Hello

Welcome, Guest. Please login or register.
Did you miss your activation email?

Author Topic: What idea would you like to see in tekken 4?  (Read 2275 times)

Offline Metal_Gear_Ray
  • Wise Member

  • Legendary Member
  • ******
  • Posts: 2125
  • Karma: +10/-0
    • none yet
What idea would you like to see in tekken 4?
« Reply #15 on: April 05, 2001, 06:36:26 PM »
how about a character which mixes Jin\'s moves with jullia\'s moves = EWGF and electric elbows! would kick ass!
Do you believe in a god that statisfies
Do you believe in a god that opens eyes?
Do you believe in a god that tells you lies?
Or do you believe in me??

  • Guest
What idea would you like to see in tekken 4?
« Reply #16 on: April 06, 2001, 10:46:57 AM »
as long as they bring back Bryan Fury i\'m happy

Offline IronFist
  • .....
  • Legendary Member
  • ******
  • Posts: 2595
  • Karma: +10/-0
What idea would you like to see in tekken 4?
« Reply #17 on: April 06, 2001, 01:21:47 PM »
Oh, and one more thing.  Get rid of Bryan Fury! :D j/k.  Bryan needs a lot more moves, and his moves need to be toned down a lot (they take off way too much).  He also needs way more low-hit moves because his current low-hit moves are too slow.  I hope they fix him up a little if he\'s coming back.
[color=88bbbb]\"How glorious is the future... there never were men who had so great reason to rejoice as we, since the world began.\"[/color]

Offline Lynx
  • Full Member
  • ***
  • Posts: 224
  • Karma: +10/-0
    • http://
What idea would you like to see in tekken 4?
« Reply #18 on: April 06, 2001, 04:58:11 PM »
Quote
Originally posted by Metal_Gear_Ray
how about a character which mixes Jin\'s moves with jullia\'s moves = EWGF and electric elbows! would kick ass!


That would so ruin the game

Offline Terry Bogard
  • SNK FANBOY
  • Hero Member
  • *****
  • Posts: 849
  • Karma: +10/-0
    • http://
What idea would you like to see in tekken 4?
« Reply #19 on: April 06, 2001, 05:44:59 PM »
Quote
Originally posted by Hawke
1. Interactive backgrounds :

Kicking someone head-first through a car\'s side window would be cool.


2. Improvements to the grappling/throwing game :

When you throw someone, there are two options for them; either escape or suffer. In real fights it\'s not that simple really. Maybe some button-bashing technique would bring more realism to the game : if you were grabbed, you could fight the throw by pressing the correct button rapidly (maybe the same button with which you\'d previously escaped), and your opponent has to battle against your resistance with the same method. Also, the chances of escaping the throw depend on the throw (well, so it does in TTT too, eg. King\'s Giant Swing is a lot faster than any other of his throws and requires faster reflexes to escape from).


3. More variation to counters and parries, especially chickens :

The chicken animation is always the same, how lame is that, bah. Give at least every character a personalized chicken counter (how about differing animations for attacks utilizing different limbs for at least visual variation). Also, more move-specific counters would be nice (like when Paul reverses King\'s Frankensteiner).


4. More moves, plain and simple :

Err... yeah, you heard me! Lotsa new ones!


5. Tons of characters

They can\'t be using many of the old characters if they\'re gonna follow the Tekken plot from T3, but I\'m hoping they\'ll come up with some good new character that aren\'t just revised versions of some old fighters. And if Lei\'s retired from the Tekken scene, so am I.


6. More tagteam action (maybe with more characters) :

In TTT there were too few team-specific tag moves, now it\'s time to make up for this little deficiency. Playing on the same side with a friend and really working together is great fun. The moves should also be more complex and the character who\'s waiting outside the screen should be able to perform a move of his/her choice and not just butt in and always do the same one (for example, Armor King raising the opponent above his head and King crashing in in the exact same way every time).


7. The same great control scheme :

How the heck could they change something that\'s already almost perfect... a button for a limb, so simple, so functional.



Hmm... turned out to be some wishlist then, not really all new ideas, but anyways. I could\'ve thought a lot of things more too, but I think I\'ve typed enough for the day.

Namco fixed some things the gamers had hoped for in TTT (such as being able to roll backwards immediately after hitting the ground and being able to stop a backward roll caused by a powerful attack)... which is all good and well... but not enough! :)





Those are pretty much all the reasons i want T4 to be good. Which we know it will not suck.
R.I.P SNK.

Offline Metal_Gear_Ray
  • Wise Member

  • Legendary Member
  • ******
  • Posts: 2125
  • Karma: +10/-0
    • none yet
What idea would you like to see in tekken 4?
« Reply #20 on: April 06, 2001, 07:46:45 PM »
Quote
Originally posted by Lynx


That would so ruin the game


I was just joking ya know, yeah you right, EWGF and elwbows need to be toned down a bit.
Do you believe in a god that statisfies
Do you believe in a god that opens eyes?
Do you believe in a god that tells you lies?
Or do you believe in me??

 

SMF spam blocked by CleanTalk