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Author Topic: anyone has MOH:Frontline yet ?  (Read 4789 times)

Offline fastson
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anyone has MOH:Frontline yet ?
« Reply #45 on: June 07, 2002, 01:07:54 AM »
I took some pics.. Sorry about the poor picture quality.. I had to capture them from a AVI that I took of Frontline yesterday (thats why the resolution is so small)

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Offline Bobs_Hardware

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« Reply #46 on: June 07, 2002, 06:00:57 AM »
I\'m not too keen on the game.  The framerate is horrible, the controls are too rigid (especially with no lock-on), and it feels EXACTLY like im playing the original again.. way too linear

the sound is AMAZING though, atmosphere is great

the very first level wasnt too good, i was hoping for more from everything i was hearing

the best level so far (im not too far into it) is the one DIRECTLY out of Saving Private Ryan.. i think its the third mission (after part 2 of storming the beach front)

i just hope it gets better.. so far theres only been one good mission. :(

Offline Bobs_Hardware

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« Reply #47 on: June 07, 2002, 06:05:19 AM »
Quote
Originally posted by mm
the attention to detail is amazing, ala MGS2


no way man.. the attention to detail is pretty good in that.. things pop up differently when you shoot different surfaces, but thats it.. this game can NOT compare to MGS2 when it comes to attention to detail.. NO game can.. MGS2 is so far ahead of everygame when it comes to that sort of thing than any other game.

Offline fastson
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« Reply #48 on: June 07, 2002, 07:01:33 AM »
Some screens I took just now.






 

Quote
The framerate is horrible


Is not.. It slows down a little when you blow something up or when a lot of soldiers are on screen at once. Far from horrible.

Quote
the controls are too rigid (especially with no lock-on),


Yeah the controls are pretty hard at first.. You get used to them after a while. The lack of a lock-on feature bothers me!


Quote
the very first level wasnt too good, i was hoping for more from everything i was hearing


You can comfort yourself with that the D-Day level in Frontline is a lot better than the one in Allied Assault.
There is much more happening in Frontline. I also think the rest of the missions in Frontline are better.. (AA felt more like a Quake style shoot \'em up than Frontline does.. There is more sneaking in Frontline IMO)

Quote
just hope it gets better.. so far there’s only been one good mission.


The once after the U-boat missions are the best IMO (maybe not Yard to Yard)
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Offline mm
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« Reply #49 on: June 07, 2002, 09:48:11 AM »
yeah, im a stickler for fps, and i cant complain with moh:f

i like not having a lock-on target, makes it more realistic
now if only it supported my usb kb/m  :mad:
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Offline Bobs_Hardware

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« Reply #50 on: June 07, 2002, 08:56:02 PM »
no way.. there too much slow down.. it stutters all the time..

but im past the issue now, just finished the U-Boat mission (the whole thing) and it was great :D

Offline EmperorRob
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« Reply #51 on: June 07, 2002, 09:23:31 PM »
l0ck-0n 1s f0r qu33r5

C0un73r-57r1k3 0wnz j00
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Offline BeerStud
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anyone has MOH:Frontline yet ?
« Reply #52 on: June 07, 2002, 09:33:09 PM »
I\'ve encountered some stuttering as I\'ve been progressing through the levels.  Its nothing to piss me off beyond belief like some people seem to reach.  Of course its uneeded, and a nuiscance, but personally it hasn\'t affected the gameplay.  

Also this game does a good job of distracting you from realizing these are just polygons.  Ur eyes have to constantly move, especially on the 1st level, that it actually looks real.  I was reading an article in wired magazine saying that the FF movie failed to make the entertain and made the viewers see all of the graphical imperfections since they could focus on it moreso than the story.  MOH passed that easily on the 1st board, U didn\'t have time to see the graphical flaws, and they are good enough to pass for real (well not completely but pretty damn close).   This is only my opinion though.
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Offline Ryu
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anyone has MOH:Frontline yet ?
« Reply #53 on: June 07, 2002, 10:25:58 PM »
I don\'t know about anyone else, but this game for me is incredibly terrible when it comes to framerates, particularly the first two levels.  In the D-Day mission(s), just as you are coming up to the beach head and all the other soldiers are in front of you in the boat, swing your POV over them from left to right in a steady motion.  The framerate dips like crazy and that\'s not the only scene either.  Lets not forget when the plane strafe runs the boat to your left side making the framerate choke terribly.

Oh, but there\'s more.  Let\'s get to the second mission of the D-Day run.  I suppose a tight corridor with little action and motion would allow the framerate to be steady.  Low and behold, I\'m incredibly wrong.  How many soldiers are at the far end of this corridor?  2.  Then how come the framerate is dipping like crazy?  Who knows.  D-day has the excuse of there being too much on-screen happening to allow for a constant framerate and for that, I partially excuse it, but a tight corridor with mediocre textures and only two enemies at the end having framerate issues this poor is inexcusable.

I\'m sorry, mm.  How you can say this framerate is fine, and yet bash Halo for its framerate really baffles me.  It\'s not like this game was developed by EA for many consoles at the same time either so there\'s no excuse for a pour port job or for the company not knowing the PS2\'s architecture either.  The game has decent missions and a decent story, but the framerate is just so atrocious that I can\'t play it without having a massive headache just ten minutes after I start.  Hey, that\'s just me though because I\'m really sensitive to it, which is mainly why I can\'t play games like Red Faction, or a multiplayer game of Perfect Dark or Timesplitters with bots.
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Offline Bozco
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« Reply #54 on: June 07, 2002, 10:48:17 PM »
The amazing thing is I never see slowdown in it.  Its almost like you guys pay more attention to it than actually playing the game.

Offline Zolar
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« Reply #55 on: June 07, 2002, 11:07:57 PM »
Ah ****!  I can\'t stand bad framerates!  I was looking forward to this game too!  Oh well.  You gotta expect lousy framerates for Consoles!  I think I\'ll rent it though.

Offline Zolar
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« Reply #56 on: June 09, 2002, 10:20:23 PM »
I went to Microplay to pick up MOH, but they were sold out.  Then the guy said they had a used copy for $39.99(CND), so I picked it up!  I see some slowdown but nothing that bad.  Awesome game!

Offline mm
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« Reply #57 on: June 10, 2002, 02:26:49 AM »
im with boz, you guys must have defective copies
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Offline Tyrant
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anyone has MOH:Frontline yet ?
« Reply #58 on: June 10, 2002, 03:20:05 AM »
Quote
Originally posted by mm
im with boz, you guys must have defective copies

either that or their just paying more attention to the flaws rather than enjoying the game.
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Offline mm
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« Reply #59 on: June 10, 2002, 03:28:52 AM »
nah, thats something i do

:P
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