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Author Topic: Finally....Proof Xbox can ENCODE in Dolby 5.1!  (Read 2590 times)

Offline Samwise
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #15 on: April 19, 2001, 04:49:24 AM »
Quote
Originally posted by BizioEE
The X-Box will be the first...but not the only one....
If Xbox will be the first, how do you figure GC and PS2 will be capable of it too? :)
RRRRRRRRRRRRRRRRRRAPETIME!
(thanks Chizzy!)

Offline TheOgodlyThing
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #16 on: April 19, 2001, 09:03:05 AM »
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but...wait a moment...why the X-Box should be the only one capable of it? The Flipper Tecnology of NGC can easily do it if the X-Box do ...and I could say the same about PS2...the EE is a Monster and you can do a lot of stuff using the main CPU(animations,sound) while the VUs work in parallel for tasks like processing polygons,Physics,AI,advanced collisions among objects!



LOL, LOL your joking right. that\'s like saying why do pc   have sound cards, when the pentiumIII could do EAX \'sound or Philips AE QMSS sound. Why cause it can\'t, nor can the flipper or the EE and even the PentiumIII. It\'s the xbox\'s MCXP sound processer that will be able to decode DD 5.1 in real time. The only way SONY\'S EE or nintendo\'s flipper will ever be able to decode DD 5.1 in real time, will be in your DREAMS, sorry to say.

Myself i\'m a happy camper, i can\'t wait to play those wars games on the xbox, and you imagine hear the bullet\'s wise by you from all directions, etc..
I would say the xbox is shaping up to be the absoulte best console of this Generation (my opinion, so don\'t flame me) Look how much work MS has put into this consle to deliver the ultimate gamming experience to us gammers, Unlike another company that makes walkmans.

Offline datamage
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #17 on: April 19, 2001, 11:56:46 AM »
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It does sound like expensive technology doesn\'t it?


I really wonder how much that box is going to go for.. or how much money M$ is willing to lose on each one...

- dm
- so whose god will f\'cking save me now?

Offline Animal Mother
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #18 on: April 19, 2001, 01:54:18 PM »
The way Microsoft keeps adding all this **** here and there on the xbox is really pissing me off. I mean, do we really need all this **** in a gaming console?
\"You know back before the war broke out I was a saucier in San Antone. I bet I could collar up some of them greens, yeah, some crawfish out the paddy, yo\'! Ha! I\'m makin\' some crabapples for dessert now, Ya hear! Hell yeah, ha!

Offline AlteredBeast
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #19 on: April 19, 2001, 01:59:34 PM »
I have 16 vg systems, what have I been missing by not having Dolby Digital 5.1?!!?! Actually, I just use TV speakers, and an old 1992 Sony Trinitron for my gaming. I dont play graphics, and sound doesnt really excite me, so color bleed and all, I play my games.

Funny how some people are now accusing me of being a PS2 fanboy and an X-Box hater. I am no fanboy, I just think sound in this generation is little to nil important.

Praise PS2, Praise PS2!! hahaha (you guys crack me up), off to buy me some spakers to play my videogames, with. (chuckle)

Eric Jacob
A funny gesture.

Offline datamage
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #20 on: April 19, 2001, 02:05:47 PM »
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I just use TV speakers, and an old 1992 Sony Trinitron for my gaming.


Well no offense dude, but that explains it. You don\'t know what you\'re missing. I think sound is especially important in games. I guess those muffled voices in VF2 didn\'t bother you one bit. ;) (Don\'t even reply I know they didn\'t) :p

- dm
- so whose god will f\'cking save me now?

Offline TheOgodlyThing
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #21 on: April 19, 2001, 04:50:20 PM »
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The way Microsoft keeps adding all this **** here and there on the xbox is really pissing me off. I mean, do we really need all this **** in a gaming console


Oh yeah I agree, I mean ,
do we really need powerful GPU\'s ,
do we really need 3d graphics, when we can 2D
do we really need analog sticks when we have the 8      way digital pad
do we really need AA,
do we really need more than 30 fps,
do we really need more than a 16 bit sound processor
and Do we really need a DVD player in a console,

OF COURSE NOT!!!!

what are theses video game companys thinking of.

You know what really pisses me off Animal Mother,
 it\'s these sony fan boys(I mean this in general, not anyone in particular on this forum) beginning to realize the power, potential, and experience that the xbox will be bringing to gamers, and them having to deal with the fact that XBOX will be far more superior than psx2.

Offline Dwarrior
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #22 on: April 20, 2001, 12:05:11 AM »
Quote
Originally posted by Animal Mother
The way Microsoft keeps adding all this **** here and there on the xbox is really pissing me off. I mean, do we really need all this **** in a gaming console?


   I think its awesome that Microsoft is at least trying to do something innovative.

   Sony should take lessons on how to Innovate instead of masturbate.

   Sony was yesterdays console.  I wan\'t something for the future.

Offline Dwarrior
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #23 on: April 20, 2001, 12:12:10 AM »
Quote
Originally posted by Animal Mother
The way Microsoft keeps adding all this **** here and there on the xbox is really pissing me off. I mean, do we really need all this **** in a gaming console?



Sony was the one that wanted to add in a DVD player and a computer with full on printer.

Do we need a generic Full motion video console with crappy games to lead the next generation?

Its almost the second half of 2001 and it looks like we will at least get a couple of decent games for the PS2, but then again so will every other console.

I don\'t mean to be platform dissing, but its pretty discusting when crap on a stick with full motion video gets praised for the best CG,when its really not even in realtime.

I like realtime games that don\'t look like lowend PC ripoffs or Dreamcast games and realtime games that are realtime and not just full motion video.  This is why I do not like the PS2.  Its way way way overrated.

Offline Nplayer-2
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #24 on: April 20, 2001, 01:52:49 AM »
What about LATENCY in the game? they didn\'t talk much about that for some unknown reson;)

here is an example of why 5.1 in-game just makes no sense and is not good:

(EXPLOSION IN-GAME)......................(EXPLOSION COMES TO YOU)

there is going to be some very bad latency and microsoft refuses to admit this...Dolby has NO kind of INTERACTIVE experience for sounds in-game.

also, there will be little to no games that use this feature for the simple reson that almost 99% of gamers don\'t have a 5.1 set-up...and it cost LOTS of money(dolby license..development time..etc..etc)

this is just a pissing contest microsoft is determined to win..yet people don\'t care.

When i see every single game on the xbox use 5.1 in-game then lets talk...hell..show me ONE game that uses with NO latency...that xbox fans will never happen..

oh..and don\'t think for a second this is some how "free" it\'s going to eat TONS of their DSP power...

just another useless feature.
. I\'ve said it before and I\'ll say it again, in terms of ingenuity, exclusivity, and console competition, X-Box brings nothing to the table except a fat wad of cash and some rehashed PC components wrapped with a DC controller and a plastic black box.----RYU

\"With Windows 95, we were standing on the edge of a cliff. With Windows 98, we took a big step forward.\" -- Bill Gates

Offline Dr Yassam
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #25 on: April 20, 2001, 02:26:32 AM »
Quote
Originally posted by Nplayer-2
Blah Blah Blah


Yet more denial Nplayer!

So you\'re now saying Dolby don\'t know there own products!!! :rolleyes:

http://www.dolby.com/press/co.pr.0104.xbox.html

The full press release is there Nplayer, including the email address of two of their media contacts. Why don\'t you send them an email with the claims you\'ve made here!


Quote
oh..and don\'t think for a second this is some how "free" it\'s going to eat TONS of their DSP power[/B]


Read the press release; "Moreover, the Xbox has a dedicated digital signaling processing unit within the Xbox Media Communications Processor, the chip that houses the Dolby Interactive Content Encoder technology, enabling the unit to perform on-the-fly Dolby Digital audio encoding"

There is a DEDICATED DSP WITHIN the MCPX to handle tasks such as Dolby Interactive Content Encoder technology. This technology has been designed so that is doesn\'t require huge processing power. Hence it IS free!

Offline Nplayer-2
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #26 on: April 20, 2001, 02:36:21 AM »
By that same logic i can say texture compression on the PS2 is for free..figure that one out;)

also, it\'s funny how you IGNORE the FACT that there WILL be very bad latency in the sound...sorry..that is just wack for games...hey..if xbox games had 5.1 in-game with NO latency i would not mock them..

And you also ingore the fact that just about 99% of gamers do not have a 5.1 sound set-up...it\'s useless.

Dolby has NEVER had ANY kind of experience with INTERACTIVE sound for games with the DD5.1 format....this is a start but a mediocre one.

PS: what happen to FSAA4FREE on xbox yassam?:D
. I\'ve said it before and I\'ll say it again, in terms of ingenuity, exclusivity, and console competition, X-Box brings nothing to the table except a fat wad of cash and some rehashed PC components wrapped with a DC controller and a plastic black box.----RYU

\"With Windows 95, we were standing on the edge of a cliff. With Windows 98, we took a big step forward.\" -- Bill Gates

Offline Dr Yassam
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #27 on: April 20, 2001, 02:52:29 AM »
Quote
Originally posted by Nplayer-2
By that same logic i can say texture compression on the PS2 is for free..figure that one out;)


Ever heard of S3TC? Sure you have! It will provide texture compression on the XBox and GC for free. This is NOT because it requires NO processing power, but because the design of S3TC enables a GPU to process compressed textures just as easily as non-compressed textures.

For free doesn\'t mean zero processing time, it means zero ADDITIONAL processing time.

I\'m intrigue with Dolby\'s new technology and hope to learn more about it soon. I\'m not saying it\'s the greatest thing ever, because it\'s too early to tell, but if it does enable Dolby encoding within games without effecting game performance, then it\'s great.

Also, like the arguement regarding S3TC, if it requires no more processing power than 3D sound technologies like EAX and/or imposes no performance penalty on games, then it is free!

Quote
also, it\'s funny how you IGNORE the FACT that there WILL be very bad latency in the sound...sorry..that is just wack for games...hey..if xbox games had 5.1 in-game with NO latency i would not mock them..[/B]


That\'s you own personal assumption, based on nothing more than your own anti-XBox opinions.

Quote

And you also ingore the fact that just about 99% of gamers do not have a 5.1 sound set-up...it\'s useless.[/B]


Ask those who currently have such a setup when watching DVD movies on the PS2 whether they would like such sound within there games.

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Dolby has NEVER had ANY kind of experience with INTERACTIVE sound for games with the DD5.1 format....this is a start but a mediocre one.[/B]


Their \'interative\' experience (or lack of it) is completely irrelevent to whether DICE works as well as the press release suggests.

Quote
PS: what happen to FSAA4FREE on xbox yassam?:D [/B]


FSAA IS free on the XBox. YES there is a performance cost when implementing FSAA in general, however at 640*480 and running at 60fps max, implementing FSAA will have ZERO hit on the frame rate, hence it IS free!!!

Offline Nplayer-2
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #28 on: April 20, 2001, 03:22:26 AM »
i see you did not challenge my question to you about PS2 free texture compression:D(which can only happen if i use the same logic you use)

It is NOT for free...it WILL eat tons of their power...where the heck do you think DICE will get it\'s power from? nuff said:D

Latency will be a problem...very bad problem...the FACTS are on my side...as of TODAY DD5.1 is IMPOSSIBLE in a INTERACTIVE enviroment with 0 latency.

what is the point of this anyway? about 1% of xbox games might use this feature(the cost and time is just not worth it)...so it\'s useless.

PS: the ONLY way xbox can in THEORY get FREE FSAA is by useing those BULL**** fill-rate numbers....FSAA on xbox will eat TONS of their power(geforce3 benchmark scores prove my point)

you must realize...nothing is free in 3d oh dear dr.yassam;)
. I\'ve said it before and I\'ll say it again, in terms of ingenuity, exclusivity, and console competition, X-Box brings nothing to the table except a fat wad of cash and some rehashed PC components wrapped with a DC controller and a plastic black box.----RYU

\"With Windows 95, we were standing on the edge of a cliff. With Windows 98, we took a big step forward.\" -- Bill Gates

Offline Dr Yassam
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Finally....Proof Xbox can ENCODE in Dolby 5.1!
« Reply #29 on: April 20, 2001, 03:51:37 AM »
Quote
Originally posted by Nplayer-2
i see you did not challenge my question to you about PS2 free texture compression:D(which can only happen if i use the same logic you use)


No Nplayer, my logic CLEARLY states that IF the PS2 can implement FULL texture compression (i.e. on all textures) with ZERO hit on overal performance, THEN it is for free.

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It is NOT for free...it WILL eat tons of their power...where the heck do you think DICE will get it\'s power from? nuff said:D[/B]


The answer is in my post, try reading it!

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Latency will be a problem...very bad problem...the FACTS are on my side...as of TODAY DD5.1 is IMPOSSIBLE in a INTERACTIVE enviroment with 0 latency.[/B]


Dolby have immense experience and knowledge about THEIR OWN technology, something you (and I) don\'t have. DICE is designed to solve PRECISELY the problems you describe. THAT\'S the whole point, THAT\'S why it is now possible to offer Dolby support in games. Hence I\'ll take Dolby\'s word over yours anyday!

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you must realize...nothing is free in 3d oh dear dr.yassam;) [/B]


ANY 3D feature which, upon implementation, has ZERO effect on the framerate IS FREE. As I said in my post, free doesn\'t mean ZERO processing power required, it means ZERO effect on performance.

Oh dear NPlayer, even such simple concepts are beyond your understanding.

 

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