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Author Topic: ICO Review!  (Read 1659 times)

Offline IronFist
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ICO Review!
« Reply #15 on: September 20, 2001, 11:00:00 AM »
Quote
Originally posted by rastalant
I\'m going to try to get most of them.  I will get an xbox in nov. as well.  :thepimp:

I would buy all of them, but I wouldn\'t have enough time to play them all. :)
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Offline rastalant
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ICO Review!
« Reply #16 on: September 20, 2001, 11:04:59 AM »
I know its going to take a lot my time up.  I must have mgs2, dmc, silent hill 2, Smackdown 3, and Soul reaver 2 this fall.  I\'ll find a way to get the other games even if I have to trade some stuff in.
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Offline Watchdog
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ICO Review!
« Reply #17 on: September 20, 2001, 11:17:12 AM »
Wow, this game sounds great.
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Offline pstwo
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ICO Review!
« Reply #18 on: September 20, 2001, 12:03:20 PM »
Wow! IGN Insider info?  Someone had to pay $$ for this info. hehe  This is a great review!  So this game will be that good like the demo.  ;)
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Offline 182Ways
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ICO Review!
« Reply #19 on: September 20, 2001, 12:06:34 PM »
Very nice.. Hopefully the game will get the recognition it deserves after it\'s released.

Offline Halberto
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ICO Review!
« Reply #20 on: September 20, 2001, 12:11:05 PM »
9.4 for IGn

Lets see what gamespot says later on.

But great but not suprising news! :)

Offline Living-In-Clip

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ICO Review!
« Reply #21 on: September 20, 2001, 12:57:37 PM »
Once again, I\'m in the minority, like I was with GT3, MGS and other games. I played the demo of ICO and I was just not impressed. Yeah, the graphics was good and somewhat unique, but overall the gameplay in the demo just bored me...

Ah, oh well.

Offline w1ngman
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ICO Review!
« Reply #22 on: September 20, 2001, 02:16:38 PM »
Quote
Originally posted by IronFist

That\'s what I\'m worrying about.  If it doesn\'t last at least 15 hours, I don\'t think it\'s worth the purchase.

Rastalant, there are way too many games coming out! :)  I can\'t decide which ones to buy and which ones just to rent.


A person might find themselves spending $50 on a hooker...and that experience can last MUCH less than 7 hours...and yet be quite enjoyable!:surprised:

But then again, some might consider that analogy "a rental" huh?

Regardless, wonderful experiences are not measured by time...but by quality.  I vote for the latter.
-w1ngman     The Bruised Banana\'s Website

Picture this: Dave finds an available seat for his \"Aggressive Drivers Anonymous\" encounter group session.   Saying, \"Hello\" he sits amongst his support group of S2K owners...  Smiling, they rock ever-so-gently to and fro in their chairs...humming peacefully...drinking coffee...and rolling little AutoArt & Maisto S2000s across their knees.  At this moment, the group responds in unison, \"Hi, w1ngman!\" :D

Offline datamage
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ICO Review!
« Reply #23 on: September 20, 2001, 02:27:23 PM »
Quote
Once again, I\'m in the minority, like I was with GT3, MGS and other games. I played the demo of ICO and I was just not impressed. Yeah, the graphics was good and somewhat unique, but overall the gameplay in the demo just bored me...


Damn clip, you\'re hard to please lately aren\'t ya? ;)

/ dm /

Offline IronFist
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« Reply #24 on: September 20, 2001, 02:32:00 PM »
Quote
Originally posted by w1ngman


A person might find themselves spending $50 on a hooker...and that experience can last MUCH less than 7 hours...and yet be quite enjoyable!:surprised:

But then again, some might consider that analogy "a rental" huh?

Regardless, wonderful experiences are not measured by time...but by quality.  I vote for the latter.

If the game is short and doesn\'t have much replay value, then it\'s not worth the money.  I can have a $5 experience, or the same experience that costs $45 more.
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Offline w1ngman
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« Reply #25 on: September 20, 2001, 02:49:41 PM »
Quote
Originally posted by IronFist

If the game is short and doesn\'t have much replay value, then it\'s not worth the money.  I can have a $5 experience, or the same experience that costs $45 more.


Perfectly understandable point regarding replay value.  

And yet when it comes to computer adventure gaming...I really wonder if adventures will ever be considered replay-able given the scripted nature of actions that must occur to move the story forward.  Honestly, is it possible that a developer will be able to create an open-based, inviting, story -- when its characters must pull this lever to enter this room, climb that rope to get to that level, open the 2nd door to move down through the chamber that leads to the next level...  Script is script...paint it how you wish, but it may be the only way to move a story (any story...who hasn\'t read a book?  Its always going to have the letters and words arranged the same way everytime)...BUT if the story is enthralling in and of itself...if its characters move you to extremes in emotion...if you fall away from reality for just a while to explore "their world"...then perhaps you have enjoyed an adventure...no matter its length.

I hope I argue above for both of our points.  As you suggest, without a personal sense of "replay" value, why bother spending $45 for an experience (even a wonderful one) if you don\'t believe you will appreciate the same emotions the second go round.  Yet, not unlike reading a book, we sometimes re-read it only to find twists & turns we never understood the during the previous read.

Thanks IronFist.  Again, this is not a rebuttal per se, just an opportunity to lightly explore the nature of adventure games and what they mean to gamers.
-w1ngman     The Bruised Banana\'s Website

Picture this: Dave finds an available seat for his \"Aggressive Drivers Anonymous\" encounter group session.   Saying, \"Hello\" he sits amongst his support group of S2K owners...  Smiling, they rock ever-so-gently to and fro in their chairs...humming peacefully...drinking coffee...and rolling little AutoArt & Maisto S2000s across their knees.  At this moment, the group responds in unison, \"Hi, w1ngman!\" :D

Offline Living-In-Clip

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« Reply #26 on: September 22, 2001, 09:58:56 AM »
Quote
Originally posted by datamage


Damn clip, you\'re hard to please lately aren\'t ya? ;)

/ dm /


I\'m too damn jaded for my own good.
;)

Offline Ryu
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« Reply #27 on: September 22, 2001, 11:15:32 AM »
EGM says that the game is only 7 hours long...  That\'s probably going to suade lots of opinions of the game now.
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Offline rastalant
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« Reply #28 on: September 22, 2001, 11:21:57 AM »
What?  What? What?  Just because a game is short its not good?!?!?  I mean mgs1 wasn\'t the longest game ever, but was one of the best ever.  I don\'t see the big deal about games being short.
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Offline Ryu
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« Reply #29 on: September 22, 2001, 11:25:33 AM »
Neither do I.  That\'s why I\'m still buying this game, but it has moves from "Must-have" to "must-rent" in a lot of people\'s opinions.  Oh well, can\'t argue using quality when someone just wants quantity.
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