Sorry for not posting this with the DOA3 impressions, but I was running short on time with the Internet.
I\'m sure a lot of you are wondering about Gran Turismo 3\'s strangle hold on the racing simulation genre. Is Project Gotham a worthy substitute for GT3 on the X-Box? I would say that it\'s a worthy adversary, but GT3\'s position on the thrown is still guaranteed. Of course, however, that doesn\'t mean that Project Gotham isn\'t a decent racer in itself. PG is definitely a game I would pick up at the X-Box launch if I was purchasing one.
The graphics itself are decent enough to pass for next generation, even though it doesn\'t quite beat GT3 in that department. Both games have loads of style however and I like what Project Gotham brings to the table over GT3. The damage model is definitely something to keep your eye on and it makes the game very enjoyable to play. Fearing and just barely tapping the walls is an aspect that was lacking in all the GT\'s to date and PG brings this new aspect to next generation consoles quite successfully.
The buildings in the game are fairly flat almost coming off as if they were made out of paper. Additionaly, because of the damage models, the cars don\'t look as polished as they do in GT3, but that\'s to be expected and in my opinion, the two off set each other and even out. I actually prefer the damage models to the more polished cars. Otherwise, the game is decently polished sporting some great lighting effects and reflection mapping.
Gameplay wise, it\'s more of a personal preference. GT3 has the tracks, the cars, the graphics, and the realistic qualities that you would expect in a racing simulation. Project Gotham has a great damage model, decent graphics, and a decent amount of cars. It comes up just short of GT3 but makes a very formidable game nonetheless. If you take the gameplay aspects of PG and mix them with the authentic look and feel of GT3, you\'d have a perfect racer.