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Author Topic: Dead Space 2 Announced  (Read 6281 times)

Offline clips

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Dead Space 2 Announced
« Reply #15 on: February 06, 2010, 05:24:14 AM »
Wtf??!!...Modern Warfare and Uncharted?...they\'re turning this into RE5 prt2. Why EA?...i know a couple of folks from the original team left, and i\'m not sure if this guy was around for the first game, but the tight and dark and slow pace of the first game and atmosphere was brilliant.

The original game may not have sold big numbers, but i don\'t think it justifies them turning this into an action romp....but i kinda blame both parties here(the gamers and the producers of this current game)..i blame the dev\'s for caving in  to these 14 yr old pimple paced idiots that want everything to be a fps blastfest...i also blame the dev\'s for not staying true to the source material in keeping the game a true horror experience.

Lasty i blame the gamers...EA stated when they got feedback from the first game that gamers stated they didn\'t feel "badass"... well all of you idiotic survival ACTION horror fans, a game that had serious potential to give RE a true run for it\'s money (and imo was better than RE5) is slowly becoming a generic blastfest like the latest interation of RE....seems like for true survival horror i\'m going to have to stick to the silent hill series.

That series is struggling as well, but only because this is the generation of FPS\'s. If it doesn\'t involve grenades or machine guns or first person views, it won\'t sell...at least SH  hasn\'t jumped ship yet and has continued to stay true to it\'s material.
« Last Edit: February 06, 2010, 05:26:57 AM by clips »
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Offline Viper_Fujax

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Dead Space 2 Announced
« Reply #16 on: February 06, 2010, 11:43:05 AM »
fuck...balls
You\'re never too old to burn to death in a fire

Offline BizioEE

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Dead Space 2 Announced
« Reply #17 on: March 31, 2010, 02:55:47 AM »
[SIZE=+3]Dead Space 2 demo confirmed[/SIZE]
 

Chad George Mar. 30th, 2010More on:Dead Space 2Steve Papoutsis


http://www.thatvideogameblog.com/2010/03/30/dead-space-2-demo-confirmed/

Quote

Visceral Games recognizes the fact that they could have done the demo for the first Dead Space a little different, making the experience better for gamers and, in the end, sales. Showing up over a month after the retail release, the demo pretty much missed the window for gamers on the fence to try and then, hopefully, buy. This time, with the Dead Space 2 demo, the developers have learned their lesson.
“Last time, I just heard a lot of comments like ‘The demo was way too hard,’ or ‘It kind of came out after the fact.’ We’re really putting an emphasis on making sure that we have something there so that new people can check it out,” said executive producer Steve Papoutsis. “There’s a lot of people that seem interested and we just want to give them an opportunity to check it out and get into it.”
In the end, Visceral wants to create a game that will keep the player going chapter after chapter, but Papoutsis says the demo is just as important, “…we want the demo to be the kind of event where you play it and you go ‘Holy ****, I’m going out right now, I’ve got to get this!’”
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Offline clips

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Dead Space 2 Announced
« Reply #18 on: March 31, 2010, 04:43:12 AM »
I did happen to a small gameplay clip from the pax event....and honestly it still looks like it\'s staying very close to the original at least in terms of visuals....they did make an improvement of the zero-gravity gameplay tho.

It seems now isaac has jet thrusters on his boots and can actually manuver around a bit instead of just jumping from point to point like in the original...it was a real short clip, but what i did see looked decent....i\'ll see if i can find it...


http://www.ustream.tv/recorded/5755043



^^^here it is...
« Last Edit: March 31, 2010, 04:45:04 AM by clips »
knowledge, wisdom & understanding..these are the basic fundamentals of life

if you can\'t amaze them with brilliance, baffle them with bullsh*t....

Offline Viper_Fujax

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Dead Space 2 Announced
« Reply #19 on: March 31, 2010, 10:22:55 AM »
i wish PAX er something was closer to me. I\'m still holding on to the hope that they replace comic-con with something video game focused.

Comic-con outgrew san diego, so that\'s going to go, but I\'m not really into 90% of what comic-con has anyway.

But that clip did look pretty good, clips. I\'m still holding judgment ever since they compared it to modern warfare. I\'m thinking they just meant bigger set-pieces, which might be cool looking
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Offline BizioEE

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Dead Space 2 Announced
« Reply #20 on: May 02, 2010, 01:28:17 AM »
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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Dead Space 2 Announced
« Reply #21 on: May 21, 2010, 04:11:18 AM »
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline clips

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Dead Space 2 Announced
« Reply #22 on: May 21, 2010, 08:53:41 PM »
^^^Good stuff...i can\'t wait for this....:fro:
knowledge, wisdom & understanding..these are the basic fundamentals of life

if you can\'t amaze them with brilliance, baffle them with bullsh*t....

Offline BizioEE

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Dead Space 2 Announced
« Reply #23 on: August 24, 2010, 09:20:50 AM »
Gamescom 2010: Dead Space 2 has Move Support

Quote

Limited Edition confirmed for Europe

Dead Space 2: Limited Edition will support PlayStation Move, EA has announced at Gamescom.

The support for Move has so far only been confirmed for Dead Space: Extraction, a PS3 version of previously Wii-exclusive game, which will come packaged with the Limited Edition.

“Dead Space 2: Limited Edition has been confirmed for Europe”
EA has so far not commented on Move support for Dead Space 2, but we suspect that it will at some point during Gamescom.

Dead Space 2 is set for release int the UK 20 Jan 2011.


http://www.nowgamer.com/news/3965/gamescom-2010-dead-space-2-has-move-support


[size=+1]Dead Space 2 Halo Jump Trailer(Gamescom) [/size]
http://www.youtube.com/watch?v=is4HTAeDlYg&feature=player_embedded
« Last Edit: August 24, 2010, 09:22:12 AM by BizioEE »
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline Living-In-Clip

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Dead Space 2 Announced
« Reply #24 on: August 24, 2010, 05:49:20 PM »
Call me a spoiled sport. Call me jaded. I loved Dead Space, but I would of been happy to never see a sequel. I hate the fact that every game ends up being a franchise and in the end, ruin the experience completely.

Offline BizioEE

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Dead Space 2 Announced
« Reply #25 on: August 25, 2010, 01:43:06 AM »
Quote from: Living-In-Clip
Call me a spoiled sport. Call me jaded. I loved Dead Space, but I would of been happy to never see a sequel. I hate the fact that every game ends up being a franchise and in the end, ruin the experience completely.


Well, I\'m with you when they ruin the experience just to sell and make money.
I didn\'t play Dead Space though most gamers say is one of the best game this gen, and I\'m pretty sure I\'ll buy it in Sept, when I\'ll get some free time.

In other cases sequels are great, like Uncharted2, I mean, if you have the real intention and great ideas to produce a nice sequel.  
I think Resistance2 was disappointing a bit, hope number 3 will have a more grey, scaring, thrilling atmosphere; they should focus more on these elements and the story rather than scale, number of enemies on screen, scale of enemies, and draw distance.
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline Viper_Fujax

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Dead Space 2 Announced
« Reply #26 on: August 25, 2010, 10:00:19 AM »
Quote from: Living-In-Clip
Call me a spoiled sport. Call me jaded. I loved Dead Space, but I would of been happy to never see a sequel. I hate the fact that every game ends up being a franchise and in the end, ruin the experience completely.


I get what you\'re saying. It\'s frustrating thinking that a company is making Game 1.5 instead of trying to invent something new.

But at the same time, there\'s only so much they can do in one game. I\'m sure they have a boat load of great, innovative ideas to stick into a dead space game, but they cant put them in because it would take too long to make a game..it already takes 2+ years just to make the one they\'re putting out (which is part of the problem).

So I still think games can be innovative and still be a sequel. I may not want to play through dead space again, but I do want to play a new experience in the same universe.

So I think it depends more on the game than generalizing that all games are cheapened by having sequels. Bioshock is a great example. I didnt even both with bioshock 2 since it looked exactly like the first one, but the next bioshock looks amazing...they changed it up enough to be innovative (or so it seems..they\'ve only shown a CG trailer), but still has that bioshock feeling and doesnt alienate the fans.

In a perfect world, new IP\'s would be coming out every year and be amazing..but there\'s way too many question marks around new games. It took a while for people to adopt dead space as a big title...they arent going to go through the same troubles of releasing a new name with new concepts every time..just doesnt make sense financially.
You\'re never too old to burn to death in a fire

Offline BizioEE

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Dead Space 2 Announced
« Reply #27 on: September 06, 2010, 02:48:24 AM »
[size=+1]Dead Space 2 will arrive on PC, PS3(Move support !) and Xbox 360 on 28th January[/size]
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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Dead Space 2 Announced
« Reply #28 on: September 10, 2010, 03:54:45 AM »
[size=+1]Dead Space 2 invades GTTV with multiplayer[/size]

http://www.gametrailers.com/video/episode-323-gametrailers-tv/704133?type=flv
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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Dead Space 2 Announced
« Reply #29 on: December 09, 2010, 03:06:41 AM »
EA gives gamers an early gift this holiday season with Dead Space 2 demo

Quote

REDWOOD CITY, Calif. – Dec. 8, 2010 – Dive into engineer Isaac Clarke’s blood-curdling adventure five weeks before release as Visceral Games™, a studio of Electronic Arts Inc. (NASDAQ: ERTS) today announced a demo for the critically-acclaimed action horror game, Dead Space™2. The demo, available worldwide beginning December 21st, will allow players to discover the Church of Unitology and help Isaac defeat the Necromorph outbreak in a gruesome, unforgiving battle on The Sprawl. Winner of GameSpot’s highly-coveted ‘Best Xbox 360 Game’ of E3 award, Dead Space 2 will deliver the first big blockbuster title of 2011 when the title ships this January.

In the Dead Space 2 demo, players will take engineer Isaac Clarke on a terrifying adventure through the Church of Unitology, an expectedly “safe” place that quickly becomes dangerous and deadly, during the Necromorph outbreak on the Sprawl. Players will also have access to a variety of new tools that Isaac can use to fight Necromorphs, including the new Javelin gun, updated stasis recharge mechanic and enhanced telekinesis ability. Players will also experience the advanced suit, equipped with jets that will allow Isaac full 360 control in Zero-G space.

“The holidays are a great time to enjoy all forms of entertainment, and we can’t wait to give horror and action adventure gamers a taste of what awaits them in Dead Space 2,” said Steve Papoutsis, Executive Producer of the Dead Space franchise. “Releasing the demo five weeks before launch will not only re-connect players with our hero Isaac Clarke, but will also give them the opportunity to experience firsthand various jaw-dropping scenarios. It’s gonna be awesome.”

Dead Space 2 pushes the limits of action, horror and terror. After mysteriously awaking in a sprawling, massive city anchored to one of Saturn’s moons, hero Isaac Clarke again finds himself thrust into the middle of a relentless Necromorph outbreak. Surrounded by the screeching cries of undead monsters and the haunting drum of echoing noises, Isaac plots a course through The Sprawl. Dead Space 2 is set to deliver a truly epic terror experience that will bring the psychological thrills of deep space to a terrifyingly new level.

The Dead Space 2 demo will be available for download December 21 on Xbox LIVE™ Marketplace Worldwide and the PlayStation®Network in North America. The demo will be available December 22 on PlayStation®Network in Europe. Dead Space 2 will be available on Jan. 25, 2011 for the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system and the PC.


http://www.gamingeverything.com/2010/12/ea_gives_gamers_an_early_gift_this_holiday_season_with_dead_space_2_demo
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

 

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