Yeah, I got to agree with you about GT4... they should either get that damage in and enhanced AI, or make a Rally type game out of it. If I had a wishlist for GT4, real time weather effects would be definately in it aswell.
I think the AI is serious though. Every GT game in the series had weak AI, but I still have my hopes high for part 4 (I don\'t think GTN will be much different from GT3 other than the online cabapilites). J&L does sound good.. and I\'ll probabyl rent it if I get a chance to. As for GT3, the bottom line is really that the AI is crapp and simply laughable. You don\'t even need to go to a curve to find that out.. just stop anywhere and the cars will completely ignore you and "crash" into you (well not crash..
). Maybe I didn\'t think this was all to bad, since I mostly ignore them aswell when I race, especially since I am a better driver than them (thanks to the car too), I usually don\'t get to see them after the second lap and up anymore.
Like I said, the flaws are probably due to a lot of time pressure, but that doesn\'t make GT3 better than it is hyped up to be. I still don\'t find those flaws very bad (maybe because I didn\'t pay too much attention to it and just enjoyed the handling and lifelike feel to the cars), but you\'re right: in those terms, there are better racing/driving games outthere. But in terms of handling and attention to detail with the cars, I still think that GT3 holds that position as the most realistic \'driving\' game.
Speaking of which, I heard Burnout features some very good AI in there (cars taking notice of you etc), so that\'s something to look forward to. Hope WRC also delievers some great content aswell..