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Author Topic: Tech question, please help  (Read 602 times)

Offline Knotter8
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Tech question, please help
« on: June 24, 2001, 11:41:33 AM »
Hi
Can anyone of the forum tell me why
videogames\' motion looks choppy below 30
frames p/sec and live action looks just fine at
only 25 frames p/sec ?

Thank U.
Knotter8 :)
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Offline Zavijava
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another question...
« Reply #1 on: June 24, 2001, 12:09:12 PM »
I was informed that a 60 hz T.V. is capable of displaying a max of 30 fps. So, what is all the hubub about 60 fps?
It may be that your sole purpose in life is simply to serve as a warning to others.

Offline Bobs_Hardware

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Tech question, please help
« Reply #2 on: June 24, 2001, 03:28:16 PM »
televisions that run at 24.5 frames per second use motion blurring techniques, and games do not

Offline Coredweller
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Re: another question...
« Reply #3 on: June 24, 2001, 10:11:25 PM »
Quote
Originally posted by Zavijava
I was informed that a 60 hz T.V. is capable of displaying a max of 30 fps. So, what is all the hubub about 60 fps?

The standard speed for motion picture photography is 24 fps, not 25.  Ordinary video on an NTSC tv is 30 "full" images per second, made up of 30 frames (or fields) containing the odd numbered lines in the image, and 30 containing the even numbered lines.  Thus it takes 60 cycles per second to construct 30 full images on the screen.  That is how interlaced video works.

So, your question remains unanswered, Zavijava.  Here\'s a restatement for the TRUE wizards out there (ahem, Videoholic...):  If game developers are supposedly shooting for "60 fps," why bother when the NTSC tv will only display 30 full frames per second anyway?  If they put a different image in the odd numbered lines as opposed to the even lines of the game video, wouldn\'t that produce the "combing" effect common to interlaced DVD players?  The PS2 doesn\'t produce progressive video when running games, does it?
ZmÒëĎCęЯ
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