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Author Topic: NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!  (Read 11126 times)

Offline Kituka
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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« on: December 29, 2000, 12:58:28 PM »
READ IT ALL!!!!!!!!!!!!!!!!!!!!!!!!

http://cube.ign.com/news/29465.htm

Some highlights:

IGNcube: Your GameCube Star Wars Rogue Squadron "technology demo" --How long did it take to put the demo together and how tough was it to get everything to run on the system?
Julian: Well we had done a lot of theoretical work. There has been this magical number of 19 days floating around, but that\'s not totally true. On the real hardware, yes it was only 19 days, but we had been working with the prototype development kits that just simulated the system for almost half a year at that point. We tried to really stick to everything so that when the real development kit came around everything only took a couple of days to get up and running on it.

IGNcube: What effects did you not have implemented in the demo that the GameCube could easily do?

Julian: Tons. Tons. I mean, in the demo you don\'t see any bump-mapping, for example. GameCube and Xbox could do all of these effects and a lot more. The demo is really base level. Of course all of the lasers you see are real-time lights, but the surface of the Death Star is just lit by one directional light and that\'s about it. Real games for the system will look a lot better.

IGNcube: What advantages does GameCube have over Xbox and vice-versa?

Julian: Well, with Xbox, quite realistically there still isn\'t any final hardware so it\'s kind of an unfair comparison. But let\'s say most of it pans out as Microsoft says it will. At that point GameCube has more texturing abilities plus most probably a higher fill-rate and Xbox has the hard drive on the other hand. Quite frankly, when it really comes to the looks of games, our prediction is that if Microsoft delivers what it promises, you almost won\'t be able to tell the difference between the two machines.

IGNcube: What about GameCube and Xbox versus PS2?

Julian: They will look significantly better. Things like bump-mapping and several texture stages, which you can do, make both Xbox and GameCube extremely strong versus PS2. Because with PS2 you always have to use multi-pass rendering and that is a big problem. It has a very basic graphics chip. The system can pump out enormous amounts of polygons if fed right by the Vector Units, but on the other hand can do that too. PS2 has a very high fill-rate, which GameCube also has and Xbox hopefully will have. But it doesn\'t have the multi-texturing or texture compression and that\'s going to make a big difference.
GameCube and Xbox will also look very similar because they both have the same texture compression on chip -- they both use S3TC.

IGNcube: What\'s the biggest misconception about GameCube that you\'d like to clear up?

Julian: Well, first of all that there aren\'t any development kits because by now, magically enough, there are plenty of development kits.

Secondly, I really hope that it\'s not going to turn into a kid\'s machine. But rather that, in fact, it\'s going to bring back Nintendo into the mainstream, but that\'s really in Nintendo\'s hands. I\'ve read EA\'s statements, of course, that they are thinking that Nintendo will survive and probably prosper. The question is will they prosper as a company catering to all ages or as one capitalizing on a niche, and I really don\'t hope that the second one happens.



Offline mm
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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« Reply #1 on: December 29, 2000, 01:10:32 PM »
Quote
I really hope that it\'s not going to turn into a kid\'s machine



oops, too late. it already is

mm
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline THX
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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« Reply #2 on: December 29, 2000, 03:53:33 PM »
Heh, already there is hostility.  Do yourself a favor and don\'t limit yourself to one console.  There are bound to be great games on each one.  I know you\'re a diehard Sony fan, but please try to agree with that statement.

\"i thought america alreay had been in the usa??? i know it was in australia and stuff.\"
-koppy *MEMBER KOPKING FANCLUB*
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\"When we can press a button to transport our poops from our colon to the toilet, I\'ll be impressed.\" -Gman

Offline tHe GaMe
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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« Reply #3 on: December 29, 2000, 04:00:17 PM »
Gamecube, Gamecube, PS2, PS2, Gamecube, Gamecube, PS2, PS2....

Thank god Gamecube and X-Box are alomst identical, do we see a rematch on our hands.......

PS2 vs. Nintendo
Proud Owner of the Playstation 2, futrue Owner of Nintendo\'s Gamecube.

Sony vs. Nintendo Round 2

Microosft were do you wanna crash today?

Offline AlteredBeast
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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« Reply #4 on: December 29, 2000, 04:44:56 PM »
Ha! mm is one of the b iggest GAME fans on this board. I have often heard him say that he is a Sega fan, too. :)

Don\'t judge before you know who you are talking to. :) The system is looks like it is making great gains towards a more mature audience.

Eric Jacob

BTW the new icon thingies, G-A-Y! Don\'t try to be like other boards, Bjorn, it was great the way it was!

A funny gesture.

Offline THX
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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« Reply #5 on: December 29, 2000, 05:23:42 PM »
Oh, sorry for the judging.  I myself am a Nintendo fan and love their games.  I bet I will be waiting in line for the GC just as I did for the PS2.

\"i thought america alreay had been in the usa??? i know it was in australia and stuff.\"
-koppy *MEMBER KOPKING FANCLUB*
\"I thought japaneses where less idiot than americans....\" -Adan
\"When we can press a button to transport our poops from our colon to the toilet, I\'ll be impressed.\" -Gman

Offline Evi

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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« Reply #6 on: December 29, 2000, 05:35:54 PM »
Dreamcast  and Gamecube would look dumb as hell sitting next to all the electronics in my entertainment center. Hopefully, for Microsoft\'s sake, they won\'t have a crappy, kid-like design for their home game-console...:sconf:

Offline mm
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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« Reply #7 on: December 29, 2000, 06:40:17 PM »
dont mind me THX, i may hate nintendo for thier tactics, but i still buy thier products.  its a love/hate thing.

yeah, i hate icons, they are lame

mm
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Jumpman
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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« Reply #8 on: December 29, 2000, 09:16:55 PM »
Quote
you almost won\'t be able to tell the difference between the two machines.

There goes the X-Box\'s biggest advantage.Everyone thought it was going to look by far the best,well according to Factor5(great developer),it won\'t.:p Looks like a rematch is lurking around the corner with N vs Sony again like the game said...

PS-these icons are queer,stupid,weird,unordinary,and every other negative comment possible to use against them.They suck.:)

Offline know-it-all-wanna-be
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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« Reply #9 on: December 29, 2000, 09:26:17 PM »
i hate lunchcube as you obviously can see.  (read my quote below.)  its just me.  I think they sell overprice craps and most of its are kiddyish.  A $50 kiddyish Zelda cartridge with limited space its just too expensive!  about mini-dvd.  i am not sure if they are going the right track.  only 1.5 gig...hmmmm...to be honest i prefer ps2 4.7 gig (12 cm disc as opposed to 8 cm from nin).  why?  It can easily play both 8 cm and 12 cm dvd video, vcd, audio cds.  that means if developers liked, they can used 8cm dvd or cd and program games into it.  more options.  so i am telling ya, it can played both 8 and 12 cm discs.  this is a fact.  (hahahahhha!)  while lunchcube can only played 8cm dvd and only 8 cm videogames.  and anyway, how many music/movies use 8cm?  so i am saying gamecube is a present computer while ps2 is the future.  seriously, gamecube may have high texture but that\'s easy to add for a hardware?  while ps2 have more polygons counts.  I think that is harder to do than adding more video ram.  you may ask, you point is?  i may answer, nintendo isn\'t as powerful as ps2 its just only the texturing makes it look good.  and giving it a year after ps2, low polygons count make nintendo slow.  i am not saying you shouldn\'t buy it.  I just wanted to point out some things i like people to knows.
playstation 2 rules.  Nintendo Starcube Dolphin drools.  Hehehahahheheheh...

Jumpman
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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« Reply #10 on: December 29, 2000, 09:49:32 PM »
Quote
i hate lunchcube as you obviously can see. (read my quote below.) its just me. I think they sell overprice craps and most of its are kiddyish. A $50 kiddyish Zelda cartridge with limited space its just too expensive! about mini-dvd. i am not sure if they are going the right track. only 1.5 gig...hmmmm...to be honest i prefer ps2 4.7 gig (12 cm disc as opposed to 8 cm from nin). why? It can easily play both 8 cm and 12 cm dvd video, vcd, audio cds. that means if developers liked, they can used 8cm dvd or cd and program games into it. more options. so i am telling ya, it can played both 8 and 12 cm discs. this is a fact. (hahahahhha!) while lunchcube can only played 8cm dvd and only 8 cm videogames. and anyway, how many music/movies use 8cm?

I\'ll ignore most of that and mention one thing from that part.

Nintendo uses the Optimal Disks so there won\'t be any piracy,developers love this factor.There is no way you can pirate NGC games unless you crack the code,and if those mini-disk become mainstream(which they probably won\'t).PLus,they have texture compression in them,like the catridges did.

1.5GB is more than enough.PS2 developers arn\'t even using the DVD format yet,plus have you ever heard of multiple disks?\'Nuff said.

Quote
so i am saying gamecube is a present computer while ps2 is the future.

NGC is a game console only.PS2 more of a computer than GameCube is.Ask any idiot on that.

Quote
seriously, gamecube may have high texture but that\'s easy to add for a hardware? while ps2 have more polygons counts. I think that is harder to do than adding more video ram. you may ask, you point is? i may answer, nintendo isn\'t as powerful as ps2 its just only the texturing makes it look good. and giving it a year after ps2, low polygons count make nintendo slow.

WTF???NGC\'s raw polygon number is around 90 million,while PS2 is only at 67 million.GameCube can push more polygons per second in game with all effects than PS2.FACT. Even if PS2 could push more(which it can\'t),NGC\'s graphics will still look better,noticeably better.:)Factor 5 pointed that out.




 


Offline Samwise
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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« Reply #11 on: December 30, 2000, 02:39:36 AM »
Quote
Originally posted by Kituka
IGNcube: Your GameCube Star Wars Rogue Squadron "technology demo" --How long did it take to put the demo together and how tough was it to get everything to run on the system?

Julian: Well we had done a lot of theoretical work. There has been this magical number of 19 days floating around, but that\'s not totally true. On the real hardware, yes it was only 19 days, but we had been working with the prototype development kits that just simulated the system for almost half a year at that point. We tried to really stick to everything so that when the real development kit came around everything only took a couple of days to get up and running on it.

Hmmm... So they didn\'t make the demo in a few days... They actually used almost 6 months on it! That\'s what I\'ve been saying all along. :)

Quote
Ha! mm is one of the biggest GAME fans on this board. I have often heard him say that he is a Sega fan, too

Lol, are we doing a bit of a$$-kissing here, eh? :laughing:
RRRRRRRRRRRRRRRRRRAPETIME!
(thanks Chizzy!)

Offline Seed_Of_Evil
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« Reply #12 on: December 30, 2000, 02:57:42 AM »
:D :D 19 days?? this is false I think... in 19 days with new kits and hardware is impossible.
Todas estas cosas se perderán en el tiempo como lágrimas en la lluvia.

Offline §ôµÏG®ïñD

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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« Reply #13 on: December 30, 2000, 03:25:58 AM »
Quote
Originally posted by AlteredBeast

BTW the new icon thingies, G-A-Y! Don\'t try to be like other boards, Bjorn, it was great the way it was!

 [/B]


Yet u use Smilies which are ICONS. LOL. Dood it wasn\'t bjorn, It was me whom added them. No one has complained YET.
But you do. hmmmmmmmmmm If you don\'t like them man don\'t use them simple. Let everyone else enjoy them and stop whining.

Here is a example why i added them.. Straight away you know i\'m angry, or Pissed off. Just by seeing the ICON in which i have added too this post. (i\'m not pissed) :D

[Edited by §ôµÏG®ïñD on 12-30-2000 at 06:38 AM]
  Ǧµî✟å® Ĵµñķîë!!  

Offline Dr Yassam
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NEW GAMECUBE & Xbox INTERVIEW!!!!! AS OF WED. DEC. 28!!!!!!
« Reply #14 on: December 30, 2000, 06:21:55 AM »
Quote
Originally posted by Jumpman
Quote
you almost won\'t be able to tell the difference between the two machines.

There goes the X-Box\'s biggest advantage.Everyone thought it was going to look by far the best,well according to Factor5(great developer),it won\'t.:p Looks like a rematch is lurking around the corner with N vs Sony again like the game said...
[/B]


Don\'t see how you reach that conclusion.

Given that Factor5 are 100% Nintendo supporters and have been rather negative towards other systems in the past, their recent comments on the XBox is actually high praise indeed.

Julian has simply confirmed what most already knew, that the graphical difference between the XBox and GC would not be as great as the difference between the GC and PS2.
Both those consoles will provide significantly better graphics than the PS2, however we\'ll have to wait until we see games running on final hardware before we can judge for ourselves.

Given that XBox and PS2 are targetting the same gaming audience (with GC focussed on the younger market), the real battle is between the Microsoft and Sony.

 

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