Tekken has never had the same depth as Virtua Fighter.
But that\'s not why people play Tekken. It\'s fun, and lots of other people play it. Therefore, there\'s competition.
T6 is good, but the problems:
- Rage is completely pointless, and serves no purpose but to help the player who has gotten beaten down the most, fastest.
- Bound just makes juggles too long. Sure, at high level play, it\'s surprisingly difficult to land a launcher, but for your average players, the random hopkick into huge wall-carry into even more huge damage is almost insufferable. If the juggles ended at the bound into oki, that\'d be sweetness.
- Backdash and sidestepping has been nerfed. I guess to encourage more attacking at close range, but it\'s just a pain in the ass and encourages people to hold~B.
Regardless, the game is still damn fun. Particularly if you\'re the one landing the juggles.