Specifications :NVIDIA XGPU- 233 MHz
- 4 pixel pipelines
- 2 textures per pixel
- Dual Programmable Vertex Shaders
- Programmable Pixel Shader
- 932 Mpixels/sec fill rate
- 1.8 Gtexels/sec fill rate
- Intel Socket370-compatible NorthBridge
- 800MB/sec AMD HyperTransport Interconnect
- Optional HDTV output (720p and 1080i)
NVIDIA MCPX chipset- 192 2D audio streams
- 64 3D audio streams
- Real-time Dolby Digital AC-3 encoding
- 10/100 Ethernet Adapter
- Support for 6 USB ports
- 800MB/sec AMD HyperTransport Interconnect
Intel Pentium III 733MHz CPU64MB 200MHz DDR-SDRAM Shared Memory Architecture
5X CAV DVD-ROM
10GB Hard Drive (Seagate or Western Digital)
4 USB ports with proprietary Xbox connector
Proprietary OS with Windows 2000-based kernel with DirectX8
...so...the CPU is a P3 ? Right? ...these are the final specs...
http://firingsquad.gamers.com/hardware/xboxtech/page4.asp...but later on I read this...
""
Intel CPU :Up until the very last minute, the Xbox was scheduled to use an AMD CPU but Intel stepped in with a price Microsoft couldn\'t refuse and AMD refused to match. In retrospect, this was probably a mistake by AMD. Back then, no one would have predicted the CPU price war or tech slump and even if AMD was selling CPUs at break-even prices, powering Xbox would have given them a nice marketing boost.
Even so, the past can\'t be changed, and the Xbox is possibly using a Celeron CPU. The Celeron bit may surprise you since many of us assumed it would be CuMine after Microsoft explained that the Xbox CPU would be "based on the Pentium III Processor." According to EE Times, the Xbox CPU only had 128K of L2 cache. Still, Intel marketing representatives have suggested to FiringSquad that the chip may have been upgraded to a Pentium III processor with 256K of L2 cache.
If you recall, the 3D geometry calculations will be done on the XGPU, so the PIII\'s FPU performance won\'t a big issue. Still, even with T&L hardware, a faster CPU results in faster framerates. The main CPU is still in charge of game logic, physics, opponent and NPC artificial intelligence, and managing memory. At the 640x480 the Xbox is likely to remain in, a faster CPU could have significant performance differences. A 1 GHz P3 offers 15% higher framerates than a 733MHz P3 in Q3A.
If the CPU is a Celeron CPU, it will be the most significant flagrant technical flaw in the Xbox design. As we\'ve shown at FiringSquad, AMD\'s Duron completely destroys the Celeron. If the CPU is a Pentium III, then the Xbox will be in better shape even though 1 GHz would have provided a faster system. We\'ll have to wait until November for the final answer.""
November for the final answer ? so...the final specs are still not confirmed ? What do you know about it ?
http://firingsquad.gamers.com/hardware/xboxtech/page10.asp