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Author Topic: Backwards Compatibility Monday (03-19-01)  (Read 2910 times)

Offline Ryu
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Backwards Compatibility Monday (03-19-01)
« on: March 19, 2001, 04:39:49 PM »
This is a column dedicated to the most overlooked feature of the Playstation 2: Backwards Compatibility.  Although we all have our sleek black Playstation 2\'s with its plethora of awesome games and sweet graphics, we also hold the key to one of the largest videogame libraries ever created totaling well over 400 games in North America alone including some of the greatest games ever devised.  Each week, on Monday no less, this column will bring you an old classic worth picking up at a cheap price for your PS2/PSX that\'s definitely worth exploring one more time.  Now, on with it...

This week (03-19-01):

Castlevania: Symphony of the Night

Backstory:

2D, a phrase that will echo in gamers ears forever as the age when game characters and backgrounds moved from being built by a few rectangular blocks and dots on a screen into a true art form brought to life only by the artists and animators who painstakingly animated every frame of movement to bring you a smooth and life-like character that each and every one of us could identify with.  Not only did these characters move super smoothly in multiple ways, but they also now had faces that we could all recognize and see that gave the characters that extra spice of videogame life.  The biggest example of this rebirth in videogame graphics, as far as beauty and true artistic movement are concerned, is Castlevania: Symphony of the Night.

You play as Alucard, a vampire hunter of sorts destined to fight the king of all vampires, Dracula.  Oddly enough, you yourself are a part vampire seeking out Richter Belmont, descendant of Simon Belmont the first hero of the Castlevania games, and find out just why he dissapeared.  Consequently, your entire search takes place in the Dracula castle which appears but once every century.

How it\'s played:

Gameply wise, this game is a dream.  There is many weapons you can acquire and many abilities you can obtain to access new areas and expand the tons of moves you can do as well.  The game is also incredibally long taking anywhere between 20 or more hours to complete.  Abilities such as turning into a bat, or turning into mist are just but some of the different takes on the game Konami has opted for to increase it\'s beautiful style of gameplay.  Hidden doors can be revealed, secrets can be sought out and special weapons can be obtained as well as the ability to use Richter Belmont himself.  In addition, Alucard also has a load of magic spells he can perform by pressing the buttons in specific motions.  Fans of the Street Fighter series will be able to relate to these moves rather quickly.

Playstation 2 Enhancements:

Turning on the texture smoothing and increased read speed is, unfortunately, pointless.  The game itself already has pretty speedy load times in the first place and the 3D textures in the game are scarce to be sure since most of it is done in 2D.  Using the features is pretty pointless with this title, but that doesn\'t hold true for all the others.

Overall:

The music and sound effects are amazing, the atmosphere is superb, the graphics are rich and smooth, and the gameplay is to-die-for.  I\'d pick up this game in a heartbeat if I didn\'t own it already since it was released for the first time on the PSX long ago.  What more can be asked for from a "dieing" graphics format in this 3D captivated world?  How about a sequel that\'s equally as stunning for the Playstation 2 using those 2D/3D psuedo backgrounds utilized in Marvel Vs Capcom 2?  Gamers can dream can\'t they?

Price: $19.99
Availability: High, PSX Greatest Hit Title.
Where to look:  Pretty much in any bargain bin or on retail shelves with that green stupid "greatest hit" logo on the side bar.

Next week: Ape Escape
Don\'t you ever touch my cape.
-Ryu

Offline Living-In-Clip

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Backwards Compatibility Monday (03-19-01)
« Reply #1 on: March 19, 2001, 05:02:38 PM »
Quote
Originally posted by Ryu
This is a column dedicated to the most overlooked feature of the Playstation 2: Backwards Compatibility.  Although we all have our sleek black Playstation 2\'s with its plethora of awesome games and sweet graphics, we also hold the key to one of the largest videogame libraries ever created totaling well over 400 games in North America alone including some of the greatest games ever devised.  Each week, on Monday no less, this column will bring you an old classic worth picking up at a cheap price for your PS2/PSX that\'s definitely worth exploring one more time.  Now, on with it...

This week (03-19-01):

Castlevania: Symphony of the Night

Backstory:

2D, a phrase that will echo in gamers ears forever as the age when game characters and backgrounds moved from being built by a few rectangular blocks and dots on a screen into a true art form brought to life only by the artists and animators who painstakingly animated every frame of movement to bring you a smooth and life-like character that each and every one of us could identify with.  Not only did these characters move super smoothly in multiple ways, but they also now had faces that we could all recognize and see that gave the characters that extra spice of videogame life.  The biggest example of this rebirth in videogame graphics, as far as beauty and true artistic movement are concerned, is Castlevania: Symphony of the Night.

You play as Alucard, a vampire hunter of sorts destined to fight the king of all vampires, Dracula.  Oddly enough, you yourself are a part vampire seeking out Richter Belmont, descendant of Simon Belmont the first hero of the Castlevania games, and find out just why he dissapeared.  Consequently, your entire search takes place in the Dracula castle which appears but once every century.

How it\'s played:

Gameply wise, this game is a dream.  There is many weapons you can acquire and many abilities you can obtain to access new areas and expand the tons of moves you can do as well.  The game is also incredibally long taking anywhere between 20 or more hours to complete.  Abilities such as turning into a bat, or turning into mist are just but some of the different takes on the game Konami has opted for to increase it\'s beautiful style of gameplay.  Hidden doors can be revealed, secrets can be sought out and special weapons can be obtained as well as the ability to use Richter Belmont himself.  In addition, Alucard also has a load of magic spells he can perform by pressing the buttons in specific motions.  Fans of the Street Fighter series will be able to relate to these moves rather quickly.

Playstation 2 Enhancements:

Turning on the texture smoothing and increased read speed is, unfortunately, pointless.  The game itself already has pretty speedy load times in the first place and the 3D textures in the game are scarce to be sure since most of it is done in 2D.  Using the features is pretty pointless with this title, but that doesn\'t hold true for all the others.

Overall:

The music and sound effects are amazing, the atmosphere is superb, the graphics are rich and smooth, and the gameplay is to-die-for.  I\'d pick up this game in a heartbeat if I didn\'t own it already since it was released for the first time on the PSX long ago.  What more can be asked for from a "dieing" graphics format in this 3D captivated world?  How about a sequel that\'s equally as stunning for the Playstation 2 using those 2D/3D psuedo backgrounds utilized in Marvel Vs Capcom 2?  Gamers can dream can\'t they?

Price: $19.99
Availability: High, PSX Greatest Hit Title.
Where to look:  Pretty much in any bargain bin or on retail shelves with that green stupid "greatest hit" logo on the side bar.

Next week: Ape Escape


Brilliant idea. CastleVania: SOTN was an excellent game. One of the first games I tried with the PS2. I was rather dissapointed to see it offered nothing really. As for Ape Escape, I did see some nice improved textures...But, as anyone knows Ape Escape load time was also rather fast.

:)

Castlevania: SOTN and Ape Escape are two of the greatest PSone games ever. They was also maybe two of the most over-looked by the so called \'mainstream\' gamer..

Offline nO-One

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Backwards Compatibility Monday (03-19-01)
« Reply #2 on: March 19, 2001, 05:04:03 PM »
I still play games like Air Combat (damn that\'s an old game),G-Police and Gex the Gecko on my PS.2 not forgetting the GT series
I recently discovered that my ass is the key to the universe.....now I must fight to protect my ass from those who might abuse it!!!

Offline Ryu
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Backwards Compatibility Monday (03-19-01)
« Reply #3 on: March 19, 2001, 05:05:30 PM »
Well, next week will be Ape Escape so I\'ll talk about that in the same vein that I did with Castlevania above, but I\'m open to suggestions the weeks following that.  Any comments or suggestions on how to improve this column would be nice.  Please, constructive crticism only. :)  

PS: thanks for the praise clip, much appreciated :)
Don\'t you ever touch my cape.
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Backwards Compatibility Monday (03-19-01)
« Reply #4 on: March 19, 2001, 05:16:10 PM »
Out of all the games I\'ve tried(alot, 30+) the one game that seems to look the best with texture smoothing on has to be SD2. It look a helluva lot better. Try it for yourself.
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Offline w1ngman
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MGS + Smooth Textures = Mmmmmm...
« Reply #5 on: March 19, 2001, 06:44:50 PM »
I *still* enjoy booting Metal Gear Solid up on the PS2 with the smoothing feature on.  My lord, but that is a beautiful game (especially considering, what, its like 3 years old now?!).  The first time I booted up on PS2 with smoothing I couldn\'t even make it alive to the elevator shaft at the beginning...just in too much awe looking around the joint.  W-O-W!
-w1ngman     The Bruised Banana\'s Website

Picture this: Dave finds an available seat for his \"Aggressive Drivers Anonymous\" encounter group session.   Saying, \"Hello\" he sits amongst his support group of S2K owners...  Smiling, they rock ever-so-gently to and fro in their chairs...humming peacefully...drinking coffee...and rolling little AutoArt & Maisto S2000s across their knees.  At this moment, the group responds in unison, \"Hi, w1ngman!\" :D

Offline Ryu
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Backwards Compatibility Monday (03-19-01)
« Reply #6 on: March 19, 2001, 07:21:22 PM »
The texture effects are definitely overlooked as one of the console\'s features for the backwards compatibility and it\'s really too bad.  Most people don\'t even know that the graphics CAN be enhanced at all.  So much for the mainstream gamer.
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Offline Faithdies
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Backwards Compatibility Monday (03-19-01)
« Reply #7 on: March 19, 2001, 07:21:58 PM »
Suggestions huh...?
How about..Suikoden.
Thats a great game.
I would say Final Fantasy Tactics, but thats pointless.
Suikoden on the other hand was a Brilliant RPG that didnt sell as well as it should have.
You could also do Klonoa 1.

Offline unknown
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Backwards Compatibility Monday (03-19-01)
« Reply #8 on: March 19, 2001, 07:52:29 PM »
here is a ps1 game that got no hype and was a really good game in my opinion, it was called

Galerians

i still play this game quit often its so cool, and i also play Dragon Ball GT


yes i have this game
\"So are you going to kill her off?\"
Are you insane! I love her character, she stays.
\"The only thing loves done is put you in this position, I say kill her off!\"
Yeah, but you say a lot of things..
and how does that work....  You\'re a bicycle..

[/i][/size]

Offline Faithdies
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Backwards Compatibility Monday (03-19-01)
« Reply #9 on: March 19, 2001, 07:56:10 PM »
I remember wanting to get Galerians when it first came out, but I never had the money.
Now, you cant find it anywhere.
They are making a part 2 I heard.
I thought DragonBall GT was good.
It got a bad rap though.

Offline JerginsSoft
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Backwards Compatibility Monday (03-19-01)
« Reply #10 on: March 19, 2001, 08:06:22 PM »
Soul Reaver also benefits from the smoothing feature.

I tried Warhawk with it, to no avail.  Ain\'t nothing going on there!  Also, Warhawk had non-existant load times, so the features go to waste on it!

Still one of my all-time fav\'s though!  :)

Speaking of WH.......WHERE\'S MY WARHAWK2?

Hehe, just kidding!

But seriously, where is it??
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Offline jiggs
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Fear effect 1&2
« Reply #11 on: March 19, 2001, 08:25:20 PM »
I think Fear effect looks much better on the PS2. I have tried others however FE seems to benefit the most.
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« Last Edit: September 08, 2011, 04:30:44 PM by jiggs »
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Offline Byatch
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Backwards Compatibility Monday (03-19-01)
« Reply #12 on: March 19, 2001, 09:48:33 PM »
The 60fps Ridge Racer that came with RR Type 4 looks a crapload better with smoothing turned on. Thats a cool game.

Offline Nu
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Backwards Compatibility Monday (03-19-01)
« Reply #13 on: March 19, 2001, 09:54:39 PM »
Final Fantasy 9 looks pretty good with the texture smoothing on too. It kind of seems like Squaresoft made the game with that in mind.

Quote
Originally posted by unknown
and i also play Dragon Ball GT


yes i have this game

... You poor soul.
\"Heh... You got burned.\"

Offline Ryu
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On the subject of Final Fantasy...
« Reply #14 on: March 19, 2001, 10:11:55 PM »
I will not do any Final Fantasy titles, unless it is of course the FF anthology, which has a few small glitches when used on the PS2.  All the three Final Fantasy titles, 7 8 and 9, will be re-released on the PS2 with improved graphics and whatnot so putting them on a backwards compatibility monday would be pointless.
Don\'t you ever touch my cape.
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