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Author Topic: Luigi\'s Mansion will have more depth  (Read 1812 times)

Offline Eiksirf
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Luigi\'s Mansion will have more depth
« on: June 09, 2001, 06:35:34 AM »
In what is now being called an action/puzzle game, IGNcube revealed a bit on how Luigi\'s Mansion will gain depth as it progresses.

Quote
With the help of a strange scientist also stationed in the house, Luigi can collect ghosts and turn them into paintings. According to sources, as the green-suited plumber amasses more paintings, he also gains new abilities to use with his vacuum cleaner. These abilities then become necessary to the successful completion of the game, and it\'s allegedly here that Nintendo held back, opting only to highlight Luigi\'s primary vacuum functions.


It sounds pretty basic on paper, but at least it gives us more freedom to imagine the possibilities.  The obvious question here, though, is: Why paintings?  What the hell is that about, heh...

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Offline Animal Mother
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Luigi\'s Mansion will have more depth
« Reply #1 on: June 09, 2001, 07:03:26 AM »
Maybe it\'s a prequel to mario 64, and Luigi is busy laying the groundwork for Mario\'s adventure, and decided to opt out after being to busy! (you enter a world in Mario 64 by jumping into a painting) eh? eh?
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Offline Metal_Gear_Ray
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Luigi\'s Mansion will have more depth
« Reply #2 on: June 09, 2001, 07:50:55 AM »
I still have no idea what the hell this game is about.. look like a nice techdemo though :)
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Offline ddaryl
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Luigi\'s Mansion will have more depth
« Reply #3 on: June 09, 2001, 01:12:38 PM »
well anyone should have figured out what was shown at E3 wasn\'t the whole game

what was shown at E3 was pretty, but lame as lame gets in the gameplay department



Offline Black Samurai
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Luigi\'s Mansion will have more depth
« Reply #4 on: June 09, 2001, 02:15:56 PM »
Quote
Originally posted by ddaryl
what was shown at E3 was pretty, but lame as lame gets in the gameplay department

Don\'t you have to play a game first to know if the gameplay is lame? I can understand someone saying the premise or the plot is lame; but the gameplay?
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Luigi\'s Mansion will have more depth
« Reply #5 on: June 09, 2001, 05:09:41 PM »
Regardless, I\'m keeping an eye on the title and will reserve judgement until everything about has been made clear.

The idea that it might be a precursor to Mario64 seems very interesting. I\'ve seen the sentiment expressed in other forums.
Who knows, the game may actualy turn out pretty good?

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Offline DirectXbox
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Luigi\'s Mansion will have more depth
« Reply #6 on: June 11, 2001, 06:03:39 AM »
Quote
Originally posted by Animal Mother
Maybe it\'s a prequel to mario 64, and Luigi is busy laying the groundwork for Mario\'s adventure, and decided to opt out after being to busy! (you enter a world in Mario 64 by jumping into a painting) eh? eh?


Maybe it\'s a prequel to the Mario Cube game that\'s in develpment for the GCN.
When all is said and done...the PS2 will be remembered as the console with the best games in Fall 2001.

Offline ddaryl
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Luigi\'s Mansion will have more depth
« Reply #7 on: June 11, 2001, 02:01:23 PM »
Quote
Originally posted by Gohan

Don\'t you have to play a game first to know if the gameplay is lame? I can understand someone saying the premise or the plot is lame; but the gameplay?


actually not at all,

and I\'ll LMAO if anyone even tries to tell me that Luigi\'s mansion looks like a fun game from the video clips shown to everyone from E3

On top of that it\'s part of the Mario franchise which I also find to be significantly lame, but thats a personal opinion.



Offline Black Samurai
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Luigi\'s Mansion will have more depth
« Reply #8 on: June 11, 2001, 07:39:54 PM »
I am not saying the this game looks like fun, I just don\'t think someone can comment on gameplay w/o ever actually touching the game, and that my friend, is a fact. You are the same person who is going around praising Jak and Dexter as God\'s gift to gaming when the videos just show a very pretty platformer. Seems to be a double standard there.
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Offline TheOgodlyThing
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Luigi\'s Mansion will have more depth
« Reply #9 on: June 11, 2001, 08:46:04 PM »
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Seems to be a double standard there.


In general, this is nothing new.

Offline ddaryl
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Luigi\'s Mansion will have more depth
« Reply #10 on: June 11, 2001, 08:51:07 PM »
I praise Jak and Daxter as technical Genius for the wide range of things happening in the games world  and the scope of what it is acheiving. Which is quite remarkable


Gameplay in Jak and Daxter is still ????? to me cause I have barely seen it in action, but I have a strong idea on what to expect in J+D do to numerous previews and the latest Preview/interview in Next Gen magazine.

and from all that information I\'m pretty sure the game will live up to expectations.


but I\'ve equally looked at the videos of Luigi\'s Mansion and read a few previews and from the E3 info and footage shown  I stand by assesment

and that is not a double standard because I use the same means of gathering information. It only seems like a double standard because I said something that does not glorify Nintendo and thats a big NO NO.



Offline ddaryl
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Luigi\'s Mansion will have more depth
« Reply #11 on: June 11, 2001, 08:54:04 PM »
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Originally posted by TheOgodlyThing


In general, this is nothing new.



The King of Standards has spoken  :laughing:



Offline Black Samurai
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Luigi\'s Mansion will have more depth
« Reply #12 on: June 11, 2001, 10:22:01 PM »
Quote
Originally posted by ddaryl
It only seems like a double standard because I said something that does not glorify Nintendo and thats a big NO NO.

It has nothing to do w/ glorifying Nintendo. You speak in nothing but double standards. The fact that you would comment on gameplay that you have not even come close to experiencing yet say the J+D is some masterpeice, without playi9ng it, is utterly ridiculous and negates pretty much anything you have to say about the argument. I for one am not looking forward to Luigi\'s Mansion AT ALL but I am not going to make a dumb statement about its "lame" gameplay when I haven\'t even SEEN a GCN controller in person let alone touched one.
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Offline SonyFan
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Luigi\'s Mansion will have more depth
« Reply #13 on: June 11, 2001, 10:46:11 PM »
Umm.. one question here. Why is it being called an Action/Puzzle game again? From what people have posted here, I have heard NOTHING that has to do with puzzles. The paintings/vacume cleaner deal is nothing more than Monsterhunter to power-up your weapon. Now, it\'d be one thing if there were puzzles like in RE or Silent Hill.. or god forbid like in Sam & Max.. but there isn\'t. It\'s sounds more like Onimushia in Mario World than what it\'s genre is suggesting.

Any more info to clear this up would be appreceated.
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Offline Eiksirf
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Luigi\'s Mansion will have more depth
« Reply #14 on: June 12, 2001, 05:55:24 AM »
Quote
Originally posted by SonyFan
Umm.. one question here. Why is it being called an Action/Puzzle game again? From what people have posted here, I have heard NOTHING that has to do with puzzles.


Great question, as this will let me kill two birds with one stone.

First bird: In order to keep the gameplay from being lame...

Second bird: ...players will be forced to solve puzzle elements in order to flush out the ghosts before trying to capture them, which is challenging in itself for some of the bigger ghosts.  Along the way, Luigi will learn \'power-up\' attacks for his vacuum that will help in getting more challenging ghosts, as well as interacting with the environments.  The ability to dispense water is the only alternate attack that we know of so far.

Like the topic implies, there will be depth to this one, and like an iceberg, we\'ve only seen the tip so far.

-Eik
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