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Author Topic: Will the HALO PC version even make 2003?!?  (Read 4480 times)

Offline seven
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Will the HALO PC version even make 2003?!?
« Reply #45 on: May 30, 2002, 11:03:28 AM »
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And I really have to question how much influence Sony really has over Square. Being that none of their franchises have even been announced as a maybe for another console has me wondering...


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While I really don\'t want to bring it up again, it can be argued that PSX in Japan didn\'t take off until FFVII was announced and released...I think they can "make" a console do well, if a exclusive FF game was announced for Xbox, how do you think it would fare?


You do know that making games for multiple platforms comes at a certain expense, right? Why should Square have any need to make a FF game for a console that lacks the sales in Japan (and worldwide compared to PS2)? Supporting a game on a second console costs a lot of money, and neither GameCube nor Xbox are giving Square any reason to support them.

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Halo will go to PC, just at a later time like GT3 did...If I were just starting out in the console business I would be very hard pressed to let a hot property go somewhere else when it is still racking up sales for my console...


Well, as Heretic nicely pointed out, Microsoft certainly has their reasons for delaying the PC version. We\'re not blaming them - just says a lot about the position Microsoft is in.

Offline Ginko
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Will the HALO PC version even make 2003?!?
« Reply #46 on: May 30, 2002, 11:18:50 AM »
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Originally posted by seven


Well, as Heretic nicely pointed out, Microsoft certainly has their reasons for delaying the PC version. We\'re not blaming them - just says a lot about the position Microsoft is in.


Well, it is their\'s now...they can do what they want and how they want...

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You do know that making games for multiple platforms comes at a certain expense, right? Why should Square have any need to make a FF game for a console that lacks the sales in Japan (and worldwide compared to PS2)? Supporting a game on a second console costs a lot of money, and neither GameCube nor Xbox are giving Square any reason to support them.


I thought GC is already getting a FF as well as GBA?  

Other companies support multiple consoles and profit, Square has never even ventured outside of Sony territory in the last 5 years.  (PC doesn\'t count)  There were rumors of FFVIII going to DC way back when, throw a few extras in there, the game will sell and it becomes worth the time...DC, GC, and Xbox touted very easy developement, I don\'t think it would take an enormous amount of effort...

THAT and if the FF titles go to PC, why not take that itty bity extra step and put it on Xbox?
« Last Edit: May 30, 2002, 11:27:08 AM by Ginko »

Offline Watchdog
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Will the HALO PC version even make 2003?!?
« Reply #47 on: May 30, 2002, 11:24:30 AM »
I\'ll make you a bet Seven.  If I can prove that Bungie approached MS you agree to never come here again.  If I can\'t prove it, then I will leave with enternal banishment.

Take that bet or shut the hell up, because I know for a fact that Bungie approached MS.  I don\'t care what you "highly doubt"  it\'s the truth, I\'m sorry if you can\'t accept that MS isn\'t as evil as you once thought.

And the situation between Sony and Square is worse by the flawed logic in this thread.  Bungie approached MS.  Sony bought stock in Square and made them exclusive.  Those are the facts of the case and they are indisputable (unless, Seven, you take my bet).

As far as I\'m concerned, it\'s all fair game.  Sony made a good business decision to buy a chunk of Square, MS is making a good decision to hold back Halo.  It\'s all fair, in fact applauded, in the business world.  Move away from Sesame Street and check into the real world--that\'s how successful business are run.
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Offline DirectXbox
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Will the HALO PC version even make 2003?!?
« Reply #48 on: May 30, 2002, 11:37:56 AM »
Or how about this analogy:

I\'m sure many Xbox owners who were anticipating GTA3 got pissed off when Sony pimped TakeTwo.  Now the solution is simple:  Buy a PS2.

If you want to play Halo, buy the \'box.
When all is said and done...the PS2 will be remembered as the console with the best games in Fall 2001.

Offline DirectXbox
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Will the HALO PC version even make 2003?!?
« Reply #49 on: May 30, 2002, 11:44:51 AM »
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Originally posted by mm
it really doesnt matter to me either way at this point in time

but i cant see bungie going to m$ and saying "let us release out title to yer console exclusively and severly limit it sales"

but then again, m$ probably paid them dump trucks of cash so it made it all worth it


Hey Halo went platinum and Bungie didn\'t spend a dime on advertising.  Jason Jones and company are laughing all the way to the bank.  How do you know Halo would have sold as good as it did on the PC?  The PC market is huge, but when you consider the amount of PC owners who have PC\'s capable of running today\'s games, that number drops severely.  

Anyways, the PC market is still important to Microsoft, so it will be released on the PC.  But Halo still has Xboxes to sell.  Mac fans?  Well...
When all is said and done...the PS2 will be remembered as the console with the best games in Fall 2001.

Offline seven
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Will the HALO PC version even make 2003?!?
« Reply #50 on: May 30, 2002, 12:14:51 PM »
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I thought GC is already getting a FF as well as GBA?

Other companies support multiple consoles and profit, Square has never even ventured outside of Sony territory in the last 5 years. (PC doesn\'t count) There were rumors of FFVIII going to DC way back when, throw a few extras in there, the game will sell and it becomes worth the time...DC, GC, and Xbox touted very easy developement, I don\'t think it would take an enormous amount of effort...

THAT and if the FF titles go to PC, why not take that itty bity extra step and put it on Xbox?


I was actually refering to Xbox, not as much to GameCube since that\'s a bit a different story due to the relationship the two companies once had. Nintendo obviously gave Square enough reason to jump ship during the PSX/N64 days and have them ignoring them until today. The point is still, bringing a game to multiple platforms costs money. That means, a GameCube version costs money and so does a Xbox version. They just can\'t take the code and copy/paste it into a directX environment to make it work. To port a game, you need money, time and resources - resources that are obviously being used for other PS2 games at the moment (FFXI for America, Europe and the next FFXII). That Square has a secondary division actually handling the FF games for GameCube quite nicely sums up what I just said above. Square is saving resources and trying to make some bucks on the other "succesful" platform.

And Microsoft\'s Xbox with how many sales in Japan? a bit over 200\'000 is clearly NOT AN OPTION if you take time, effort and money into account to port a game over.

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I\'ll make you a bet Seven. If I can prove that Bungie approached MS you agree to never come here again. If I can\'t prove it, then I will leave with enternal banishment.

Take that bet or shut the hell up, because I know for a fact that Bungie approached MS. I don\'t care what you "highly doubt" it\'s the truth, I\'m sorry if you can\'t accept that MS isn\'t as evil as you once thought.

And the situation between Sony and Square is worse by the flawed logic in this thread. Bungie approached MS. Sony bought stock in Square and made them exclusive. Those are the facts of the case and they are indisputable (unless, Seven, you take my bet).

As far as I\'m concerned, it\'s all fair game. Sony made a good business decision to buy a chunk of Square, MS is making a good decision to hold back Halo. It\'s all fair, in fact applauded, in the business world. Move away from Sesame Street and check into the real world--that\'s how successful business are run.


Watchdog, boy you really like me do you? :D I won\'t make a bet and I really don\'t know why I should? I\'ll hapilly debate with you, but that\'s as far as I will go. Don\'t know how anyone will benefit if one of us goes..?!

Anyway, as I said above; I highly doubt that Bungie approached Microsoft and I wouldn\'t know why you would know this for a fact. As fact, I mean as in first-hand information. So, bring on your facts - or let it be. ;)

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Or how about this analogy:

I\'m sure many Xbox owners who were anticipating GTA3 got pissed off when Sony pimped TakeTwo. Now the solution is simple: Buy a PS2.

If you want to play Halo, buy the \'box.


...or buy the PC version which not only looks better but also plays better. ;)

EDIT: corrected some spelling mistakes... :)
« Last Edit: May 30, 2002, 01:04:54 PM by seven »

Offline Watchdog
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Will the HALO PC version even make 2003?!?
« Reply #51 on: May 30, 2002, 12:35:49 PM »
Yeah, I expected this sort of crap--this has been your calling card all along.

You say all sorts of garbage, like many here do,  but you do so with an air of superiority, like we all should bow down to you and your vast intelligence.

You NEVER take anyone else\'s ideas or views as anything, even if it\'s a developer speaking, it\'s always you that is right.  You\'ll never concede to someone else if they have an expertise or propriatary info because the world evidently revolves around you.

As far as you\'re concerned, it\'s not accurate or correct unless you believe it or it\'s your theory or it came from the tight confines of your own mind.

What you do isn\'t debating.  I say I know this for a fact, that it is undeniable, yet you hold firm and believe differently all the while without a shred of evidence.  This is why you are never taken seriously, why no one can bank on anything you say.

If you have so much conviction, put it out there.
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Offline Mr. Kennedy
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Will the HALO PC version even make 2003?!?
« Reply #52 on: May 30, 2002, 12:37:43 PM »
There\'s a high level of intelligence in this thread.:rolleyes:
\"In the last 12 months 100,000 private sector jobs have been lost and yet you\'ve created 30,000 public sector jobs. Prime Minister, you cannot carry on forever squeezing the productive bit of the economy in order to fund an unprecidented engorgement of the unproductive bit. You cannot spend your way out of recession or borrow your way out of debt.\" - Daniel Hannan

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Offline seven
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Will the HALO PC version even make 2003?!?
« Reply #53 on: May 30, 2002, 12:58:24 PM »
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So, bring on your facts - or let it be.


Watchy, since you chose to ignore my above sentence, I take it you don\'t have any facts to back your claim up. Well, too bad I guess... ;)

Offline Nu
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« Reply #54 on: May 30, 2002, 01:00:17 PM »
:laughing: Knew that was comin\'.

C\'mon, Watchdog. Give \'im some proof. :)
\"Heh... You got burned.\"

Offline seven
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« Reply #55 on: May 30, 2002, 01:16:56 PM »
Mmh, I think I know where this is heading. I\'ll probably see a interview with some guy from Bungie off the record telling the world how they approached Microsoft to be bought over. Riiiight?

Well, I\'m not sure to how credible I would find that. I don\'t know, but I just don\'t see a succesfull pc developer with a AAA title in the works wanting to get bought over, especially if they know that it will get both their versions of Halo canned and squeezed exclusively for a console that might not even sell well. Not to mention that sales on the PS2 and PC platform would have been much higher than those presented currently on Xbox. That\'s my reasoning to doubt the whole "Bungie approached Microsoft" thing.

Anyway, to me, it\'s speculation anyway and I never said that my opinion == fact. It\'s just that some members in here despretely feel the need to prove my opinion wrong or what ever. Hell, even if I use the IMO tags and state clearly that I doubt something, you\'ll have the typical members trying to take me down on those comments. Now that\'s what I find very amusing. :)

EDIT: Forgot the little smily. :)
« Last Edit: May 30, 2002, 01:21:42 PM by seven »

Offline Ginko
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Will the HALO PC version even make 2003?!?
« Reply #56 on: May 30, 2002, 01:32:57 PM »
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I was actually refering to Xbox, not as much to GameCube since that\'s a bit a different story due to the relationship the two companies once had. Nintendo obviously gave Square enough reason to jump ship during the PSX/N64 days and have them ignoring them until today. The point is still, bringing a game to multiple platforms costs money. That means, a GameCube version costs money and so does a Xbox version. They just can\'t take the code and copy/paste it into a directX environment to make it work. To port a game, you need money, time and resources - resources that are obviously being used for other PS2 games at the moment (FFXI for America, Europe and the next FFXII). That Square has a secondary division actually handling the FF games for GameCube quite nicely sums up what I just said above. Square is saving resources and trying to make some bucks on the other "succesful" platform.

And Microsoft\'s Xbox with how many sales in Japan? a bit over 200\'000 is clearly NOT AN OPTION if you take time, effort and money into account to port a game over.


Okay, I don\'t know exactly how you managed to drag this further and further off topic, but you did.

None of this really matters anyway, it\'s just speculation as you say.  So what\'s there to argue?

Offline seven
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« Reply #57 on: May 30, 2002, 01:42:51 PM »
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Okay, I don\'t know exactly how you managed to drag this further and further off topic, but you did.


Funny, I recall you being the one that dragged this one off topic as I replied to your following rant further up:

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And I really have to question how much influence Sony really has over Square. Being that none of their franchises have even been announced as a maybe for another console has me wondering...


To refresh your memory, you were hinting that Sony has a big influence on Square, thus limiting them to port their franchises onto other systems. My arguement is simply that ports or support for other platforms require a big amount of a) resources, b) time and c) money which are reason enough to stay on the most succesful platform.

So, I don\'t know exactly how you managed to blame me for dragging this further and further off topic, but you did.

Offline Heretic
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« Reply #58 on: May 30, 2002, 01:46:59 PM »
The only fact that stands out very well here is Watchdog has a raging hard on for seven

Try to find some ice for that red rocket your packin\', okay Dawg? Silly bets ain\'t gonna cut it

BTW, Sony bought a piece of Square late last year, Square goes on to cut a deal with Nintendo. Which really sh itcans the whole Bungie/Square comparison.

Offline Ginko
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« Reply #59 on: May 30, 2002, 01:47:17 PM »
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Originally posted by seven


To refresh your memory, you were hinting that Sony has a big influence on Square, thus limiting them to port their franchises onto other systems. My arguement is simply that ports or support for other platforms require a big amount of a) resources, b) time and c) money which are reason enough to stay on the most succesful platform.

So, I don\'t know exactly how you managed to blame me for dragging this further and further off topic, but you did.


LOL...but then you answered with your opinion as to what you think is the cause...

wonders how this always happens with seven

 

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