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Author Topic: Am I the only one that wants 2D on PS2?  (Read 2485 times)

Offline Ktulu
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Am I the only one that wants 2D on PS2?
« Reply #15 on: December 20, 2000, 11:30:15 AM »
Sports, Racing:  3D is necessary.  End of story.

Fighting games:  They\'re still 2D, but with a 3D appearance.  3D gives them nice, smooth, fluid and realistic looking animations.  But even with the sidestep, they are still 2D.  The 3D fighters: Ehrgeiz, Powerstone.  The problem with 3D fighters: the additional dimension ruins control schemes and move depth.  True 3D fighters suck because you are incredibly limited.  That third dimension completely screws up all commands that say "towards + X" or "away + Y".  It also disorients the gamer.  But 3D appearance is nice for smooth animations.

Platform games:  Again, 2D is better IMO.  That third dimension leaves way too much open space for game designers.  When the gamer is limited to left and right, game design is much simpler and much more robust.  There\'s no limit (believe it or not).  3D forces designers to fill space.  3D is great for adventure games which are, by nature, exploratory.  But not platform games.  There have been some exceptions (Mario 64, Rayman 2), but overall, the platform genre gave us more quality titles back when it was 2D.  The best platformer on the PSX is 2D (Castlevania SOTN).

Shooters:  Again, 2D reigns supreme.  The best 3D shooters?  First Person.  But, like the platform genre, the shooter genre offered us more quality when it was 2D.  Vertical shooters have become a thing of the past.  When a gamer is limited to 2 dimensions, it\'s easier for designers to make things difficult for him.  Give him 3 dimensions, and the slippery bastid is a bitch to track down.  Panzer Dragoon, one of the finest 3D shooters, is on a rail.  Another great shooters: Einhander (actually 2D).  One I really enjoyed on the PSX was Apocalypse.

I agree, it would be nice to get some old style 2D gameplay with 3D visuals.  But I also love the handdrawn look.  Polygons and textures can\'t offer the same detail as a handdrawn character.  Wrinkling clothes, blowing hair, grimacing faces, gorgeous backdrops.  2D should live on forever; as it does in our other areas of entertainment.  Heavy Metal 2000, Iron Giant, Titan AE, Simpsons, etc etc.  There are certain forms of gameplay where 2D is clearly superior to 3D... and vice versa.  But there will always, always, always be a need for beautiful handdrawn characters.  Is 2D better?  In some genres.  Is Handdrawn better?  Always.  It\'s imagination and talent unbounded by polygon counts; and games are all about imagination.

Offline JerginsSoft
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Am I the only one that wants 2D on PS2?
« Reply #16 on: December 20, 2000, 12:45:28 PM »
Amen, give us some 2D Capcom games.

I started a thread that questioned this very possibility.

MY concern was that PS2 wouldn\'t be able to do the type of 2D\'s that the DC could do due to the lack of RAM.

This was quickly put down, but the question persisted of whether or not SONY would be willing to let Capcom do it.

We know all about Sony\'s unwillingness to allow developers to actually do 2D games on the PS1, UNLESS it was something like MegaMan or Castlevania, ie; big name 2D\'s. (not that it would be capable of doing anything else, look at X-Men CotA, or MSH.  Do I even need to go further in regards to Capcom fighters?)

It\'s all in Sony\'s hands now, I think.  Capcom knows there is a market there in PS2.

Next challenge:  Stating this fact on the Capcom message board.  Most people there seem to have one solution: Get a Dreamcast.  Easy to do when you are playing with Mommy and Daddy\'s money!  This ain\'t such a hot idea on MY budget.  Not with a daughter on the way! :D


What I would like to do to MOST Capcom message boarders:  :burn:
Let those who stand for tyranny and injustice fear the hell the United States will unleash upon them.

Offline Falgarok
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Am I the only one that wants 2D on PS2?
« Reply #17 on: December 20, 2000, 01:12:43 PM »
I agree. I want to see some new versions of the old 2D series like MegaMan, Ghost\'n Goblins, Final Fight, Sonic, Street Fighter, Shinobi, Streets of Rage, and i\'d kill for a new Castlevania game in 2D. But, i want new games also.
With the amazing 2D capabilities of the actual systems, developers like Konami, Capcom, Treasure or Irem could make wonderful things.

Huh, i\'m trying to imagine how could be a new Castlevania if they push the PS2 to it\'s limits, with high resolution sprites, hand-drawed gothic backgrounds( with smooth scrolling), lots of transparencies and a dolby digital soundtrack. Add to this the Castlevania\'s gameplay and you gonna see a big smile in my face :D.
Whatever

Offline CygnusXI
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Am I the only one that wants 2D on PS2?
« Reply #18 on: December 20, 2000, 01:16:04 PM »
Well, I love old school 2D Rpg\'s. Namco has "Seven" coming for PS2, and I believe and hope that more high quality 2D Rpg\'s come our way!!

Take a look.













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Offline CRUCIALL
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Am I the only one that wants 2D on PS2?
« Reply #19 on: December 20, 2000, 01:20:20 PM »
I defiently would like to see some Capcom 2D stuff on PS2....I mean Snk VS Capcom would be sweet....and all those other ones too....with the PS2 power 2D games should be cartoon quality...

well over due
Playstation 2...yeah, I got that:D

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hey how about
« Reply #20 on: December 20, 2000, 01:39:12 PM »
too bad SNK is falling apart.imagine last blade 3 or metal slug 4.

Offline Huddy
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Am I the only one that wants 2D on PS2?
« Reply #21 on: December 21, 2000, 11:14:05 PM »
When you think about it though here the other possiblity:


Fighting Games:  Street Fighter, King of Fighters, Marvel Superheros etc etc have ALL been 2D.  I think Capcom screwed themselves when they released the EX series.  If you think about it, how often has the story lines of all the games worked/played themselves out?  Granted, I loved Alpha3, but still, it kinda got annoying.

I think we need to see Capcom re-invent its roots and then get things back on track.  Hell, I wouldn\'t mind seeing a game like "The Street Fighter" and have it feature all the guys from the orginal SF2 and have a more comprehensive story line.

2D/3D Fighting Games:  Most of you guys are right.  If you look @ Marvel Vs Capcom 2, Capcom put in a BUTT load of 3D eye candy, however, the characters get pixy (pixelated) on the screen and end up looking bad.  Why can\'t they have the characters look good?  I\'m with some of the other guys, make it like we\'re playing a Saturday morning cartoon and I\'ll pay money for it.  Street Fighter 3 was evidence that its possible to do that.


New Ideas for 2D:  I\'ve started a "game" per-say in my head that invloves some 3D aspects such as fighting in huge arenas such as starting out in front of a kiwk mart and throwing your opponent down an alley, and start fighting down the alley and even popping out of the alley and into a street and causing the traffic to stop, and have the people driving get out yell and cheer the fighters on.  Also, real time damage... if your arm gets bruised up bad, then you can\'t use it.  Or if you perform a "break-arm" manuever, you can\'t use that limb again for a certain period of time.  (Time as in time based... your characters arm might not heal for 2 or 3 weeks!!!)  Now while this adds a realism spin to the genre it also takes some ideas and boosts them to the next plateau.  

Also the addition of using surrounding enviroments to your advantage.  Boxes, pipes, kicking water up into your opponents eyes... whatever.  


This is what I WANT to see 2D go.  It\'s my vision.  Now only if I could get a job @ Capcom and tell them this... :D

|hud|
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