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Author Topic: cool ps3 stuff...and hi!  (Read 1635 times)

Offline i stole this name
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cool ps3 stuff...and hi!
« on: November 19, 2002, 08:09:08 AM »
hi people! i just came here to fizzle out a bit i think i got braind damage from the xbox forums and moronity of the comments...ehhh-anywho i just wanna say i luv ps2!!! and i appreciate it that people acknowledge that the japanese are the creator and the ruler of the video game world!

heres an eye popper (bye the way i AM a girl and if u don\'t like it, well, who cares u\'ll get all hairy and die b4 u kno it guyz)

"Just got a faxed memo over from PR at the LA office from SCEA, seems the CPU research and final process specs are bein handed to personel and division managers to leer at today, It\'s the below portion that must be the test results, but looks like they generalized it to the PR ppl, they have meetings with division managers to deal with licensing and everything, so I\'d thought I drop some info on what was sent to me from my division managment people. Remember this was just a memo from SCEA handed to me from my license division realtions manager.

Sony Computer Entertainment America SCEA c.2002

IBM Tech/Research Labs

Sony Playstation 3 Mezzanine Rev 5/10/02 -

Division Licensing and Departments (Coded Mem) /Dev manager Carol Russman

Project Update Information Request:

Sony Playstation 3 Mezzanine (Latin for Steel/Metal) Processor Data: Microprocessor: IBM Grid 256-bit at 5 Gigahertz Primary Cache: 2-way set associative,32KB instruction/32KB data cache Secondary Cache: 8MB DDR,Full Speed SDRAM Main RAM: 1GB system SDRAM Texture Memory: 104Mb/VRAM Graphics SubSystem: Pipes: 16 Graphics pipelines, up to 8 channels per pipe Raster Managers: 4 Raster Managers per pipe - 864M pixels/sec fill rate - Pixel-accurate synchronization (Genlock) and swap sync - 8.3M pixel display and 8 display channels - Full Scene Anti Aliasing, 8 subsample/pixel, 6.1B samples/second - 48-bit RGBA Color - 256MB Texture Memory with texture lookup tables for interactive volume visualization - Hardware clipmapping and real time high resolution texture paging - Subsample round points IBM Grid 256-bit Processor - High clock rate accelerates every system function (5 Ghz) - Four-way superscalar architecture, dynamic out-of-order instruction issue, and speculative execution maximize utilization of processing - Large unblocking cache keeps essential data in fast memory Playstation 3(Grid/EE4/GS4) Graphics Architecture Each PS3 graphics subsystem,or pipe, is composed of a Geometry Engine, four Raster Managers, and a display generator. - Geometry Engine: Four high performance Geometry Engine processors perform lighting calculations and geometric transformations such as translations, rotation, and scaling. Geometry Engine processor also execute image-processing functions such as convolution and histogram equalization-a more effective approach then that of CPUs. - Raster Managers: Raster Managers scan-convert data from Geometry Engine processors into digital images. Raster managers perform pixel operations, including Z buffer testing, color and transparency blending, and texture mapping- and they do so with multisample anti-aliasing at real-time rates. - Display Generator: The Display Generator converts digital data from the Raster managers into analog or digital video signals for a maximum display of more then 8 million pixels per PS3 graphics pipeline or more then 130 million pixels per system. - 1.76TB per second Bus Bandwidth/ultra low latency memory (raw memory) I thought it was kinda odd they sent it here, but I figured it was a media move by the PR to tell me to keep my tongue in check with the other divisions, has to not leak any real definitive specs at the Expo next weekend. Sometimes being the president of Nfactor Studios is hard work, but I enjoy the company here so I\'ll let this snippet float in here till I get some more hard information for myself, hell next I\'ll get order claims for dev units soon for the PS3 Mezzanine. Well till then, have fun with the possibilties of this new info. I figured it would shed a focusable attension on this new technology."
i stole this signature too

Offline videoholic

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cool ps3 stuff...and hi!
« Reply #1 on: November 19, 2002, 08:16:36 AM »
Dated 5/10/02...  Hasn\'t this same press release or different forms of it been on here like 4 or 5 times already...

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Offline i stole this name
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cool ps3 stuff...and hi!
« Reply #2 on: November 19, 2002, 08:25:44 AM »
i dunno i just signed up hun
i stole this signature too

Offline Kurt Angle

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cool ps3 stuff...and hi!
« Reply #3 on: November 19, 2002, 08:34:24 AM »
That\'s one hell of a read.

Offline i stole this name
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cool ps3 stuff...and hi!
« Reply #4 on: November 19, 2002, 08:41:30 AM »
i didnt understand a word but it had all these cool big-boy words
i stole this signature too

Offline ooseven
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« Reply #5 on: November 19, 2002, 09:16:38 AM »
Quote
Originally posted by i stole this name
i didnt understand a word but it had all these cool big-boy words


are you Flirting with us ?


bacause the last person that called Videoholic  "Hun" was pregnant 30 seconds later...

its ok it happened within wedlock and the end result was BIG LOG !


Hey Vid whats Logan up to now ?

is he still banned for all the chaos he started ?
“If you’re talking about sheep or goats, there could be some issues,” [/color]

Offline dajo
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Re: cool ps3 stuff...and hi!
« Reply #6 on: November 19, 2002, 09:26:29 AM »
Quote
Originally posted by i stole this name


"Just got a faxed memo over from PR at the LA office from SCEA, seems the CPU research and final process specs are bein handed to personel and division managers to leer at today, It\'s the below portion that must be the test results, but looks like they generalized it to the PR ppl, they have meetings with division managers to deal with licensing and everything, so I\'d thought I drop some info on what was sent to me from my division managment people. Remember this was just a memo from SCEA handed to me from my license division realtions manager.
 


They hire young these days.
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Offline Titan

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Re: cool ps3 stuff...and hi!
« Reply #7 on: November 19, 2002, 02:37:12 PM »
Quote
Originally posted by i stole this name
hi people! i just came here to fizzle out a bit i think i got braind damage from the xbox forums and moronity of the comments...ehhh-anywho i just wanna say i luv ps2!!! and i appreciate it that people acknowledge that the japanese are the creator and the ruler of the video game world!

heres an eye popper (bye the way i AM a girl and if u don\'t like it, well, who cares u\'ll get all hairy and die b4 u kno it guyz)


Welcome. Yeah, Xbox forums will screw your head up. We\'re nice here......except me, muahahahaha. :) Actually, I\'m just screwed up. Anyway, its good to see more female posters here. The last one we \'kicked\' off but as long as you aren\'t a fat girl with the alias of PS2Girl, then you\'ll be fine.
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Offline Paul2

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cool ps3 stuff...and hi!
« Reply #8 on: November 19, 2002, 03:43:57 PM »
can you post your pic here?  I wonder how you look like

Offline SirMystiq

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cool ps3 stuff...and hi!
« Reply #9 on: November 19, 2002, 09:48:02 PM »
Quote
Originally posted by Paul2
can you post your pic here?  I wonder how you look like



this aint Blind-date......nah.......im with u, post a pic!! post a pic!!! please, and welcome to this place, b kool and dont do drugs.
Don\'t try to confuse me with what you call  facts, my mind is already made up.

Offline Kurt Angle

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cool ps3 stuff...and hi!
« Reply #10 on: November 20, 2002, 02:59:03 AM »
Looks like she won\'t be posting anymore, I think mm has banned her.

Offline i stole this name
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cool ps3 stuff...and hi!
« Reply #11 on: November 20, 2002, 06:59:26 AM »
i cant post attachments, but it is flattering, i\'m 13 tho so run along to bed yung\'uns
i stole this signature too

Offline i stole this name
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cool ps3 stuff...and hi!
« Reply #12 on: November 20, 2002, 07:01:28 AM »
i use messenger tho (final_fantasy_freak@msn) if anyone wants to pursue
i stole this signature too

Offline ooseven
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« Reply #13 on: November 20, 2002, 07:23:23 AM »
Quote
Originally posted by i stole this name
i cant post attachments, but it is flattering, i\'m 13 tho so run along to bed yung\'uns


13 ?

are you shure your a REAL 13 year old ?

or are you just a 42 year old Investment banker that looks 13?

Like that guy from just the 5 of us on GTA VC
“If you’re talking about sheep or goats, there could be some issues,” [/color]

Offline i stole this name
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cool ps3 stuff...and hi!
« Reply #14 on: November 20, 2002, 07:25:47 AM »
i\'m 13 shuga, but thanks for the visual :-S
i stole this signature too

 

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