GGX is the bigest masher I have seen. I cannot stand this game as you can mash your way to combos, kills, and victories.
It really takes the fun away from the game, although after playing it, every other 2D fighter looks like Ass.
Agreed. Games just don\'t match the deepness found in a great Capcom\\SNK fighter these days. By the way Altered, I picked up my own copy of Third Strike and alothough I think it\'s lacking in options in comparison to Double Impact, it\'s still a nice little show piece. I enjoy the new people a lot, especially Remy.
As for GGXX, that game is VASTLY superior from all accounts that I have read. Wether that\'s good or bad depends on who is playing, but judging it based on the first is very difficult proposition, especially from someone who knows that with each sequel in fighters, the game changes an incredible amount. Just look at the differences between Capcom vs Snk\\Capcom Vs SNK 2 and Super Street Fighter II Turbo\\Street Fighter III. Sure, they share similarities to make them Street Fighter games, but man, these games are vastly different in the most subtle of ways.
Speaking of mashers... I wonder what these people who love Capcom fighters think of the Marvel\\Mavel Vs series that capcom has been doing. Sure, there is a level of skill involved, in fact a great deal of skill, but that can be said about any game and theoretically, a masher can take out a skilled player if they find just a single weak point in their defense and mash themselves into one of wolverines 15-hit auto combos or worse yet, a 150+ hit super combo.