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Author Topic: PAL 60Hz Question.  (Read 1239 times)

Offline RichG
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PAL 60Hz Question.
« Reply #15 on: April 21, 2001, 01:52:19 PM »
Basically you don\'t need to worry about it, it effects only PAL PS2 systems.

Basically its down to NTSC (America and Jap) vs PAL (UK and some others) video modes.

NTSC runs full screen at 60Hz with a slightly interlaced effect, this is what you lot in America see as default and therefore never have to worry.

PAL games run with boarders and at 50Hz (17.5% slower). It makes a difference, games can become sluggish if the converstion over to PAL is done poorly. The only good thing about PAL is that its a slightly better picture with it being squashed.

However in comparasion most people think PAL is dated and want to play games how they were intended at their proper speed.

The only problem is that old TVs can\'t take a PAL 60Hz signal and can only take the traditional PAL 50Hz signal therefore games have to be in PAL 50Hz to suit everyone.

However some games also have the option of running at PAL 60Hz, providing the full screen and smoother gameplay version of the game, at a speed it was designed to be ran at.

So now your upto date with it. :)

Basically its a problem which has plagued PAL gamers since the beginning of gaming history but in this day and age, when developers can add a PAL 60Hz mode they all should do, yet they don\'t. Infact the majority of PS2 games only have the traditional PAL 50Hz mode.

Thats why I was wondering what future titles would we see in PAL regions that offered the 60Hz mode.

Offline Solid Snake 88
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PAL 60Hz Question.
« Reply #16 on: April 21, 2001, 01:56:03 PM »
Thanks. :)
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Offline StAnZo
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PAL 60Hz Question.
« Reply #17 on: April 21, 2001, 03:40:33 PM »
That\'s one hell of a sum up Rich. Excelent, everybody should understand this now. I knew all of the info
that you posted here but you\'ve put it down in such a way that i never could. Good post
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Offline CS2x
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PAL 60Hz Question.
« Reply #18 on: April 21, 2001, 03:53:32 PM »
Well, I have four moderately new TVs in my house and none of them support 60hz
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Offline Crippler
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PAL 60Hz Question.
« Reply #19 on: April 21, 2001, 04:24:45 PM »
Gran Tourismo 3 and Metal Gear 2 should definitly have a 60hz option.

But I am very surprised that Zone Of The Enders didnt have the option, as well as the Metal Gear 2 Demo.

Which really screwed up the borders, shifting the screen more to the upper right :mad:
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Offline RichG
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PAL 60Hz Question.
« Reply #20 on: April 22, 2001, 04:15:41 AM »
Solid Snake / Stanzo, Thanks, glad to help.

CS2x: Thats a shame, but as you can see not many PAL games have the option anyway so your not missing out on much.

Crippler: Yeah I know what you mean. I played the ZOE demo with OPS2 and as well as a normal picture shift to the left that PS2s do there was also the picture shift up.

Konami should hopefully sort this out before releasing the PAL version of MGS2.

If only all developers included such features as PAL 50Hz / 60Hz options, Screen Centering Options and finally Keybaord and Mouse support.

I mean take Red Faction, the framerate has been a problem but if they included 60Hz PAL it won\'t be so bad for us lot. Also why didn\'t they just add Keyboard and Mouse support, even if no body used it, it still keeps everyone happy.

Offline Ethan_Hunt
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« Reply #21 on: April 22, 2001, 04:24:35 AM »
Yeah i agree the 60Hz mode should be included in all the games,it carnt take much more time to include it.
And i also think that mouse and keyboard support should be included.
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Offline StAnZo
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PAL 60Hz Question.
« Reply #22 on: April 22, 2001, 07:04:50 AM »
Ahh, i remember back to the ST & Amiga days. "Press 0 to toggle 50/60hz". It was simple then and it should be now!
Come on Sony, if the likes of Pompey Pirates, Automation & LSD could do it, Why can\'t you

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