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Author Topic: MS taking heavy losses..  (Read 5111 times)

Offline Watchdog
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MS taking heavy losses..
« Reply #105 on: July 09, 2002, 12:08:00 PM »
mm\'s got you here Altered.
Language services three functions. The first is to
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Offline Chrono
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MS taking heavy losses..
« Reply #106 on: July 09, 2002, 12:34:51 PM »
Its all a matter of what the game requires.

RPGs are less subject to lag then a critcal intensive game like Q3 would be. While bandwidth required is purely speculative (nobody has any hard numbers) I think one can draw a conclusion that a RPG would run ok on a bad ping time compared to a racing game, fighting game, or FPS on the same ping.

Offline AlteredBeast
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MS taking heavy losses..
« Reply #107 on: July 09, 2002, 01:06:27 PM »
I was wrong, I will admit it, I am not too experienced in online gaming other than the occasional Anarchy Online or old game of Quake, etc.



Eric Jacob
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Offline mm
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MS taking heavy losses..
« Reply #108 on: July 09, 2002, 01:14:10 PM »
i wouldnt say you were "wrong"

nothing\'s wrong or right, me thinks

im merely saying that people and these companies are putting too much emphesis on "online gaming" as being the messiah of consoles, when it clearly isnt
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Watchdog
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MS taking heavy losses..
« Reply #109 on: July 09, 2002, 02:48:59 PM »
I would say that there are plenty of people in N.A. for me to play.  And plenty in Europe for them to play.  There\'s no reason to playa cross the pond.
Language services three functions. The first is to
communicate ideas. The second is to conceal ideas. The
third is to conceal the absence of ideas.

 

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