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Author Topic: Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?  (Read 2881 times)

Offline Claypool 2001
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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #15 on: April 08, 2001, 10:50:12 AM »
I think Timesplitters is an excellent game. I rented it the day I got my PS2, and I was blown away. I only had one controller at the time, so no multi-player for me :(  Anyway, its 60 fps, is also why I like the game. If you are playing Timesplitters with 4 people, you barely notice the graphics because of the small ass screens, so I\'d rather have faster gameply then awsome graphics (which I think the game has good graphics) Even though I havent purchased the game, Im going to wait till I find it used or possibly 10 bucks cheaper.
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Offline mm
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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #16 on: April 08, 2001, 12:34:45 PM »
im with altered beast

medal of honor 1 and 2 had the best control scheme

left analog controlled vision, and right analog controlled movement, with l1 and r1 controlling strafing
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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #17 on: April 08, 2001, 02:13:44 PM »
same here, Medal Of Honor had a great scheme.

I like the map making portion of Timesplitters.  I set up a good map and set my friends to it like mice in a maze.

The graphics aren\'t bad and the framerate is great, but single player is kind of hashed together, like they got the graphics and engine down and said oh crap 1 week to finish the game.

All around good FPS for being rushed

Nothing beats the old 007 as far as fun console multiplay with your friends.  Regardless of graphics, it was plain fun

Offline Kenshin
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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #18 on: April 08, 2001, 04:54:38 PM »
I agree with ya man. I think timesplitters sucks too. I played it a t a friends house, the mutli player mode is horrible because the controls are so hard to manage. Why in the word the people who create fps\'s for consoles do not include  keyboards and mouse with the game is beyong me.
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Offline jiggs
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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #19 on: April 08, 2001, 06:13:35 PM »
Bought this game when I first got my PS2. Unfortunatly I was playing No One Lives Forever at the time and I returned it before I gave it a real chance.
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Offline EThugg
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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #20 on: April 08, 2001, 06:35:10 PM »
So am I the only one who hates keyboard/mouse controls? I have them for DC but prefer the DC pad for Q3A or UT over them totally.
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Offline IronFist
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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #21 on: April 08, 2001, 07:23:11 PM »
I agree with most of you when you say that the keyboard/mouse is the best way to go.  But unlike most of you, I also love Timesplitters controls.  The left analog stick is just like the mouse(looking), and the right analog is just like the keyboard(moving).  I would never be able to get used to the right analog as the looking and the left as the moving.  That is just too backwards for me because I am so used to the keyboard and mouse setup.  I think Timesplitters has a great control scheme, and I\'m glad that others shooters on the PS2 are making the controls just the same (Quake III -- which, by the way, kicks butt! :D)
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Offline Darth Joyda
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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #22 on: April 08, 2001, 08:19:58 PM »
I happen to love Timesplitters - and my friends happen to like it too. I mean, I understand that the comical graphic-style ( and the graphics are good enough BTW. ) won\'t hit everybody, but it hit me - and I like the controlling scheme, as I\'ve gotten used to it.

The best of the launch games, really. Maybe Quake III beats it, but that\'s why I just might buy QIII for my ps2 :)
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Offline Bobs_Hardware

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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #23 on: April 08, 2001, 10:53:03 PM »
this is still my fav. PS2 game

Quote
I rented it once, and it was alright. I killed my brother with dual tommy guns and stuff.

It didn\'t seem good enough for me to buy at that point, though. I\'ll probably get it for 15 dollars used 5 years from now or something.



TimeSplitters is not the type of game you play for 15 mins, to see if you like it...the controls take at least an hour to become fully versed in them (after that, they are easily the best controls ever in a console FPS, IMO) plus you wouldnt have unlocked anything, including hte multitude of playable characters, extra levels, cheats, and Challenge mode

in my opinion, the strength of the game isnt its deathmatches, its its Co-Op Story Mode...while i found it made the game much harder, it was more enjoyable than just about an other FPS on a console for me

BTW, i think the graphics are awesome, the characters and environments are surprisingly well detailed, and you hardly even notice it whern your playing, the framerate (a factor in the graphics, IMO) is top notch, and the size of the levels, and the redraw point is unreal

Offline Byatch
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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #24 on: April 08, 2001, 11:17:29 PM »
Nothing beats a mouse/keyboard combo for any FPS. You just can`t get that extreme level of control with a gamepad. If you think a gamepad is better than a mouse and keyboard you are just plain wrong.

Offline Bobs_Hardware

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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #25 on: April 08, 2001, 11:22:01 PM »
Quote
If you think a gamepad is better than a mouse and keyboard you are just plain wrong


WTF!?!  what kind of a statement is that???  a person preference isnt right or wrong

BTW, i think the controlls in timesplitters are pretty precise, even for a gamepad...especailly because it doesnt have much jumping (a little falling, but no jumping)

Offline Living-In-Clip

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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #26 on: April 08, 2001, 11:32:57 PM »
SUck? no.
Decent. Maybe.

The controls was "okay". NOt very good. I couldn\'t get used to them.

It was difficult, which had replay value.
But it was also extremely simple at the same time.
It was decent. Not much else.

Offline Bobs_Hardware

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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #27 on: April 08, 2001, 11:37:20 PM »
Quote
It was difficult, which had replay value


i think i must be the only person in the world that found this game easy.  which is one reason why co-op mode was so awesome, made it much more difficult

Quote
But it was also extremely simple at the same time


once again, this leant support to the Co-Op story mode, more than single player (something the game was definately not made for)  being simple made it easier, and better to co-ordinate team strategies (you and your partner being the team)

Offline Gman2
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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #28 on: April 09, 2001, 07:26:45 AM »
The game sucks!
The controls are horrible,
It made me dizzy (sick)
I never understood why some people liked it.
Maybe they paid the $50 for it and were to embarrased to admit they got took.

G.

Offline cridgedaddy
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Sorry fella\'s, but am I the only one who thinks Timesplitters sucks?
« Reply #29 on: April 09, 2001, 10:31:58 AM »
Sorry, but did none of you notice that you can fully customize the controls?  If you don\'t like the way they are set up (and I didn\'t either), then you can change it to any set-up you want.  If you don\'t like the controls, therefore, it is nobody\'s fault but your own.  Set them up like you want, then play a great game.  The control scheme is not a valid argument against the game.

 

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