So you believe that , just like the XBox Raven Demo was only using 5% of the XBox\'s power, heh well for games that supposed to look 4 times better then the Raven Demo (which you also claimed was running on a phase 1 dev kit - GeForce 2) they sure as hell ain\'t showing it.
I never paid much attention to the 5% raven thing. I don\'t just swallow what is fed to me, but I do believe it if it\'s backed by numbers.
I was saying these demos were 1/5 of what xbox could do before I ever even heard microsoft say it.
its not that complicated:
geforce 2 - 25 mpps
nv2a - 125 mpps
125/25=5
wowee...
XBox hasn\'t shown anything that couldn\'t be done on Playstation 2 or Dreamcast, and the Gamecube demo\'s destroy these.
I just got done arguing this with another poor soul with a bad memory, so I\'ll repost:
the sad thing is that the zelda demo doesn\'t look much better than malice, if even better at all.
This is sad because not only is Malice a fully-controllable, functional game (unlike the zelda gc TECH DEMO, which was just sometime of a cut scene), it is running on a first gen dev kit which represents 1/5 the power of the final xbox hardware.
here\'s some screens for comparison...
zelda does seem to have the edge in character detail, but that\'s not surprising considering the backgrounds in the zelda demo are bland (only spiced up by a bit of bump mapping), as opposed to the detailed environments presented in the 2nd malice pic.