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Author Topic: More than 30FPS useless  (Read 1818 times)

Offline datamage
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More than 30FPS useless
« Reply #15 on: December 22, 2000, 02:10:07 PM »
The only thing useless is this thread.

Many times have I read this nonsense. If your eyes cannot perceive anything over 30fps, then I feel bad for you. Perhaps the rest of us have bionic eyes.

I had a web page addy that discussed our ability to see over 30fps in depth, but I can\'t find it now. Nor will I even bother to. I\'ve argued this too many times. If you believe you can\'t see past 30fps, then too bad for you.

Perhaps all N64 games are silky smooth for ya. :p

("you" is not directed towards any one person, tis a general statement for the non-believers)

- dm


Offline IronFist
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More than 30FPS useless
« Reply #16 on: December 22, 2000, 03:49:05 PM »
I was going to use that same example Unicron.  While I haven\'t seen the PAL version of TTT, I have heard that it is a lot crappier than the NTSC version.  Over at Tekken Zaibatsu, they had a thing to sign your name on saying that they want the PAL version to be just as good as the NTSC version in future games.  They then sent that to Namco.

Just so you know, the PAL version of TTT only runs about 10 frames slower (about 50 FPS) than the NTSC version (60 FPS), so that theory about not being able to tell the difference in bull crap.
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Offline know-it-all-wanna-be
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More than 30FPS useless
« Reply #17 on: December 22, 2000, 06:08:10 PM »
this is bullcrap, the microsoft pixar fella is lying.  (duh, he did so that people will think he is telling the truth).  our human eyes can see over 60 frames per second! I rememeber someone here had post a site talking about 30 frames versus 60 frames.  And it said all the facts about it.  Why 60 frame?  our human eyes can see like 72 frames per second, and the video games don\'t have motion blur like movies.  and 60 frames per second its a benefit because if there is more characters on screen, there will be a slight slowdown than 30 frames.  Which mean frame drop will make it above 30!  also, motion blur, an artifact is killing my eyes.  Watching 24 fps in theater is giving me a headache.  especially when they added motion blur.  Its bluring my eyes.  the reason why film runs at 24 fps because they want to cut cost, which means, they have 20 % more film instead of running 30fps or higher!  also, if a movie runs at 24 fps without motion blur, i bet you will see a major different between a video games at 60fps!
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Offline IvoryGrail
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More than 30FPS useless
« Reply #18 on: December 23, 2000, 02:49:02 AM »
Falgarok cleared that myth up quite nicely......

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