Okay, okay...anybody remember last year square milleniun? If you do, you probably had download ffx and seen Tidus running around the grassland/mountain and this castle looking. And you probably saw his shadow that trace his every steps that he run but at this year, when i download the tokyo game show ffx movies, i saw him running around this ruin (you know where there are a lot of fog and tidus found a chest), i notice that his shadow is really crappy. It just a blob of black spot that follow him wherever he go. can anybody here please explain me why they get rid of the awesome shadow that was shown on square millenium?
I notice that all characters on battle, even the enemies just have a black spot shadown instead of showing the good shadow that you seen on Metal Gear Solid 2...i look at yuna where she called out ifrit, and this person that use moogle all have black spot shadow instead of human shadow like mgs 2!
also, ffx have crazy graphics but it remind me too much of ff8, they have very high textures graphic but i doubt they use any per pixel fill rate to make the lighting and shading. ffx looks too similar to ff8 and i am tired of the sameness battle. hopefully, ffxi have the shadow that i seen on the square millenium. if anyone have pics of tidus last year on square millenium please post it to compare it to this year tidus tgs.
i think the game that use the most of the ps2 power are in this order:
1) MGS 2, crazy and realism raining, shadow, raining effects, etc . crazy physics too.
2) GT3, crazy lighting and texture, awesome raining effect, and lovely sunshine.
3) FFX, nice special effects, high texture. good voice acting and facial expression.