cent deposit, you would have $214.00. Based on the above, my current investment advice is to drink heavily and recycle.

Offline Blade
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« Reply #17 on: January 24, 2008, 12:58:04 PM »
Clips: Nintendo is dragging their feet? It began development not too long ago, maybe late 2005, or 2006...

True fans of the series have been waiting almost 7 years.

I think they\'d prefer to wait a few extra months so that this title can last them another 7.

Polish is what takes a game from "good" or "very good" to "great."
Blade
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Offline Samwise
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« Reply #18 on: January 24, 2008, 01:00:06 PM »
So is this a fighting game ... with Nintendo characters? I can see why it would get 40... -_-
RRRRRRRRRRRRRRRRRRAPETIME!
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Offline Jumpman

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« Reply #19 on: January 24, 2008, 06:29:53 PM »
Quote from: Samwise
So is this a fighting game ... with Nintendo characters? I can see why it would get 40... -_-

It makes more sense than a Tekken game...which has completely random Asian ninja characters. Why wouldn\'t you want to fight with characters you\'ve had a deep emotional connection with? I can fight with Link, Sonic, I can be the muther fucking Sheik. I love Sheik. I love the name and I love his actual ninja persona.

And the Ice Climbers. My favorite little team from melee. Look how cute they are.

Who is this anamoly we call Jumpman? How is he able to do what he does and still survive after years of torment? It seems he feeds on the hate, growing with an intense passion to put unassuming members in their place.

Offline GmanJoe

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« Reply #20 on: January 25, 2008, 06:24:04 AM »
Looking for a Wii this month.

And Fuck you, Raz!

"Never sell a console" /baby talk

Ima kick you!
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Offline JBean
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« Reply #21 on: January 25, 2008, 01:01:29 PM »
Quote from: Ashford
My Sega Saturn just broke...

:(

WHY??? WHY NOT THE PS2 OR XBOX???



you can still get saturns cheap on ebay

Offline clips

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« Reply #22 on: January 25, 2008, 08:08:02 PM »
Quote from: Blade
Clips: Nintendo is dragging their feet? It began development not too long ago, maybe late 2005, or 2006...

True fans of the series have been waiting almost 7 years.

I think they\'d prefer to wait a few extra months so that this title can last them another 7.

Polish is what takes a game from "good" or "very good" to "great."



That\'s still kinda too long,...the engine is already in place, and it doesn\'t take a brain surgeon to program for the wii...even tho i\'m not into these types of games, i know nintendo first party stuff is always high quality,..but 3 yrs for a game that already has the engine in place is still kinda long imo...i\'m not complaining or anything...."just sayin"....
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Offline Jumpman

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« Reply #23 on: January 25, 2008, 08:26:19 PM »
The online is why its getting delayed. Nintendo realizes that Smash Melee was the 2nd most popular tournament game next to Halo 2...and it didn\'t have online and was released 7 years ago so to have completely mediocre online play like it was suppose to have is worth it.
Who is this anamoly we call Jumpman? How is he able to do what he does and still survive after years of torment? It seems he feeds on the hate, growing with an intense passion to put unassuming members in their place.

Offline Unicron!
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« Reply #24 on: January 25, 2008, 09:00:46 PM »
VF5 or Tekken or Street Fighter Alpha > SBB

Offline Jumpman

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« Reply #25 on: January 25, 2008, 10:11:51 PM »
SSB Melee>all of the above/every other fighting game except Street Fighter (3 for all purposes).

I\'d rank Soul Calibur directly behind Melee but I wouldn\'t argue with someone who said it was better or the best fighting game ever. 3 very different games.
« Last Edit: January 25, 2008, 10:36:01 PM by Jumpman »
Who is this anamoly we call Jumpman? How is he able to do what he does and still survive after years of torment? It seems he feeds on the hate, growing with an intense passion to put unassuming members in their place.

Offline THX
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« Reply #26 on: January 26, 2008, 08:25:50 AM »
SSB and Soul Cal are the casual fighting gamer\'s favorites.

That said I\'d like to see an online SSB game in action, sounds like fun.

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Offline Unicron!
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« Reply #27 on: January 26, 2008, 11:21:56 AM »
Quote from: Jumpman
SSB Melee>all of the above/every other fighting game except


Nah

Offline Blade
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« Reply #28 on: January 26, 2008, 03:30:51 PM »
Quote
That\'s still kinda too long,...the engine is already in place, and it doesn\'t take a brain surgeon to program for the wii...even tho i\'m not into these types of games, i know nintendo first party stuff is always high quality,..but 3 yrs for a game that already has the engine in place is still kinda long imo...i\'m not complaining or anything...."just sayin"....

A. "Just sayin" can be fine when the person knows what they\'re talking about. You don\'t, so you\'re basically "just sayin" that you\'re ignorant. I hate to be the bearer of bad news, but I\'ve learned through hard knocks over the past decade that if you\'re going to talk shit (especially on the internet) then at least know your shit. You don\'t know your shit.

B. The engine wasn\'t already in place. The SSBB engine was built for the ground up to take advantage of the Wii\'s capabilities, and it has completely new everything for every character that was in SSBM. It also has a lot of new features, including an extremely fleshed out single player campaign... and online play. Online play that needed lots of tender lovin\' care to make sure that it was optimized and balanced.

C. It doesn\'t take a brain surgeon to program for any console, but you said it yourself... Nintendo makes high-quality games. They\'re making SSBB a treat for the long haul, with hundreds of hours of content. A high-detail (for the Wii) game with entirely orchestrated soundtrack, unflinching 60fps framerate, and more easter eggs than a selfish bunny...

The 27-28 month development time to get it perfect doesn\'t bother me at all.
Blade
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Offline Jumpman

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« Reply #29 on: January 26, 2008, 05:44:49 PM »
Quote from: THX
SSB and Soul Cal are the casual fighting gamer\'s favorites.

That said I\'d like to see an online SSB game in action, sounds like fun.

Being the casual gamers favorites makes it better in my eyes.

That being said, the highest level of play in Melee embarrasses the amount of control and precision against games like Tekken or Virtua Fighter. Just watch, its not on lightning melee, its just uber skill that only 10 or so players in the world can play at.

http://youtube.com/watch?v=843AovFJg-I&feature=related
http://youtube.com/watch?v=vtAVvtbrwtE&feature=related
http://youtube.com/watch?v=3Y5iXByT-nI&feature=related
Who is this anamoly we call Jumpman? How is he able to do what he does and still survive after years of torment? It seems he feeds on the hate, growing with an intense passion to put unassuming members in their place.

 

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