Nintendo\'s approach to gaming has always been traditional and in some instances, even lagging. The original Nintendo had set the bar for quaility and fun, giving Nintendo a highly praised reputation. Sticking to their own rules of what games are about has brought them to the present with a highly acclaimed style all their own.
Refusing to conform with the likes of competition is what many might say has held them back in the past few years, but has also given them a unique characteristic of delivering quality wholesome gaming and an edge all their own. The best case I can think of is way back in the days of Super Nintendo, Mortal Kombat had hit the arcades by storm. The fighting bloodfest was a craze, it was a no brainer to bring it home. It saw release on the Sega Genesis and Super Nintendo, but to much disappointment Nintendo had opted to cut out the gore...or at least tone it down considerably. While some complained, some others embraced... From that point on Nintendo was considered for ,some might say, the lighthearted. While Sega Genesis seemed to rack in a more "mature" crowd with uncensored arcade releases. Nintendo had set itself apart.
Nintendo 64 is a big case all by itself. Sega was releasing a new system based on a CD medium, as was the newcomer Sony. Yet Nintendo opted to stay with cartridges, for reasons I\'m not completely sure of. looks at Blade and Eiksirf for answers The N64 was alienated as cartridges were considered by many a developer, inferior. High cost for less storage space didn\'t win Nintendo any points. Then Nintendo introduced it\'s "Quality over Quantity" bit. It was hard not to see this as an excuse. Third Party support had obviously dropped...due to the cartrigdges and the fact that Sony had a very solid system. It looked like Nintendo dug themselves into a hole...Games were few and far between, but what was released might as well have been gold. Alienating 3rd party developers, and ultimately many crap games, had still held that prestigous Nintendo reputation sky high. Saturn suffered and Sony became what the Genesis had been considered...a mature gamer\'s console. Again, Nintendo is set apart.
Here we are with the GC. Sony and Microsoft have decided to go for an all in one entertainment box. Delivering or at least having options to DVD movies, internet access, harddrives, etc. Nintendo decides to deliver a games\' only console...it will have internet access, but not as a primary objective. While it seems that Nintendo is finally opening its\' arms to 3rd parties and more mature concepts, it still focuses on Quality over Quantity and delivering a high standard gaming experience.
Nintendo has definitely carved its\' self a niche and a personality unlike the competition. Do you think it\'s been to their benefit? What do you expect in future products from Nintendo? Sony and Microsoft seem to be all about going online. Delivering content over a network and such...will/should Nintendo follow suit or take a different approach? What approach?