Originally posted by astroglide
quote:
1: The Xbox shares a lot of simularities with the PC but the two are very different in the way they work from the user\'s end.
question...how do you mean?
NP... for starters you have an odd collection of technology; UMA, lack of AGP, AMD\'s HyperTransport, double vertex engines etc...
Also, when you hear people talking about "scaled down" versions of the Win2K kernal and DX8 it is not exactly correct (although fine for simplicity\'s sake). While they are both derived from existing technology, they are seriously modified, not just scaled down.
While the Xbox certainly may sound like a PC on the surface, it is a beast all to itself and will cause EMU users and designers all of the same headaches previous consoles have.