Seven,
did you ever play FFX on ps2 before?
then you kinda know what i mean. Your TV maybe be overscanning. overscanning mean the image was over stretch. it was stretch bigger than the tv screen can handle. a 10% overscan tv mean the tv was stretch over 10% bigger than the tv screen. that 10% was cropped off from the tv. So, when you watch broadcast, dvd movie, videotapes, you will be missing 10% of the screen from all four corners.
But videogames is different, they are underscan. a perfect 0% overscan tv, you will see black borders from an underscan image.
let say the game was 10% underscan, the tv was 5% overscan. you will see about 5% black borders on all four edges of the tv. it might be another additonal 1% - 2% more or less overscan/ and underscan because tube tv geometry is not perfect. that is really the case with curve screen tv.
i might be confusing you.
let say if the game was 7% underscan, the tv was 10% overscan. you will not notice any borders because the tv overscan about 3% more than the game image.
the most obvious i can think of why programmer usually underscan the image have to do that most tv are usually 10% overscan and maybe higher. they don\'t want the game to lose any image from the tv, otherwise you will have difficult reading text as it will be cut off from an overscan tv. so they underscan the game about 5% to 10%. A really rare game i seen like FFX, underscan about 15% on top and bottom of the screen. Which is really bad.
if you are still confuse, my english writing and speaking skill is not that good. whoever know what the heck i am saying can summarize better about what i said.