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Author Topic: Baldur\'s Gate camera too high.  (Read 1034 times)

Offline juslight
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Baldur\'s Gate camera too high.
« on: December 03, 2001, 06:05:56 AM »
I purchased a copy of the Winter Jampack and I played the demo of Baldur\'s Gate.

The overhead camera is really far away!!!  What is the use of nicely created characters & creatures, if you can\'t tell what they are?

Don\'t get me wrong, I am going to get this game.  However I feel like I should sit right in front of the screen so I can see what I am fighting.

Does anyone have this game yet?

Does it have any 3-D levels?  (Like Gauntlet?)
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Offline Caspian
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Baldur\'s Gate camera too high.
« Reply #1 on: December 03, 2001, 09:16:20 AM »
Im really confused about the 3d levels? Do you meen levels where you can climb on multiple planes? I would assume that they might have one or two ramparts. However this plays mostly like Diablo.
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Offline juslight
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Baldur\'s Gate camera too high.
« Reply #2 on: December 03, 2001, 10:00:47 AM »
Quote
Originally posted by Caspian
Im really confused about the 3d levels? Do you meen levels where you can climb on multiple planes? I would assume that they might have one or two ramparts. However this plays mostly like Diablo.




YES, that is what I was trying to say.

Thanks for the information.
Is there a way to "zoom in" on the characters?

Does the camera angle ever change?
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neosiefer123
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A buenos dias!
« Reply #3 on: December 03, 2001, 10:36:20 AM »
Someone tell me how u learn Spanish in one day or were to get those translators.

Offline juslight
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Baldur\'s Gate camera too high.
« Reply #4 on: December 03, 2001, 11:58:13 AM »
I think he had trouble aiming his mouse.
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Offline ajoh432
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Baldur\'s Gate camera too high.
« Reply #5 on: December 03, 2001, 01:52:02 PM »
Is baulder\'s gate any good?.... I asked for it for christmas... but I dunno... I don\'t see fun in RPG\'s.... Never tried one..
.... take the skin and peel and back...

now doesn\'t it make you feel better?

Offline ddaryl
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Baldur\'s Gate camera too high.
« Reply #6 on: December 03, 2001, 02:10:35 PM »
Unfotunatley the over the top camera angle is the reaosn why the game looks so damn good

with a fix camera the develeoper can render more polygons on the enviroment in view and less on what a person controlling the camera might do

This was one of the *****es about the Summoner in the big city of Lanelle an over the top camera kept you from viewing the city from a behind the character angle which is much preferable

I haven\'t played the game yet so I can\'\'t comment on gameplay



Offline PahnCrD
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Baldur\'s Gate camera too high.
« Reply #7 on: December 03, 2001, 03:23:24 PM »
It\'s really fun... The graphics are great.  My only gripe is that there only three characters to chose from.

If you like Diablo this should be within your realm of enjoyment.  I have seen effects that I thought would take PS2 at least a year to implement; pixel shading, bump mapping, multitexturing, enviromental mapping... very pretty, especially if your on a better TV.  

My message "Buy It!"

Offline Kenny-73
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Baldur\'s Gate camera too high.
« Reply #8 on: December 03, 2001, 03:41:45 PM »
Does anyone know how long this game is supposed to be? :cool:

Offline ddaryl
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Baldur\'s Gate camera too high.
« Reply #9 on: December 03, 2001, 04:31:47 PM »
12 - 20 hours I\'ve heard

so figure 15



Offline KillaX
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Baldur\'s Gate camera too high.
« Reply #10 on: December 03, 2001, 05:24:13 PM »
you can rotate the camera......I forget how right now.......might be the right analog stick





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