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Author Topic: Uncharted 3  (Read 10938 times)

Offline BizioEE

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Uncharted 3
« Reply #15 on: March 06, 2011, 05:15:42 AM »
Quote

SMOOTH OPERATOR

There\'s a greater fluidity to Drake\'s animation - as he clambers over and across things his movements are more distinctive than ever, and seamless in the joins.

This slots right into an expanded melee system, an underdeveloped area for the series, that allows Drake to fight multiple opponents at once. One thug tries to hold our hero down, but Drake dropkicks his mate before turning the tables beautifully.

 
At another point, he creeps up onto the rafters above an enemy before pouncing for an instant takedown. Other minor changes are a more streamlined ammo system (you don\'t have to pick it up, just run over it) and "enhanced backwards climbing", which sounds highly athletic.

A word, too, for Sully, everyone\'s favourite witty curmudgeon. He\'s by Drake\'s side for almost the whole sequence, and the interdependence is greater than that managed with any other NPC.

One or the other is constantly in a scrape, and they have to help out in real-time. Sully feels like a character rather than just a computer-controlled bot who follows your progress.

And on that note... Among the early-release hubbub was a hastily removed listing from Gamestop that claimed 1-2 players for the central campaign. That doesn\'t confirm a fully co-operative campaign, with all bets on Sully as the other lead, but if something like it doesn\'t happen we\'ll eat our fedoras.

Naughty Dog have been talking up their desire to bring the single-player\'s intense cinematic experience to multiple gamers, which could be a reference to the current co-op experience, or another sly nod to Sully.

Finally, the earliest piece of gameplay shows both Drake and Sully at nearly all times. Come on; the cat\'s out of the bag.


http://www.computerandvideogames.com/291193/previews/uncharted-3-another-unforgettable-entry-or-one-tale-too-far/?cid=OTC-RSS&attr=CVG-General-RSS
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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Uncharted 3
« Reply #16 on: March 14, 2011, 09:04:39 AM »
[size=+1]News - \'Uncharted 3 to make U2 \'look like child\'s play\'\'[/size]


Quote

According to Naughty Dog at their PAX East 2011 developer panel, the tech and visuals found in Uncharted 3: Drake\'s Deception will make Uncharted 2 look a lot less spectacular than how we see it now. With that claim, the studio seems to be quite confident about the title.

Specifically, Naughty Dog stated that Uncharted 2\'s "infamous" train level and building collapse scene will look like "child\'s play" when put up against the final version of Uncharted 3. For those who don\'t know, those two Uncharted 2 sections made jaws drop worldwide, and they still do to this day.

Uncharted 3: Drake\'s Deception is set to release later this year on November 1. We will keep you up to date on the game.


http://www.kingps3.com/view/news.php?id=5845


I have no doubt Uncharted3 will be crash my jaw.
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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Uncharted 3
« Reply #17 on: March 28, 2011, 01:18:33 AM »
[size=+1]Naughty Dog has added DESTRUCTION to their engine (Uncharted 3)[/size]

Quote

Just when you thought the Naughty Dog engine couldn\'t get any better, they continue to improve it with newly added Destruction physics.

They\'re using a rare destruction program that has been used mostly for Hollywood movies and TV shows like X-Men, Hancock, and Heroes. This particular program is not even available to the public yet and has rarely (if ever) been used in any video games before.

Nerd talk - It\'s actually quite interesting, because Naughty Dog uses HAVOK physics, which also has \'Havok Destruction\'. However Naughty Dog opted to go with a totally different Destruction program for Uncharted 3 and  seems to be making Destruction an integral part of the game. If you watch the "Burning Chateau" gameplay reveal, you see the ceiling collapsing and destructable cover.  I really wonder why they decided not to use Havok and instead are using a new, and unproven program which is still in it\'s beta stage. Either way though, it looks really good and I can\'t wait to see more.

Uncharted keeps getting better and better. When I think back to Drakes Fortune, even the explosions looked really cartoony and almost ps2-ish. Now they\'ve come full circle and probably have the best all around engine in the entire business, as evident from U2 and the short previews of U3.

Expect to see a lot of destruction in the new Uncharted.


http://gamrconnect.vgchartz.com/thread.php?id=126459
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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Uncharted 3
« Reply #18 on: April 13, 2011, 10:35:56 AM »
[size=+3]SPOILER

!
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!
V
[/size]


















He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline Zavijava
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Uncharted 3
« Reply #19 on: April 19, 2011, 08:03:12 AM »
Apparently Multiplayer beta begins 6-28-2011....so who do I have to pleasure to get an invite?!
It may be that your sole purpose in life is simply to serve as a warning to others.

Offline BizioEE

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Uncharted 3
« Reply #20 on: April 23, 2011, 07:18:11 AM »
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline Zavijava
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Uncharted 3
« Reply #21 on: May 17, 2011, 10:56:53 AM »
Early invite with the purchase of inFamous 2, from what I gather at least. Going to be difficult not to ignore inFamous 2 with the temptation of UC3 MP dangling in front of me.
It may be that your sole purpose in life is simply to serve as a warning to others.

Offline Viper_Fujax

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Uncharted 3
« Reply #22 on: May 17, 2011, 07:49:48 PM »
i\'d be getting infamous 2 even without the beta invite. but ill take it too

I was never that big on UC2 multiplayer for some reason. I was disappointed with the coop where you go from one area to another since it seemed unbeatable..but we probably just suck. versus was fun for a bit but other games got my interest and there was no going back since people got stupidly good at the game.
You\'re never too old to burn to death in a fire

Offline Zavijava
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Uncharted 3
« Reply #23 on: May 18, 2011, 04:19:40 AM »
I hear what you are saying about the competitive element. For me, playing survival, gold rush, siege and coop with friends is the most rewarding; while I delve in to Death match and Plunder periodically, it seems that most of the players are the uber "XXX" die-hards, which means it\'s almost frustratingly hard not to get your ass handed to you.
It may be that your sole purpose in life is simply to serve as a warning to others.

Offline BizioEE

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Uncharted 3
« Reply #24 on: June 03, 2011, 11:53:27 PM »
[size=+2]Collector\'s edition[/size]



http://blog.eu.playstation.com/2011/06/02/uncharted-3-drakes-deception-pre-order-bonuses-special-edition-and-a-sneak-peak-at-the-explorer-edition/



[size=+2]SPOILER ![/size]


[size=+1]UNCHARTED 3: Behind The Scenes - Multiplayer[/size]
http://www.youtube.com/watch?v=geySDeOp6xk&feature=player_embedded


[size=+1]E3 2011: Uncharted 3 - Co-op Syria gameplay trailer[/size]
http://www.youtube.com/watch?feature=player_embedded&v=D_rjgOKEAzE


[size=+1]Uncharted 3: Drake\'s Deception - Chateau Multiplayer Map[/size]

http://www.youtube.com/watch?feature=player_embedded&v=_rnPl-U_1ZI


[size=+1]Uncharted 3: Drake\'s Deception - Airfield Multiplayer Map[/size]
http://www.youtube.com/watch?v=M79eP4g85Pc&feature=player_embedded



Quote

You’ve already contributed to UNCHARTED 3′s multiplayer mode by playing The Lab.

“We’ve been running The Lab sessions for UNCHARTED 2,” UNCHARTED 3 Game Director Justin Richmond explained, “and we used that feedback to help design UNCHARTED 3.” With The Lab, Naughty Dog‘s designers experimented with new modes using UNCHARTED 2′s sizeable multiplayer audience. “Plunder Pistols ended up being super popular,” Richmond said, “We knew it was fun internally, but being able to test it with the fans in The Lab verified that we thought was cool. We want to do even more of that with UNCHARTED 3. We have the ability to get feedback from the fans, and we want to maintain that dialog.”

UNCHARTED 3′s 3D technique paved the way for split-screen multiplayer support.

“There are a number of ways to implement 3D; some are more ‘fake’ than others,” Richmond explained. “We committed to using 3D early on, and we wanted to do it as real as possible because it allowed for splitscreen. 3D and splitscreen are kind of the same thing because the game is basically rendering each frame twice. As soon as we figured out how to do that with 3D, we knew we could handle splitscreen. Now, I am grossly oversimplifying that — the programmers would kill me for saying it was that easy! But basically, our 3D implementation allowed for splitscreen support.”

UNCHARTED 3′s splitscreen multiplayer enables dual PSN logins.

“You don’t have to be on some guest account,” Richmond said. “You and your friend can sit down in splitscreen and level up both of your characters. We support two different PSN ID logins.”

The dynamic multiplayer events were inspired by UNCHARTED 2.

“UNCHARTED 2‘s Trainwreck multiplayer level that had an event where a cargo train fell down and revealed an RPG,” Game Designer Robert Cogburn explained. “We were surprised by how that resonated with people, so with UNCHARTED 3 we decided to swing for the fences and go as epic as we can.” Every level includes some sort of dynamic event: Airstrip’s opening truck chase ends in a finale at the airport; Chateau’s spreading fire slowly consumes the central floor and reveals a new area and weapons.

You’ll collect random loot in order to unlock new gear.

Fallen foes will occasionally drop randomized Treasures, and you’ll want to collect every piece you find. “The Treasures add a bit of an RPG element,” Cogburn said. “Every Treasure piece has a varying level of scarcity, and they fit into sets. Once a set is fully completed, you’ll earn an item: a gun, a custom part, an emblem, and so on.” What’s more, if you’re battling with a buddy, he or she can run over and grab Treasure for you. “We can update the Treasures dynamically, too,” Cogburn teased, “so we can add more later if we want to.”

You’re no longer helpless while climbing.

Back in UNCHARTED 2′s multiplayer, climbing left you high and dry — especially if you encountered another enemy. “It came down to who could hit the ground first and get his gun out,” Richmond said. “It kind of sucked — you could only climb or drop down.” Not so with UNCHARTED 3. “Now it’s more like a chess match. Should I edge over and try to kick him? Should I drop? Should I climb? If I do, will the other guy pull me down? It adds an extra dimension to the combat.”

UNCHARTED TV support supports uploads and downloads for YouTube and Facebook.

Plenty of games enable you to capture multiplayer footage and show it to your friends, but UNCHARTED 3 is transforming its multiplayer component into a full-blown video publishing platform. “We can not only upload your video clips to YouTube and Facebook, we can stream videos into the engine,” Richmond said. That means you’ll be able to watch Clips of the Week and community clips while you wait for that next multiplayer level to start. “And we will constantly update that content,” Richmond promised.


UNCHARTED 3 will give high-level players much, much more do.

“With UNCHARTED 2, high-level players would hit a point where they didn’t have anything to spend money on,” Cogburn said. “UNCHARTED 3 is much deeper.” Boosters, which enhance player abilities, can now be leveled up with use. And if the competition gets really tough, you can even buy pricey-but-potent Paid Boosters to temporarily even the odds. “The ranking system plays into that because the higher your rank, the more Paid Boosters will appear. It’s a far more interesting ranking system than in UNCHARTED 2.”




Uncharted 3 will be at next week Pre-E3 Event




Can\'t wait !
« Last Edit: June 04, 2011, 12:01:23 AM by BizioEE »
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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Uncharted 3
« Reply #26 on: June 07, 2011, 04:48:37 AM »















He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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Uncharted 3
« Reply #27 on: June 07, 2011, 04:49:38 AM »










OMG OMG OMG  :eek: :eek: :eek:


GOTY 2011, the end :D
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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Uncharted 3
« Reply #28 on: June 09, 2011, 09:00:42 AM »
E3 2011: New Tech Interview HD
http://www.gametrailers.com/video/e3-2011-uncharted-3/715817


Direct feed boat gameplay (350 MB )
http://www.multiupload.com/ION2KEZFXN


HQ E32011 trailer (100 MB )
http://www.multiupload.com/BRSC7SHNQG
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline Kurt Angle

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Uncharted 3
« Reply #29 on: June 09, 2011, 11:43:55 AM »
This game is going to be immense :D

 

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