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Author Topic: finl fantasy XI  (Read 2673 times)

Offline Agnino
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finl fantasy XI
« Reply #15 on: December 01, 2001, 12:27:51 PM »
Hmm... I doubt it will be imatation Everquest.
If u have played Everquest, u know what it is about....... its not an RPG as Final Fantasy..... but more like Diablo actually, hack and slash. And I dont think FFXI will be a MMORPG.
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Offline Caspian
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finl fantasy XI
« Reply #16 on: December 01, 2001, 03:22:13 PM »
What are you talking about friend? I will not have ignorence when it comes to final fantasy. FFXI is going to be a MMORPG. And I apologize for the rude nice.
\"An Act of Kindness is never given too soon because you never know when too soon will become too late.\"
\"Whats my problem!?! I dont have a problem. I have problemsss, plural.\"

Offline tomrob
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« Reply #17 on: December 01, 2001, 03:38:21 PM »
LMAO @ Sublimesjg  :laughing:  :laughing:
Playing: GTA3 (96%) - Pro Evo Soccer
Wanted: HALO - MGS2 - JSRF - VF4 - FFX - SC2 - PROJECT EGO - TS2

Offline Agnino
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« Reply #18 on: December 02, 2001, 05:55:11 AM »
Give me the link where it says that FFXI will be a MMORPG plz.
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Offline Caspian
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« Reply #19 on: December 02, 2001, 01:34:56 PM »
My Pleasure.

GameSpots Official News Stories
Quote



You knew it was going to be massively multiplayer, but how massive will Square\'s FF-XI be?

Reports in the Japanese press indicate that Square\'s massively multiplayer PlayStation 2 role-playing game Final Fantasy XI will support up to 3,000 players simultaneously on each of its PlayOnline servers. Additionally, the company is seeking telecommunications partners to develop Final Fantasy-related software for cell phones and other wireless devices. These mini-games could have linking functionality with Final Fantasy XI for the PS2. No further details are available at this time.



IGN\'s Official News Stories
Quote


New Final Fantasy XI Details Emerge

IGNPS2 has learned some new details about Square\'s upcoming online Final Fantasy game that\'s due for release on PlayStation 2 next year, Final Fantasy XI. According to recent reports, there will be a maximum six players per party and up to three parties can join together in an alliance. . . .

Click the pick for a 2.2mb movie of this spactacular MMORPG.


\"An Act of Kindness is never given too soon because you never know when too soon will become too late.\"
\"Whats my problem!?! I dont have a problem. I have problemsss, plural.\"

Offline GurYuShKA
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finl fantasy XI
« Reply #20 on: December 02, 2001, 04:14:42 PM »
thats 3000 in the one server
not in the one game
that doesnt mean anything...

how many people can play in a single game as in players onscreen
die

Offline Queeg
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« Reply #21 on: December 02, 2001, 05:14:19 PM »
The servers that Square had bought from HP for the PlayOnline service could each handle 300,000 users. So it shouldn\'t be that much of a stretch of the imagination that 3000 ppl could play in a game is it?

Edit   Just adding a link to the info http://www.coremagazine.com/news/5016.php3
Hope this works

Offline magikman54
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« Reply #22 on: December 02, 2001, 08:08:20 PM »
When do FFXI and FFXII or whatever come out? The last one I played was 9 I think ,the one with Vivi. Anyway, I wasn\'t aware that PS2 could be hooked up to the net.

Offline Agnino
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« Reply #23 on: December 03, 2001, 05:44:39 AM »
Hmm... I hope it wont be like all the other MMORPGS that is out now though. Actually..... I dont think they will be able to make it much more roleplaying then EQ, DaoC, AO etc..... the reason is the Players....... Maybe I will be wrong, lets hope so :)
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Offline Caspian
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« Reply #24 on: December 03, 2001, 09:19:10 AM »
Please read IGN\'s information. They siad that 6 poeple can become a party and three parties can have an aliance. Basicly thats twelve poeple right thier. And watch the movie I have posted a link to at IGN. It shows at least 40 poeple. Thier are some behind the person and many that are shown in front. And to my understanding each server will be a different part of this world.
\"An Act of Kindness is never given too soon because you never know when too soon will become too late.\"
\"Whats my problem!?! I dont have a problem. I have problemsss, plural.\"

Offline SonyFan-AFK
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« Reply #25 on: December 04, 2001, 08:01:11 PM »
So really, it kinda is like PSO in that it\'s not just one continuous world everyone\'s playin in. You meet up in a town like, say, Midgar to form yer parties.. then enter the real game where you can actually kill things and collect items. Jus like PSO but on a bit grander scale.

Just to let you know, don\'t get TOOOO excited about FFOnline. It\'s only gonna be a matter of time before people start PKin, CKin, VKin, FSODin, BSODin, LQODin, BMPKin, DCin, Dupin, BANin, CLONEin, and an equivilent of the dreaded NOL!

If you don\'t know what any of these anagrams mean. Consider yourself lucky.
I dreamt of blood upon the shore..
Of eyes that spoke of sin...
The lake was deep, and cool, and black,
As was her scented skin. ~Gabriel Knight~

Offline Caspian
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« Reply #26 on: December 05, 2001, 09:25:33 AM »
For one your wrong. In a sence you can meet out of the game and talk about playing. But thata a feature of PlayOnline. Not a feature of the game. When you sign on to play Final Fantasy XI you are in that world. Its hte opposite of what your saying. Thier is no meeting place in the game. You can not play FInal Fantasy XI offline. Any use of changeing your character online is by definition hacking PlayOnline. And thats a federal offence. As of now I can\'t think of anyhting thaty can clone with. Unless thier is a bug. Which almost takes care of everything elts you have siad. Square is TRYING so hard not to screw this one up. Which is why they bought and partnered with to many companies, as to not make huge mistakes.
\"An Act of Kindness is never given too soon because you never know when too soon will become too late.\"
\"Whats my problem!?! I dont have a problem. I have problemsss, plural.\"

Offline OHMYGOD
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« Reply #27 on: December 05, 2001, 09:38:48 AM »
this game will be great. And it\'s coming out on christmas too! I preordered it today! The people said that they have over 60 preorders! :)
Bring it on woman!

Big Poppa Spam of The Spaminators

Offline Agnino
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« Reply #28 on: December 05, 2001, 10:19:56 AM »
SonaFan AFK: U have no clue what u are talking about.... do u realy thing that all MMORPGs can be hacked etc ?? If Squaresoft do a good job, it will be a very good game, with no posibilities to hack, cheat .....
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Offline SonyFan-AFK
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« Reply #29 on: December 07, 2001, 10:27:56 PM »
Yes, Agnino, ALL mmorpg\'s CAN in fact be hacked. You are just plain ignorant if you believe this to be otherwise. It may take a year of effort on the part of the hacker to finally break the system.. but once the information hits the net.. it\'s all over. With a GS, Codebreaker, Xploder.. litterally anyone can copy-paste codes and do all the tricks the real hackers do with almost no effort involved. Every single time someone has called a system hacker proof, "permentantly" patched a code, or made a game pirate proof.. they have been proven wrong. I think you seriously underestimate the hackers that are out there who are BY FAR more knowlageable about these methods than either you or I.

Case in Point, once again look at PSO. When v.2 came out, the GameShark was the most common cheating device used on it. So Sega designed v.2 to block every memory access point in which the GS uses to store it\'s game altering code. Less than 4 months after the launch of v.2 however.. people ARE using GS online and off with PSOv.2. As soon as I have access to a CD burner.. so will I. Even those short months before the method of gettin the GS to work on v.2 were no time to relax, since Sega overlooked other cheat devices that work differently. Codes for those devices were out within days of v.2\'s release.

I also don\'t think you understand just HOW the hacking is taking place. Yes, FFOnline will only be playable online. Big deal. Every code you can use to modify a character in PSO offline you can use Online as well. You will still have a data disk containing the textures and data for Square\'s online world. You\'re simply modifying the data that\'s comming in and out of your PS2, and all server side character saving is going to do is make it harder for you to modify your character back to normal in case your data does get corrupted by another code user.

Mark my words, Playonline WILL NOT be hack free, and you will still end up contending with the same problems that Sega is now facing. The only thing Square can do is set up a team of employees to moniter the game and write patches on the server when the time comes, something Sega has been very lax with. Even then, there will always be hackers ready to break the latest patch, and come up with the newest destructive code.

"Any use of changeing your character online is by definition hacking PlayOnline. And thats a federal offence." ~Caspian~

That won\'t make any difference. People have used their cheat devices to crash servers on PSO before, and one of the newest methods of keeping from gettin banned on v.2 involves having a code that bans several other users as well when you get banned. Their hope is that the collateral damage caused to the legits will be too much for Sega to risk. They are using cheat devices to damage private property of Sega. Even if Square were to take legal action and make an example of a few code users.. the sheer volume of players using cheat devices online would make it a near impossible and EXTREEMLY costly task for Square to hunt them all down and prosocute them. I really do not see it happening.
I dreamt of blood upon the shore..
Of eyes that spoke of sin...
The lake was deep, and cool, and black,
As was her scented skin. ~Gabriel Knight~

 

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