The GameCube trigger buttons have their advantages and dis-advantages over the PS2\'s shoulder buttons.
Advantage, you can really feel yourself pressing it in, and that click when you press it all the way is neat-o
Disadvantage.. only 3, and the third is in a horrible position.
Disadvantage.. i couldnt see myself playing a game like TS2 on the GameCube controller. The ****ty "Camera" stick, that can be used like an analogue stick.. but i ask why.. WHY did they make it specific to cameras when a second Analogue could do that anyway?? And secondly, you would have to use the Z button to fire, and like i said, its in a horrible position, and the other buttons would be no good because of the fact that you have to push them in so far.. (or would just be awkward even if you just have to press it in a little)
While Nintendo make great controllers, what they really need to do is make controllers that ARENT SPECIFIC TO THEIR GAMES. Their controllers are PERFECT for their First party games, but games that will be appearing on all consoles (such as the aforementioned TS2) I really have a hard time picturing. The XBox and PS2 controllers are great allround, you can program any game to work great on them easily, but i think Nintendo make their controllers specifically for their needs.
I dunno
You have to remember with the PS2 controller, just because you cant feel the buttons go down any further doesnt mean you cant press harder. The buttons have the perfect sensitivity so you dont get tired from holding it all the way down.
I just cant believe you dont like the pad, eh well, whatever floats your boat