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Author Topic: Splinter Cell NON-DEMO Impressions  (Read 2205 times)

Offline Ginko
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Splinter Cell NON-DEMO Impressions
« Reply #15 on: November 20, 2002, 06:46:03 PM »
Quote
I suppose no game is perfect. Well maybe symphony of the night was, but theres not many of those types of games.


Dont\' forget Metroid Prime!  Although it could have done without Sheegoth\'s!!! Damn you Retro!

Offline Capcom
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Splinter Cell NON-DEMO Impressions
« Reply #16 on: November 20, 2002, 07:28:44 PM »
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Originally posted by Ginko


Dont\' forget Metroid Prime!  Although it could have done without Sheegoth\'s!!! Damn you Retro!


Ginko do you think a person will enjoy this game if the last fps game they enjoyed was half-life?  In hopes that you say no. My current list of games I need to finish is splinter cell, ratchet and clank, resident evil 0, metroid fusion, and Rygar. I wish they would space these things out, and not kill me each year near christmas.

Offline Blade
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Splinter Cell NON-DEMO Impressions
« Reply #17 on: November 20, 2002, 09:36:30 PM »
Capcom: Did you play Super Metroid on th\' SNES?

Read my impressions down the page a bit, if you haven\'t. If you want to consider MP a FPS it\'s fine, because the game is fairly close.. albeit it\'s essentially just like Super Metroid but 3D with a first-person perspective.
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Offline snoopjoop
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Splinter Cell NON-DEMO Impressions
« Reply #18 on: November 21, 2002, 08:26:31 PM »
I was reading over your post again and somthing caught my attention.  You said something to the effect of if you do something once, then you go back and try it a second time something different happens.

I agree, that is totaly un-realistic.  In real life everything happens the exactly the same every time.  I mean come-on if I where to throw a can down a dark alley next to someone, I would expect them to move along a preset grid, and do the most predictable thing possible.

Shame on you Tom Clancy for making a diverse game.
When will we see some action. Im getting impatient.

Offline Capcom
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Splinter Cell NON-DEMO Impressions
« Reply #19 on: November 21, 2002, 08:38:57 PM »
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Originally posted by snoopjoop
I was reading over your post again and somthing caught my attention.  You said something to the effect of if you do something once, then you go back and try it a second time something different happens.

I agree, that is totaly un-realistic.  In real life everything happens the exactly the same every time.  I mean come-on if I where to throw a can down a dark alley next to someone, I would expect them to move along a preset grid, and do the most predictable thing possible.

Shame on you Tom Clancy for making a diverse game.


Perhaps I did not clarify it very well. The guards are stuck in a routine,  yet there are times they seem to be overly aware. To me it has an off feel especially if you are getting caught all the time doing the same section over and over.

Though I have realized that I was playing the game incorrectly. I guess the metal gear solid killing sprees ill prepared me for true stealth. I now try to sneak past everyone, and not shoot the lights or interact with the baddies when possible with the exception of throwing a can to distract them. Just sneak in and out of the shadows when backs are turned.

True stealth kind of sucks. I find myself wanting to go up behind a baddies, and breaking his neck. Oh well.:crying:

Offline jiggs
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Splinter Cell NON-DEMO Impressions
« Reply #20 on: November 21, 2002, 08:40:04 PM »
Capcom, you really have me confused here. Is it good or not good. If 100 frenchmen in France say she is pretty I think I have to go with them. Reviewers only give it good marks in order to be consistant?

I cant see that. I bought the game and it is awesome. Maybe this is not your kind of game.
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« Last Edit: September 08, 2011, 04:59:23 PM by jiggs »
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Offline Capcom
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Splinter Cell NON-DEMO Impressions
« Reply #21 on: November 21, 2002, 08:49:14 PM »
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Originally posted by jiggs
Capcom, you really have me confused here. Is it good or not good. If 100 frenchmen in France say she is pretty I think I have to go with them. Reviewers only give it good marks in order to be consistant?

I can see that. I bought the game and it is awesome. Maybe this is not you kind of game.


I think a big part of the problem I have with it was I expecting somthing a bit different. I like stealth games where I pretty much punish the baddies. In this game I am just sneaking past them fighting my urge to sneak up behind them, and laying down a hurting on them.

I think most of my gripes can be attributed to the fact that I was playing it wrong. The game was not made to be played the way I was attempting to play it. Thus it\'s AI routines were off a bit??? Either way it is still not my type of game. I am going to finish it just to catch the lighting.

Offline snoopjoop
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Splinter Cell NON-DEMO Impressions
« Reply #22 on: November 21, 2002, 08:55:20 PM »
Yes, Yes the guards are stuck in a routine, they are stuck in the "Lets do somthing different every time" routine or as you put it the "overly aware" routine.

I not trying to be mean but, every time I read your posts I feel like I\'m not sure where your coming from.  Explain the logic of buying a "horrible game" (as you put it) based on just the lighting.
« Last Edit: November 21, 2002, 08:59:09 PM by snoopjoop »
When will we see some action. Im getting impatient.

Offline jiggs
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Splinter Cell NON-DEMO Impressions
« Reply #23 on: November 21, 2002, 08:58:04 PM »
In some ways I am like you. I would rather come out with guns blazing and create much carnage. But if I am going to play a sneaker game this is the one.

I hate to admit it but I am still trying to finish Metal Gear. :( :(
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« Last Edit: September 08, 2011, 04:59:29 PM by jiggs »
But captain what will we do for the pain? You scream for the pain!

He who fights and runs away lives to fight another day.

Offline Capcom
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Splinter Cell NON-DEMO Impressions
« Reply #24 on: November 21, 2002, 09:07:07 PM »
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Originally posted by snoopjoop
Yes, Yes the guards are stuck in a routine, they are stuck in the "Lets do somthing different every time" routine or as you put it the "overly aware" routine.

I not trying to be mean but, every time I read your posts I feel like I\'m not sure where your coming from.  Explain the logic of buying a "horrible game" (as you put it) based on just the lighting.


First off the guards are not doing anything different. To me their sensitivity to me seems inconsistent. Then again it could be the noise factor taking affect. Most of these problems have gone away since I stopped attempting to muck with the bad guys.

So far as me buying a game that I do not like. I have a slight problem with blowing movies on useless crap. I am a mass impulse buyer.:D

 Besides I have been, and always will be a graphics whore. I can remember the first screen of sonic the hedgehog I ever saw on the Genesis. I was a young kid at that time, and it was like porn to a 13 year old. Wait I may have been 13 then. eek
« Last Edit: November 21, 2002, 09:15:01 PM by Capcom »

Offline Capcom
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Splinter Cell NON-DEMO Impressions
« Reply #25 on: November 28, 2002, 09:00:06 AM »
I would like to hear other peoples impression of this game. Bob did you ever pick it up, and what do you think of it?

Offline Bobs_Hardware

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Splinter Cell NON-DEMO Impressions
« Reply #26 on: November 28, 2002, 10:06:07 AM »
The game is released today, I\'ll be picking it up.  But I don\'t know if I\'ll have any time to play it.

Offline Bobs_Hardware

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Splinter Cell NON-DEMO Impressions
« Reply #27 on: November 28, 2002, 11:34:42 PM »
Ok, picked it up today.

I\'m only a few missions in.  So far it\'s boring.. the linearity is killer.

But I am still hopefull that it will pick up speed soon.

Offline theomen
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Splinter Cell NON-DEMO Impressions
« Reply #28 on: December 02, 2002, 11:11:28 PM »
well Bobo where the hell is the update?  Inquiring minds wanna know.

Offline Black Samurai
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Splinter Cell NON-DEMO Impressions
« Reply #29 on: December 03, 2002, 12:10:13 AM »
Could it be that the guards in MGS are "under" sensitive?

I know there are many times when I would do things that any normal person would notice and the guards would not pay any attention.

Personally, I really like this game. I like the stealth aspect of it and like the fact that you are supposed to sneak not kill. That is why sneaking is emphasized over killing.

IMO, This is one of the best games on the Xbox and more than lives up to its good reviews. I think Gamespots review is WAY too low and they went in thinking that it ws supposed to be MGS which it is not at all. I think you would be better suited comparing Splinter Cell to something like Tenchu or Thief than Metal Gear.
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