Wow... considering sales and the recent "all but death" of the genre I\'m surprised that Adventure games aren\'t right up there as the most hated. Glad to see some people still enjoy using their brains for more than sending a nerve impulse to press the "fire" button repeatidly.
On to what L-I-C said,
"Kop- TombRaider is not a platform game. Its an adventure game."
Unfortunately, he\'s right. Although there\'s a ton of action in the game, the flesh and bone of the game is collecting/using items and solving puzzles to progress.
Personally, I\'d be much more apt to classify Resident Evil 1- CV and Silent Hill as adventures before I would Tomb Raider since they focus MORESO on puzzles and item usage than action to progress through an area. Some of the weapons are even puzzles in themselves. Also the "Levels" in Tomb Raider take it a step back from traditional adventure games like MI, SoD, and SQ since all of the games I mentioned consist of areas or "Rooms" that fit seamlessly together into one huge world rather than breaking the game up into lvls like FPS, Action, and Platformers often do. Action/Adventure classifies games like Soul Reaver or Onimushia... and I think it should cover the TR games too.