Originally posted by Nu Gundam
Its more to it though, IronFist. Like I said in my previous post, theres enough power to get the games running at 60fps and then some. There were just a lot of things limiting Xbox games at E3.
Oh, and I forgot to mention that the GF3 in the 2nd phase dev. kits were using an AGP bus, also slowing it down. The Xbox wont have this, causing a fairly big performance boost.
...well...it\'s an old interview...
""
MSXbox: When Malice was shown at CES it was one of the few Xbox titles to be shown running off of actual Dev Kits. Since then, many more games have been shown and the bar has been raised. How confident are you that, as Malice continues to evolve, it will hold its own against other Microsoft and Third Party titles?
San: We\'re proud of Malice\'s achievements, both in creativity and technology and feel that it\'ll compete well with other Xbox titles on the way in the same timeframe. so far, everyone who visits us (the top 5 publishers in the world) tell us that still, they have not seen or played anything like it! Incidentally..
the malice running at ces was running on a phase-1 devkit, which is pretty much identical in spec to a pc that you can buy in the store. what makes that interesting for me is that we weren\'t using any Xbox-specific features, and yet were delivering a game that looked unlike any other pc game... (ie: the technology we\'ve developed is a software technology!)...""
http://www.msxbox.com/interviews_php/argonaut.php3...Totally agreed with Nu Gundam !