The game concept is weird. This alien you control, crash lands on earth. And there are these little tiny humanoid plant like creatures at your disposal (and I mean it - they\'re expedable) that carry things around - all for you. I guess you can call them slaves.
You get them to kill other large (yet seemingly peaceful) creatures (countries of wealth) and harvest their carcass (bounty or loot) to create more walking dandilion creatures.
Sounds cute, right?
They\'re there to help you try to scavenge your ship\'s 30 missing parts (idealism) so you can get back to your planet (higher form of government) or you die in 30 days. There are a few large creatures you must kill by using the swarm of cute flowerheaded minions. Oh yes, they will go and attack without thought for their own being - after all, they\'re slaves. There\'s no such thing as individuality here, except you, the supreme leader.
These cute little creatures depend on your management (dictatorial) skills.
Ah......the beauty of subliminal messages : communism (just like The Smurfs - Pappa Smurf wore a red hat and they lived in a commune village
), slavery and "sacrifice the many for one leader" dicatorship!!!
That right there....is the reason why I love this game! Cruelty and slavery all disguised in a cute little package by Nintendo!
Sometimes, if I like, I\'ll play the little alien as a priest and toss a hapless Pikmin as a sacrifice to the godlike monsters of the forest or sometimes the gods of the sea.
It\'s funny that there\'s one creature that can cause a revolution and turn the minions against you. It\'s a mushroom that drugs them when attacked. Suddenly these little flowers turn into addicts and attack you! See, you have to tell these Pkmins that drugs are bad and you must kill the drug dealer.
I want to be dictator one day.
I forgot to mention that there are three races of Pikmin. And they are all segregated and live seperately.