Hello

Welcome, Guest. Please login or register.
Did you miss your activation email?

Author Topic: ddaryl\'s Ring of Red thread  (Read 3156 times)

Offline ddaryl
  • He shoots, He scores
  • Legendary Member
  • ******
  • Posts: 4377
  • Karma: +10/-0
    • http://
ddaryl\'s Ring of Red thread
« on: March 18, 2001, 05:11:47 PM »
Ok I started RoR last night but I am just in the training missions

1st impressions

it starts off sssslllllllooooooowwwwwwwwwww.

but it will take people a little while to understand the menu\'s and such

There\'s alot of reading. Games like this are not big budget. Therefore voice acting gets cut. One thing I hated about Front Mission was tons of reading (and a weak teenie bopper storyline IMO). We\'ll see how RoR goes about it later on, because its the beginning There is much to learn to get up to speed.

My battles we\'re brief and to the point. Like I said training, I can see how the aiming and timing play  a part in the strategy and already am looking forward to large in depth battles.


Not much to report early on but as I journey into the game I\'ll give ya\'s a better feel of how the game is



Offline 182Ways
  • Hero Member
  • *****
  • Posts: 1242
  • Karma: +10/-0
    • http://www.mikewitherite.com
ddaryl\'s Ring of Red thread
« Reply #1 on: March 18, 2001, 05:23:18 PM »
I may buy this game later in the week.

Offline Lynx
  • Full Member
  • ***
  • Posts: 224
  • Karma: +10/-0
    • http://
ddaryl\'s Ring of Red thread
« Reply #2 on: March 18, 2001, 06:17:49 PM »
I was thinking of buying this game..but I dont know.  I\'m wondering if its going to be fun..or very frustrating.

Offline MeTaL=DeaTh
  • Sr. Member
  • ****
  • Posts: 279
  • Karma: +10/-0
    • http://communities.msn.com/MeTaLDeaThsgaminggravesite
ddaryl\'s Ring of Red thread
« Reply #3 on: March 18, 2001, 06:28:12 PM »
i won\'t have to buy / rent this game,a guy i work with just bought it,he will let me use it after he\'s thru with it :) he told me it reminds him of jap anime in some ways

Offline Sublimesjg
  • La Rata Loco

  • Legendary Member
  • ******
  • Posts: 5776
  • Karma: +10/-0
    • http://
ddaryl\'s Ring of Red thread
« Reply #4 on: March 18, 2001, 07:09:36 PM »
when hes through with it huh? that may be a while - i think it is suppost to be over 100 hours of gameplay - could be wrong though

Anyway i got the game when it came out and have been playing it in my free time and am on the 4th mission - i really think the game is cool - and trust me ddaryl it does pick up after those lame training missions - hell it actually gets cool in the training missions - if you have played it you know what i mean. also there is a lot of fighting and the talking isn\'t too bad as you go on.

to me though the game is cool if you like front mission - i like the aiming deal and when you get troops the game gets a lot deeper - trust me this game is a must if you like mech strategys m- don\'t know if it is for everyone though
This Sig is a Work in Progress.
The Spaminators

Offline ddaryl
  • He shoots, He scores
  • Legendary Member
  • ******
  • Posts: 4377
  • Karma: +10/-0
    • http://
ddaryl\'s Ring of Red thread
« Reply #5 on: March 18, 2001, 07:44:56 PM »
pretty much the way I anticipate it to be.

I\'ll get into it somemore tonight



Offline MeTaL=DeaTh
  • Sr. Member
  • ****
  • Posts: 279
  • Karma: +10/-0
    • http://communities.msn.com/MeTaLDeaThsgaminggravesite
ddaryl\'s Ring of Red thread
« Reply #6 on: March 18, 2001, 07:55:39 PM »
Quote
Originally posted by Sublimesjg
when hes through with it huh? that may be a while - i think it is suppost to be over 100 hours of gameplay - could be wrong though

wow,that is a long game then!! i have other games that will occupy my time before i play that anyways :)

Offline ddaryl
  • He shoots, He scores
  • Legendary Member
  • ******
  • Posts: 4377
  • Karma: +10/-0
    • http://
ddaryl\'s Ring of Red thread
« Reply #7 on: March 18, 2001, 08:09:09 PM »
Front Mission 3 was 100 hours but RoR as I understand it is somewhere around 40 - 60 hours I believe

don\'t know for sure yet. there\'s 20 missions and each mission takes an hour to 2 to complete plus commentaries in between missions



Offline Sublimesjg
  • La Rata Loco

  • Legendary Member
  • ******
  • Posts: 5776
  • Karma: +10/-0
    • http://
ddaryl\'s Ring of Red thread
« Reply #8 on: March 18, 2001, 08:17:09 PM »
oh well i said that becuase the mag i read said that missions could take as long as 4-5 hours max

so i figure it depends how long you take - it could take up to 100 hours for some people - but i guess most will take about 60 hours

thats still alot of gametime
This Sig is a Work in Progress.
The Spaminators

Offline Caspian
  • Senior Member

  • Hero Member
  • *****
  • Posts: 890
  • Karma: +10/-0
ddaryl\'s Ring of Red thread
« Reply #9 on: March 18, 2001, 09:18:58 PM »
I have played it sence opening.It does start out slow. And since im not in the mode for a review and this is ddaryle\'s thread, I agree with everything he siad.
\"An Act of Kindness is never given too soon because you never know when too soon will become too late.\"
\"Whats my problem!?! I dont have a problem. I have problemsss, plural.\"

Offline Terry Bogard
  • SNK FANBOY
  • Hero Member
  • *****
  • Posts: 849
  • Karma: +10/-0
    • http://
ddaryl\'s Ring of Red thread
« Reply #10 on: March 19, 2001, 11:17:06 AM »
Ring of Red looks sweet!


I must rent this one before i buy it..I am not really into these kinds of games but maybe that could change.
R.I.P SNK.

Offline unknown
  • Radio Transmission
  • Legendary Member
  • ******
  • Posts: 3350
  • Karma: +10/-0
    • http://
ddaryl\'s Ring of Red thread
« Reply #11 on: March 19, 2001, 11:37:14 AM »
well i reaeally want to get this game, im just waiting for more responses on it. like how good the gameplay is.
\"So are you going to kill her off?\"
Are you insane! I love her character, she stays.
\"The only thing loves done is put you in this position, I say kill her off!\"
Yeah, but you say a lot of things..
and how does that work....  You\'re a bicycle..

[/i][/size]

Offline ddaryl
  • He shoots, He scores
  • Legendary Member
  • ******
  • Posts: 4377
  • Karma: +10/-0
    • http://
ddaryl\'s Ring of Red thread
« Reply #12 on: March 19, 2001, 03:57:14 PM »
Day 2


Well Ring of Red is still progressing slowly. I am into my 2nd non training mission now.

The map allows you to move a few squares at a time, depending on AFW charteristics. You can move, move and attack, move and recouperate, or pass.  There are towns and cities on the mapo that have soldiers there, You can pick up new troops to use later on by stopping at the cities for a turn.

during battles

I have learned when to send my troops to the front and when to pull them back. But I haven\'t quite figured out Which infaltry otr troops I should leave on the ground and which I should keep on my AFW.

I also have figured out how to use special attacks, these are very benficial but you can\'t use them all the time otherwise you won\'t have them when you need them


Aimming is a part of the game, but I haven\'t quite figured out how it works, it obviously gets easier and the percentage gets higher the longer you hold your aim, but this also allows for enemies to slap you with a few rounds and stifle your aiming somewhat. Pulling the trigger early gives you a less of percentage to hit the target, but I\'m also under the impression you can over come the low percentages with skill which I obviously have none

Knowing your enemies stats and your own stats can help a battle sway in your favor. AFW\'s with long range weapons will have high % shots much quicker from long range, where as a long range AFW in short range is more of a handicap, and vice versa

Close combat happens when your AFW actually walks close enough to the enemy and is actually closer then short range. this is done by watching a guage in the middle of the screen and promts from your pilots

Close combat is a oneshot deal, weird thing is I have dodged and countered all of the enemies Close combat attacks but no enemy has yet to dodge and counter my close combat attacks

Also when a close combat move is finished, so is the battle regardless of time left. So using C.C. for the final kill or to quickly strike and get out of a battle is the strategy needed here

There are lots of things about the game I have not begun to understanf like Sld, anyone know what this guage on AFW set-up tells me.

So far the game is alright, but I am not blown away nor am I believing this is the best console based strategy game ever, but its still  very early



anyone else have some things to add

battles are well over an hour long apiece



Offline Lynx
  • Full Member
  • ***
  • Posts: 224
  • Karma: +10/-0
    • http://
ddaryl\'s Ring of Red thread
« Reply #13 on: March 20, 2001, 06:21:55 PM »
Hows the game going now D?

Offline ddaryl
  • He shoots, He scores
  • Legendary Member
  • ******
  • Posts: 4377
  • Karma: +10/-0
    • http://
ddaryl\'s Ring of Red thread
« Reply #14 on: March 20, 2001, 06:36:02 PM »
I thought nobody was interested so I wasn\'t going to bother

Day 3

Anyway, I\'m getting more familiar with the game the menus and such like expected

The game is not a graphical masterpiece by any means, its actually very low poly  and low res textures in places. But games like these don\'t get big budgets to start


Gameplay is picking up some and I have acquired some new soldiers or infantry with better and more special attacks

Unlike FM3 where you purchase body parts for your mech and each one has a special attack that can be mastered, RoR utilizes Troop skills to add to your Mech or your battlefield. Having a good mix of skills is part of the strategy.

Also before you go into battle a screen pops up  and shows your 3 accompanying troops, you choose one troop to be the crew on your AFW who has its own pilot as well, each troop has a Front Skill and Rear Skill and a Crew Skill. With 1 troop as the crew on your AFW 2 troops will be placed behind your AFW one on each side. The troops on the ground will usually let you know when they are ready to perform an attack, to you can watch for a flashing troop Icon on your AFW screen display. You can then move 1 or both troops to the front to perform aggressive maneuvers which is either attack Enemy AFW or enemy troops. You need to know when to pull them back as well or they will take a beating

As I mentioned earlier when you on the map there are cities and towns occupying a town will sometimes award you with new soldiers with new skills but stretching yourself thin to acquire these new soldiers will prove to be your downfall, just ask me. I spent 1.5 hours in battle and lost cause of this philosophy. You cannot use these new soldiers until the mission is over and you start the  next mission

Also
My pilots skills are increasing and aiming has become faster for some, understanding each AFW\'s stats will help you to determine if you want to attack from a short medium or long range. Some AFW\'s aim much faster from long range then short and vice versa.


Overall the game is addicting. I still like a lot of stuff about FM3 like its Sci-fi theme  of weapons over RoR nastalgia type  world. But I like RoR\'s way of allowing me to choose when to use special attacks not random like in  FM3. I also like the real time battles in RoR but they seem a little redundant in flavor and style.

Somehow melding FM3 and RoR would provide a perfect game. But its still early



 

SMF spam blocked by CleanTalk