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Author Topic: Are these good enough for you?  (Read 2460 times)

Offline Waspman
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Are these good enough for you?
« Reply #15 on: September 15, 2006, 04:23:20 AM »
More pics,





Offline Waspman
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Are these good enough for you?
« Reply #16 on: September 16, 2006, 05:12:34 AM »
Don\'t blindly jump to conclusions, my initial reaction too was"Bah not another shooter,no way im gonna buy this one"

However, after reading IGN\'s latest hands on, my attitude towards this game changes drastically.This game and a new budget LCD HDTV capable is forming on my plan.

With 400 death animations alone, ragdoll physics,super large monsters threatening in an FPS shooter,i really need to get this.Not to mention 2 player co-op without a drop in framerate,graphics and lightings.

If you are new to this, check these gifs out,the people at gaming-age are going crazy over the hands on and latest media,

Check out the animations on the Chimera as he breaks his fall with his hands


Check out the lightings penetrating the bullet wounds



Heres some more from gaming-age



« Last Edit: September 16, 2006, 05:19:28 AM by Waspman »

Offline Waspman
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Are these good enough for you?
« Reply #17 on: September 16, 2006, 05:25:32 AM »
This one is from IGN, its rare to encounter large monsters in console shooters.


Offline Knotter8
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Are these good enough for you?
« Reply #18 on: September 17, 2006, 07:43:04 AM »
Another game shaping up nicely ; Fatal Inertia





More new screens : http://www.gamer.nl/doc/34775
« Last Edit: September 17, 2006, 08:41:13 AM by Knotter8 »
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline Knotter8
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Are these good enough for you?
« Reply #19 on: September 20, 2006, 02:13:56 PM »
To all the non-believers : Famitsu MGS4 gameplay scans. Eat that, b1tches !

http://ruliweb2.dreamwiz.com/ruliboard/read.htm?num=17202&table=game_ps04&main=ps

\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline Evi

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Are these good enough for you?
« Reply #20 on: September 20, 2006, 04:50:07 PM »
Looks pretty damn good.

http://www.gametrailers.com/gamepage.php?fs=1&id=1743

New videos look good too. Still not gameplay.
« Last Edit: September 20, 2006, 04:57:23 PM by Evi »

Offline Eiksirf
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« Reply #21 on: September 20, 2006, 05:40:33 PM »
Metal Gear bores the hell out of me. I don\'t have the patience for sneaking and the characters don\'t do anything for me. I tried Twin Snakes and gave up pretty early on. I heard the second one was trying too hard to be clever and I\'ve seen the jungle one, but that doesn\'t do it for me either.

Not my genre, I guess. Splinter Cell isn\'t my bag either, though I did go 3/4 of the way through Manhunt (which real spy game fans hated).

This one looks like it has nice graphics, though...
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Offline Unicron!
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Are these good enough for you?
« Reply #22 on: September 20, 2006, 05:56:40 PM »
Great :)

Offline mm
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« Reply #23 on: September 20, 2006, 06:19:59 PM »
i hated SC

here\'s the game
A------->B------->C------->D------->E
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Viper_Fujax

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Are these good enough for you?
« Reply #24 on: September 20, 2006, 06:24:51 PM »
the third one kind of fixed the whole linear gameplay. Obviously its not as open as some games but its way less linear than the first two (the second one was pretty much identical to the first one).

I havent played it for a while, but from what i remember, you could do objectives in different orders and there were optional ones, but if u didnt do them ur completion percentage went down the drain..not that big of a deal though.

I actually got lost on the ship in the first er second mission..not sure if anyone\'s played it.
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Offline Knotter8
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Are these good enough for you?
« Reply #25 on: September 21, 2006, 01:37:26 AM »
Quote from: mm
i hated SC

here\'s the game
A------->B------->C------->D------->E


While the haters see that as it\'s weakness, alot of fans hail that linearity as it\'s strength. Personally I found Chaos Theory to be the weakest.

The 4th game, SC DA should revive SC1 goodness and break with the old mold at the same time by means of the double agent concept ; the element of trust to both sides and making realtime decisions which provide both story branching and gameplay branching.

I just read some new MGS4 plot info and even though we know Kojima for some time ..... the supposedly interview hints at some mind boggling twists again.
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

 

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