Originally posted by kopking
so does the car still feels like it floats round the corners??? like it has a pivot in the centre of the car and it turns on it, not the actual wheels...please tell me about the handling in more detail
imho kopking it feels excelent using the \'incar\' view.. but from behind the car does look as if it is pivoting from the centre.
if you remember cmr used to do this but in cmr when you oversteered into, say a hairpin, if you tried to
correct the oversteer you tended to fly towards the outside of the corner.. WRC doesn\'t do this as agressive as cmr used to. if youv\'e watched (as i suppose you had) incar footage
this is exactly how the game feels to play..
The cars weight when you go off a cliff are still a little light but for general racing it seems ok. i\'m unsure on what you
mean by \'floats around corners\' if you felt this in the demo then there isn\'t much change in the full game.
the roadside gravel no longer slows you down, it mainly stops you accelerating as if you would on the road.
Hopefully, this gives you some more information on the game.. i think that you may be better off renting it first
if you are unsure of certain aspects of the physics engine..
StAnZo
Update:
With regards to Sainz\'s accident, about fifteen spectators were injured, but at present we do not know the gravity of the injuries. The organisers of the Rally of Great Britain were quick to reach the scene of the accident and to beginning helping those injured...