Originally posted by Videoholic
My question is kind of sarcastic since RGB IS Component. It\'s seperating video into seperate "Components". As I wrote before it\'s just one of the forms of component.
not quite.
A 24 bits RGB VGA monitor carries up to 16.8 million of different kinds of color. 8 bits on Red, Blue, and Green. They 100% full bandwidth.
On the other hand component video, also known as Y pb pr (y cb cr) or YUV is different. Engineer know that human eyes can hardly tell much of a different so they split RGB to YUV. Y is luminance, or a combination of RGB, full bandwidth but it\'s only composite(it\'s a shade of 256 greyscale between black and white). U is blue, but only scan
half bandwidth. V is red, but like blue, it\'s only scan half bandwidth. There is no green since is mostly been share with Y(luminance or a combination of RGB). Most component video run at 4:2:2 bandwidth. 4 on Y, 2 on U, and 2 on V. Y is full bandwidth, and 59% of 4 Y is green signal and about 30% is Red and the remaining 11% is blue, that\'s only for Y. Reason why red and blue is less than green is because they have seperated on U and V. So, why did engineer went all the trouble for this? to save bandwidth! Also, if you look at a digital camcorder like MiniDV or D8, you be surprise that they are recorded in a 4:1:1 YUV bandwidth. red and blue are being seperated at a quarter bandwidth instead half or full. Why? To save even more bandwidth!
I am probably confusing you guys. But overall, RGB is still better than YUV but it\'s really hard to tell the difference when watching video or playing games.