I recall that there was an interview with Hideo Kojima in some magazine (can\'t recall the name) that asked him whether there was a chance of MGS coming to the N64. He said something like they would have to change some of the textures and colors, etc.. and that they weren\'t thinking about doing it anytime soon (I believe that was around 1997).
Now, it would be \'ridiculous\' to release a MGS game on a Nintendo system? What about MGS on the GBC, arguably the system with the youngest audience ever? And didn\'t the MGS start on the NES? The GameCube could handle MGS2. I don\'t see why it couldn\'t.
Other reasons why I find it hard to swallow that it would be \'ridiculous\' to realease a MGS game on the GameCube: Resident Evil 0, Resident Evil 1, Resident Evil 4, Turok 4, Eternal Darkness, Too Human, Metroid, Raven Blade, Perfect Dark 0, etc...
(I believe that only 2 of those aren\'t exclusive, too)
With a library of those kind of games coming out for the GameCube already (a number slated for launch, also)... Why wouldn\'t MGS2 fit in? The only games there that probably won\'t be rated M is Metroid (possibly Raven Blade... don\'t know enough on the game).
And does he honestly think that MGS2 wouldn\'t sell well on the GameCube? The sequel to arguably one of the best games on the PSX? One of the most anticipated titles for the year/next year?
Nintendo has Silicon Knights working for them... They focus on bringing two things that the GameCube needs: RPG\'s, Action/Adventure w/ a more \'mature\' focus. They also have Rare who every once in awhile develop a fps... or another conker game.
Also: I\'d have to agree with this other person about the age group mentioned... 6-13? I don\'t think so...
I\'m 15 1/2 and I\'ve played MGS all the way through. I know a lot of friends who have, too, who are in the same age group.
Oh yeah... that Hideo Kojima quote was before E3, also. Something to keep in mind.