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Author Topic: Wipeout Fusion or Extreme G?  (Read 1201 times)

Offline Ryu
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Wipeout Fusion or Extreme G?
« Reply #15 on: March 13, 2001, 11:04:31 PM »
Wipeout Fusion\'s date is still not set.  I\'d put my money on Extreme G3 releasing first.  In any case, I think both games will be worthy purchases.  I just hope both have really good frameratesintensifying that futuristic super speed.  Anything less then 60FPS on a racer is just sad imo.
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Offline bd
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Wipeout Fusion or Extreme G?
« Reply #16 on: March 14, 2001, 05:46:18 AM »
Wipeout:Fusion, although having never played either of the previous Extreme-Gs saying so is perhaps a little unfair. Hmm I wonder how many here have played Power-Drome, any takers?

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Offline Unicron!
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Wipeout Fusion or Extreme G?
« Reply #17 on: March 14, 2001, 08:26:45 AM »
Quote
Originally posted by JP
Unicron!, which song is that?
Isn\'t that Chemical Beats by The Chemical Brothers, if so that isn\'t techno
Chemical Brothers is not techno hehe, just wanted to point that out

I hate techno/trance/rap with a passion you see


No thats not the one.I dont have my PSX1 and games here with me:(.But I remember it is track 6 if you put the game CD in the CD player.If I remember well the track\'s name(in the track choice menu while pausing the game or in the options menu) started with MES"something".


As for hating techno/trance/rap its a matter of personal taste:)

Offline Falgarok
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Wipeout Fusion or Extreme G?
« Reply #18 on: March 16, 2001, 11:36:42 AM »
WipeOut hands down :wedge:.

I bought WipeOut with my PSX back in 1995 and i still enjoy it. It has a fast and technical gameplay that makes you play the tracks over and over. *Sigh* Even when i have played them hundreds of times, i still could feel the adrenalin when i make a double turn at high speed and try to place the enemy\'s craft in my sight.
I hope they would make WO:Fusion like the first WipeOut. It was the best in the series IMO.

Quote
Originally posted by Unicron!
No thats not the one.I dont have my PSX1 and games here with me:(.But I remember it is track 6 if you put the game CD in the CD player.If I remember well the track\'s name(in the track choice menu while pausing the game or in the options menu) started with MES"something".


It should be "Messij" i think.
I prefer the 4th one... hmm, Cold Comfort.
Whatever

Offline Unicron!
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RE to Falgarok
« Reply #19 on: March 16, 2001, 12:12:29 PM »
Yeap thats the one.

Offline Hawke
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Wipeout Fusion or Extreme G?
« Reply #20 on: March 16, 2001, 01:31:15 PM »
Quote
Originally posted by Falgarok

I hope they would make WO:Fusion like the first WipeOut. It was the best in the series IMO.



I liked how you could pick your pilot in the original. You got to be someone instead of just controlling an empty ship. But for cryin\' out loud the collision detection was absolutely infuriating before you got the hang of it; Boost - Stop - Boost - Stop - Boost - Bite the controller - Boost - Stop - Notice that you lost a tooth, etc. Also the Ai was annoying; the same pilot kept winning all the time, cranking up the points so the player didn\'t have any seam to win. The tracks were fab on the first wo too. Me being a silly person, went and sold my copy for some reason... must have that game again... needing my fix *trembling*

IMO, wo2097 was the best in the series, and still is by far the best futuristic racer ever made. You could relax more while racing without avoiding the walls like they\'d give you ebola or something, smirk like an idiot when you air-brake through a tight bend at 450mph and see those sparks fly when your ship ever so gently makes contact with a wall. The tracks were also perfect, absolutely perfect. w3o felt flat and dull after 2097. Fusion\'s tracks look, in a word, revolutionary, if the vids released so far are real or anything to go by.
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Offline Falgarok
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Wipeout Fusion or Extreme G?
« Reply #21 on: March 16, 2001, 02:36:32 PM »
I partially agree.
The AI and the collision detection were bad aspects of the fisrt WipeOut, but if you ask me i don\'t feel the same excitement when i play one of the sequels. Even when they\'re both much more faster, the control has been simplified and that make the gameplay less challenging IMO.
In WipeOut you couldn\'t just maintain your craft in the track and expect to make a good time; you need to control your craft with precision through the tracks and you really felt the centrifugal force in the turns. When i play this game i really need to be concentrated in all my movements( and the other pilots movements) from the start to the end of the race.
I think that this is what makes it so funny.

The first time i played WipeOut 2097 i realized that the gameplay was much more balanced, and the AI was improved( the days were you ran alone were finally over :)), but i also felt that it losed some of the things that made WipeOut so different from other futuristic racing games.
I still recognize that WipeOut 2097 is globally better than WipeOut, but i wanna see those things that the original WipeOut had recovered in this new title.

 
Quote
Originally posted by Unicron!
Yeap thats the one.


Great.
I was not totally sure \'cos my little brother took my WipeOut time ago( hey, Luisma bring it back to me RIIIIIIGHT NOOOWWWW! :evil: )
Whatever

Offline Unicron!
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Wipeout Fusion or Extreme G?
« Reply #22 on: March 16, 2001, 03:59:00 PM »
Quote
Originally posted by Falgarok
I partially agree.
The AI and the collision detection were bad aspects of the fisrt WipeOut, but if you ask me i don\'t feel the same excitement when i play one of the sequels. Even when they\'re both much more faster, the control has been simplified and that make the gameplay less challenging IMO.
In WipeOut you couldn\'t just maintain your craft in the track and expect to make a good time; you need to control your craft with precision through the tracks and you really felt the centrifugal force in the turns. When i play this game i really need to be concentrated in all my movements( and the other pilots movements) from the start to the end of the race.
I think that this is what makes it so funny.

The first time i played WipeOut 2097 i realized that the gameplay was much more balanced, and the AI was improved( the days were you ran alone were finally over :)), but i also felt that it losed some of the things that made WipeOut so different from other futuristic racing games.
I still recognize that WipeOut 2097 is globally better than WipeOut, but i wanna see those things that the original WipeOut had recovered in this new title.

 

Great.
I was not totally sure \'cos my little brother took my WipeOut time ago( hey, Luisma bring it back to me RIIIIIIGHT NOOOWWWW! :evil: )



I too feel the same way when I play Wipeout.

Wipeout\'s controls needed skill to master while the others were easy to pick up and play.

Damn that last track(snowy one) is the hardest track I ve ever playied in any racing game.

I alSo thing the sountrack fited perfectly with the enviroments and generally with the Wipeout world than what the soundtracks of the sequels were.
Wipeout1 is still a unique experience in my mind that the sequels havent captured yet.

The presentation and the design was second to none.And I think the best in all the series

I am having hopes that WipoutFusion will be as revolutionary and atmospheric as what Wipout1 was on PSX1 in its time....

The Sequels gained speed over skill.Thats one of the reason reason why I prefer Wipeout1

Offline Falgarok
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Wipeout Fusion or Extreme G?
« Reply #23 on: March 16, 2001, 06:05:09 PM »
I actually have great expectations about WipeOut: Fusion, and one of the reasons is \'cos it looks a lot like the first one( the colors, the environments design, the crafts). I think that isn\'t a coincidence, as it will be the first game in the series that\'ll be launched in the new generation consoles, they\'re probably trying to return to the original essence of the series. I\'m not sure if this will include the gameplay though.

Anyway, i don\'t want to see those strange hooks between the crafts( were you accelerated without control until you go through a wall), or the bad AI of the pilots, but i will be amazed if they include at least one difficulty level with the same technical complexity as the first WipeOut.
Just imagine that insane control that it had, with an AI way better than the original, crafts that have 48 different control parameters instead of 7 ( welcome to the real Antigravity Racing League :D) and are totally customizable, interactive environments with independent paths, and all this with the type of graphics and smoothness that the PS2 will be able to do within a half year.

I can\'t wait :wedge:.
Whatever

 

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