Originally posted by Knotter8
^ :o I totally disagree.....
To Unicron ; yes the PS2 does indeed feature that typical broad array of console games, but......same goes for PC as well I guess
; RTS genre, USA/Europe made RPG/adventures...
Don\'t get me wrong I consider myself more a console gamer than a PC gamer (PS2, Xbox and Pc with only SplinterCell installed).
Also....some genres which were strong on consoles a few years back, like the conventional fighting games and F1 games, have been pretty weak nowadays.... Consoles still don\'t have many RTS games and more and more devs are trying to make FPS work on consoles ; Halo 1&2, GoldenEye 007, Killzone, Timesplitters1&2, Geist etc...
Then, companies like Sega, Konami, Rockstar, Ubi Soft, Eidos and MS game Studios all bring big console games over to PC. SH4 and MGS3 will probably make it to PC as well... Of course...Japanese RPG\'s and niche games you won\'t find on pc but since I\'m not into RPG\'s at all that\'s no big loss.
On the hardware side of things: Xbox2 and N5 \'ll probably be powered by a custom version of Ati\'s X800.......hmmmmm
RTS?
whats an RTS?
Anyways for the other genres though these genres like fighting games even weaker than previously it is still stronger on consoles.Weaker or not than previously it doesnt change anything.(Thats due to the fact that only 3 developers seem to rule in that genre and they are bringing franchises that were used and survived since 1994.Capcom/Namco/Sega)
As much as developers are trying to bring console titles on PCs they rarely have the same appealing.Just like FPS that have less appealing on consoles.Your arguement doesnt change the fact that the many genres I mentioned cant offer the same gameplay experience on PCs.And when good console developers think of console games they take a different approach.
Just see famous console games that are realeased on PCs.They stand out in aspects other than graphics.Famous PC games that are released on consoles feel very much the same or have the same gameplay schemes.Also in console games especially from japanese developers the story and character development are as important as the gameplay.And everything is based on these things including the gameplay.So according to story or character you get a totally different feel from each game.If the game isnt story/character driven they try to create a sense of style and dynamism.For example lets take Ace Combat.Namco tried to incorporate the feel of air combat.And it stands out depsite the fact that is less complicated than most PC flight sims.
Or lets take the Gran Turismo series.How many racing titles on PC have been adored as much by car lovers as GT?
Lets see one more time what games have a strong appealing in consoles?
Fighting games, beat-em-up games, RPGs, Racing games, Adventure games, Platform games, Action games.
Now take each genre and you ll see a greater variety of styles and even sub-genres despite the fact that less multi region released games are being released on consoles(unless ofcourse if you are living in Japan
) on hardware that is older because they have to express more creativity in order to impress since the hardware is still the same old one and possibilities from it are less.Thus games dont evolve only on hardware evolution in consoles.
PC games evolve as hardware evolves.Games become better almost solely because of better AI, graphic effects, sound etc that more powerful hardware offers