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Author Topic: To RYU  (Read 2190 times)

Offline Bossieman
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« Reply #15 on: January 26, 2002, 02:36:35 PM »
How can the x-box be the best console? It is not even avalible here in Sweden?

Offline Hawke
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« Reply #16 on: January 26, 2002, 03:16:55 PM »
Quote
Originally posted by NPYYZ


I have been going to the X-box message board for quite a while and it is full of PS2 people dumping all over the XBOX...


Humm, the XBox forums I go to or have seen mostly consist of XBox fans downing just about anything than their treasured box and always comparing everything like "HAH! I\'d love to see PS2/DC/GCN/GameBoy/etc. do THAT! Choke on it!".

XBox isn\'t out here in Finland either! Damn! Like I care, I\'ll probably wait a year before I get one anyhowz :p


Actually, in reality, all consoles rock (more or less), people are just different, and stupid :)
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Offline Ginko
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« Reply #17 on: January 26, 2002, 03:23:10 PM »
Quote
Originally posted by Hawke


Actually, in reality, all consoles rock (more or less), people are just different, and stupid :)


LOL!!:laughing:

That\'s what it all comes down to!  I haven\'t laughed that hard all day...So true, so true...

Offline wiseboy
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« Reply #18 on: January 26, 2002, 03:48:56 PM »
Man, the forum hasn\'t been like this in some time :bounce:
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Offline ajoh432
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« Reply #19 on: January 26, 2002, 05:10:02 PM »
I seriously don\'t understand why the hell people even ATTEMPT to change people\'s minds about this crap.... Just play the games... I go where the games are... and ps2 currently has the best and not to mention fun games.

Give it up... Your not changing peoples minds about "the better console".






















It\'s stupid.
.... take the skin and peel and back...

now doesn\'t it make you feel better?

Offline SonyFan
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« Reply #20 on: January 26, 2002, 05:42:17 PM »
"3rd sonyfan, as far as playing the dreamcast to death, as i said i I bought it in November 2001 and yes I have only had it for a couple months, I still enjoy it, but at the moment I am spending more time with the XBOX. I never became bored with the DC. I will return to finish my code veronica game in the future. Is that ok?" - NPYYZ

All I\'m sayin is that you shouldn\'t hold your ownership of a DC up as proof that your some kind of unbiased "informed" gamer. You\'ve had it for a "very" short time and already are neglecting it in lue of a "Better" console. Dosen\'t sound like you enjoy your DC very much to me. With games ranging from 5 to 20 dollars each, I\'m surprised your game library only consists of RE:CV and "A couple others". If you don\'t like the PS2, then fine. That\'s your choice. However, as of right now even the DC spanks the Xbox in terms of quality games. If games are what matter, then why don\'t you have more?

Also, just curious as to these.. "few other" games you own are? Anything new and innovative like JGR, Seaman, Crazy Taxi, or Ecco.. or all they all a bunch of good but old franchises like Tomb Raider, Quake, Soul Reaver, and Vigilante 8?

"I have been going to the X-box message board for quite a while and it is full of PS2 people dumping all over the XBOX, so I figured why not give the PS2 people a taste of their own medicine." NPYYZ

So the truth finally comes out. You\'re just here looking for a little piece of revenge is that it? All you\'ve done is provide the members here with a little excitment and a good laugh. Be a man about it and take care of your own problems on your own message board. Don\'t bring this shyt to our doorstep when it (AFAIK) wasn\'t even anyone from these forums that were trolling your boards. Fanboyism for the sake for revenge is even lamer than Fanboyism out of ignorace. The ignorant, at least, simply don\'t know any better.
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Offline mm
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« Reply #21 on: January 26, 2002, 05:46:14 PM »
im gonna leave this one alone

npyyz seems to be on some crusade to prove the xbox\'s worth

:rolleyes:
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Offline GmanJoe

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« Reply #22 on: January 27, 2002, 09:46:02 PM »
Basketball = NPYYZ

You just got slam dunked in this thread. By several people.

It was amusing.

Now....excuse me while I sulk over the Steelers losing a game coz our special team suck.
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Offline NVIDIA256
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« Reply #23 on: January 28, 2002, 12:09:32 PM »
Quote
How can the x-box be the best console? It is not even avalible here in Sweden?





LOL, so what..who cares. Where do you think they are going to make more money the US/Canada(soon to be JApan) or sweden.

Eventually it will come, but right now MS must foucus on the more important market\'s.

Offline nO-One

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« Reply #24 on: January 28, 2002, 12:55:21 PM »
Quote
Originally posted by NVIDIA256


LOL, so what..who cares. Where do you think they are going to make more money the US/Canada(soon to be JApan) or sweden.

Eventually it will come, but right now MS must foucus on the more important market\'s.

Sweden is a part of Europe, Europe is quite an important market you know.
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Offline ooseven
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« Reply #25 on: January 28, 2002, 01:52:22 PM »
Quote
Originally posted by nO-One

Sweden is a part of Europe, Europe is quite an important market you know.


no-one i.e.
this guy


is Right

sony took the sales market by storm

IN THE UK ALONE (Scotland , England, Northen Irleland and Wales i.e. the United Kingdom) sony where reportedly selling 100 000 Ps2\'s a week over Christmas period - 4.6 seconds .

in the weekending 14th december,2001, PS2software sales topped 5000 000 - a gameevery 1.1 seconds
Generating an UNPRECEDENTED  £44.6 million for Retailers countrywide.

to put this in comparison the TOP 10 Films (including Harry poter and Lord of the rings) generated £5.5 million over the same period.

so you can see thats just one European country out of a whole host.

So if Navidia IF M$ igrore europe as you say then they will be missing out on THE growth area for software/ hardware sales.

FORGET US PAL GAMERS AT your Own PERAL BILLY BOY !

Because Sony and Nintendo WON\'t :D.

and these figures are JUST from the UK alone

there is still

Austria
Belgium
Bulgaria
Croatia
Czech Republic
Denmark
Estonia
Finland
France
Germany
Greece
Hungary
Iceland
Ireland
Italy
Latvia
Liechtenstein
Lithuania
Luxembourg
Monaco
Netherlands(or Holland for you thick os out there who think its 2 counties)
Norway
Poland
Portugal
Romania
Slovakia
Slovenia
Spain
Sweden
Switzerland

to consider :D

did i miss any of the Eurpean counties out ?
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Offline BizioEE

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« Reply #26 on: January 28, 2002, 01:59:55 PM »
Quote

Xbox cpu = Pentium 3 with a lowered L2 cache, 32 bit CISC design.
GameCube cpu = redesigned G3 processor, 128 bit RISC design.
PS.2 cpu = MIPS 3 design with MIPS 4 design elements, 128 bit RISC design. Operates with VU1 for added FPU performance.


Nope!  the Gekko has 32-bit Integer & 64-bit Floating-point !...here the specs...
 
IBM Power PC "Gekko"
Manufacturing Process: 0.18 microns Copper Wire Technology
Clock Frequency: 485 MHz
CPU Capacity: 1125 Dmips (Dhrystone 2.1)
Internal Data Precision: 32-bit Integer & 64-bit Floating-point
External Bus Bandwidth: 1.3 GB/second peak bandwidth (32-bit address, 64-bit data bus at 162 MHz)
Internal Cache: L1: Instruction 32 KB, Data 32 KB (8 way) L2: 256 KB (2 way)

http://www.segatech.com/gamecube/index.html

and here an interesting article about the EE and the X-CPU...

""Let\'s start off with host CPUs; the PS2 is driven by what Sony likes to call their Emotion Engine.  The Emotion Engine (EE) is a 128-bit MIPS processor that operates at 300MHz.  The idea of the EE being a 128-bit processor came about because it features 128-bit general purpose and SIMD registers as well as dual 64-bit integer units.  The MIPS ISA gives the EE a bit of an advantage from the standpoint of having more general purpose registers (GPRs) and not having to undergo any significant decoding stages just to reduce instructions to more manageable RISC operations.  

Sony also claims that the EE has a dedicated MPEG-2 decoding block which should help in DVD playback however this is offset by the hardware motion compensation features of the NV2A GPU in the Xbox and shouldn\'t be blown out of proportion as a feature.

The biggest issue with the EE is that it has a very small on-die cache and relies on having a very high-speed memory bus, more on that later though.  A 16KB instruction cache is more than enough for the processor however the 32KB data cache leaves much to be desired.  During its design phase the idea of having a fast 3.2GB/s bus to main memory may have been impressive but you are all very aware of how important a fast, high-bandwidth L2 cache is to performance.  

The true power of the EE comes from its two vector units which are known as VU0 and VU1.  These are referred to by Sony as two additional floating point units and aid the basic FPU in 3D T&L calculations.  The power provided by these vector units is tremendous however their downfall is in their implementation.  The power of the two VUs exists in the proper use of them as serial counterparts in handling the T&L calculations necessary during 3D rendering, but with the PS2 being relatively new architecture and dramatically different from what most developers had seen in the past, getting the most out of the host CPU was quite difficult.  This is where the majority of the learning curve for developers came from when dealing with the PS2, especially considering that the PS2 shipped to developers without any C libraries.  Writing assembly to control the interaction between these two units and the rest of the CPU is not an easy task to say the least and led to many frustrated PS2 developers.  Internally to the CPU, the VUs and the rest of the CPU are connected by 128-bit pathways meaning that moving data around the CPU from VU to VU isn\'t done as easily as possible.  

The Xbox host CPU however is the very well known Coppermine derived core which although has the unfortunate limitations of the x86 ISA, also carries the benefits of being a very well known architecture with much ISV support.  The processor runs at a higher clock rate than the EE but we all know the meaninglessness of clock rate as a single performance metric.  What is important to note is the 128KB L2 cache with a 256-bit data bus comes in quite handy in keeping the execution units of the processor busy and even more important is that the CPU does not have to handle any of the T&L calculations.  If games are written properly the host CPU should only be used for AI, physics and other such calculations, leaving the GPU to handle all of the T&L and actual 3D rendering.  Removing developers from the mindset of the host CPU handling T&L has apparently proved somewhat difficult but the better looking games are testament to the potential of the Xbox GPU when utilized proper.""


Quote

EA has already implemented in game dolby 5,1 by using one of the vector units.


Yes...they used the Vu1 but they have sacrificed some power for processing polys...and they didn\'t achieve and can\'t achieve the same rusult you could achieve with the XBox thanks to the MCPX!

Quote

The built in hard drive is nice, but let\'s not forget the Sony hdd that\'ll soon be arriving.


It\'s not the same...\'cause developers won\'t be able to take full advantage of an add-on...
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Offline fastson
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« Reply #27 on: January 28, 2002, 02:06:24 PM »
Quote
Originally posted by BizioEE


It\'s not the same...cause developers won\'t be able to take ful advantage of an add-on...


Sure they can.. But its risky..
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Offline nO-One

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« Reply #28 on: January 28, 2002, 02:11:07 PM »
Well I\'m not that well informed when it comes to the GC :)

Anyhoo, you are quite right, EA got better sound but lost some graphics. But my point is, Xbox has very specilized hardware they have a special function for everything, but the PS.2 was designed with no specilized hardware (not literally though, but to the degree possible) instead it\'s up to the developer to create their own techniques. Ofcourse they won\'t get the effects done at the Xbox level, since they have alot more effects built in but it can be done none the less.

I\'m not saying it\'s a bad move at the Xbox\'s part, rather the opposite the psx won the market last time because of that strategy. But developers asked for more freedom on the new console and Sony delivered, when they got it they whined because it was to hard.

And about the HDD, if it\'s that important they\'ll most likely be able to intigrade it, they did it with the dual shock. It may end up as being bundled with the console. However the HDD is a much more expensive thing, and a game that takes advantige of it may not run without it, so the that\'s the initial problems faced by Sony.
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Offline ooseven
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« Reply #29 on: January 28, 2002, 02:11:53 PM »
Quote
Originally posted by fastson


Sure they can.. But its risky..


Free Radical amung other have expresses a keen intrest for the PS2 HDD.

it will be an Enhancement rather then an absolute nessasry hardware.

just look at Final Fantasy 10 for example you can play it normaly or use the HDD to Speed up Load times .

also to save all your saves ah no mre worrying about memory card space.

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