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Author Topic: See what HL2 effects your video card supports!  (Read 1332 times)

Offline fastson
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See what HL2 effects your video card supports!
« on: July 12, 2003, 06:29:07 AM »
http://unrealbattlegrounds.net/HL2/

Pages 25, 26 and 27 are the most interesting. :thumb:

I\'ll be able to play the game with most effects turned on (GF4).
\"Behold, my son, with how little wisdom the world is governed\"
-Axel Oxenstierna 1648

Offline Kurt Angle

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See what HL2 effects your video card supports!
« Reply #1 on: July 12, 2003, 08:42:49 AM »
Linky not worky!:(

Offline fastson
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See what HL2 effects your video card supports!
« Reply #2 on: July 12, 2003, 11:32:14 AM »
YAY! :(

And I have no more space on my FTP.
Hmm, I can write down the most basic stuff.
\"Behold, my son, with how little wisdom the world is governed\"
-Axel Oxenstierna 1648

Offline fastson
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« Reply #3 on: July 12, 2003, 11:56:48 AM »
Effects:

1. D3Sky
2. Volumetric Effects
3. Dynamic Refraction
4. Diffuse Shadow Model
5. Radiositybased Spectacular Bump Mapping
6. Bump Mapping
7. Texture Resolution
8. Texture Varity
9. Static Props
10. Dynamic Props (grass etc.)
11. Dynamic Shadows
12. Specularity
13. Water
14. Cameras/Monitors
15. Displacement Maps

DirectX 6 Cards (TNT2, Rage 128,
Voodoo 5 5500):
1. No  
2. No  
3. No
4. Fixed function (software T&L)
5. No
6. No  
7. 128x128 and 256x256
8. None
9. Low-Detail, No decals  
10. No
11. No
12. No
13. Ugly
14. 2D Overlay
15. Low-res

DirectX 7 Cards (Geforce, Radeon):
1. Yes
2. Sparse
3. No
4. Fixed function (Hardware T&L)
5. No
6. No
7. 256x256
8. Low
9. Medium, some decals
10. No
11. Blobby
12. Only important objects
13. A little less ugly
14. In scene (if render targets are supported)
15. Medium-res

DirectX 8 Cards
(GeForce 3, Radeon 8500)
1. Yes
2. Yes
3. Yes (limited usage)
4. Vertex Shader 1.1 Pixel Shader 1.1-1.4
5. World, viewmodel, static props, dynamic props, displacements.
6. World, viewmodel, static props, dynamic props, displacements, NPCs.
7. 512x512
8. Full
9. High Detail
10. Yes (but only near the camera)
11. Sharp render-to-texture
12. Yes, with bump map and fresnel
13. Pretty nice (with volumetric fog)
14. In scene
15. Med to high-res (with bumpmapping)

DirectX 9 Cards
(Radeon 9700, GeForce FX 5800):

1. Yes
2. Yes
3. Yes
4. Vertex Shader 2.0, Pixel Shader 2.0
5. World, viewmodel, static props, dynamic props, displacements, NPCs
6. World, viewmodel, static props, dynamic props, displacements, NPCs
7. 512x512
8. Full
9. High-detail
10. Yes (all over)
11. Soft render-to-texture
12. Yes, with bump map and fresnel
13. Very nice (with volumetric fog)
14. In scene
15. Full res (with bump mapping)
\"Behold, my son, with how little wisdom the world is governed\"
-Axel Oxenstierna 1648

Offline Samwise
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See what HL2 effects your video card supports!
« Reply #4 on: July 12, 2003, 12:03:37 PM »
Damn, can\'t wait for HL2... I might have to buy it brand spanking new! :eek: :D
RRRRRRRRRRRRRRRRRRAPETIME!
(thanks Chizzy!)

Offline Kurt Angle

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See what HL2 effects your video card supports!
« Reply #5 on: July 12, 2003, 12:35:21 PM »
Mine\'s in the DX8 section so it shouldn\'t look or perform too bad. :D

Offline fastson
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« Reply #6 on: July 12, 2003, 03:59:55 PM »
Same here.. Now I wish I bought the 128MB version of my card.
The extra memory should come in handy in this game.
\"Behold, my son, with how little wisdom the world is governed\"
-Axel Oxenstierna 1648

Offline Blade
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See what HL2 effects your video card supports!
« Reply #7 on: July 12, 2003, 06:03:36 PM »
I can\'t access the page! :confused: So are they taking performance into account? Obviously not. DX8 hardware will show most of the same stuff that you\'ll see with a DX9 card, but run at a fraction of the framerate.. no doubt.
Blade
What is up, buttercup? Down is the new up.

Offline Tyrant
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See what HL2 effects your video card supports!
« Reply #8 on: July 12, 2003, 07:49:56 PM »
w00t, my 128mb ti4200 will be able to play hl2 yay!!! :D.
[size=1.5]It is a mistake to try to look too far ahead. The chain of destiny can only be grasped one link at a time.~Sir Winston Churchill[/size]
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Offline NVIDIA256
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See what HL2 effects your video card supports!
« Reply #9 on: July 12, 2003, 10:09:39 PM »
I still wonder if my ti4600(voltage modded) and Overclocked to 350mhz/740mhz will still be enough to play the game at 1280x1024 with 2x aa. I want smooth framerates, or else I buy the R425(aka 9900 pro)

I don\'t understand how anyone can play these games without AA, good resolution and 35 and above fps????

Offline fastson
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« Reply #10 on: July 13, 2003, 02:32:59 AM »
AA is useless when you run games at resolutions over 1024x768 :p

Sure it might look a little bit better, but I would not want to sacrifice any frames because of that.
\"Behold, my son, with how little wisdom the world is governed\"
-Axel Oxenstierna 1648

Offline Tyrant
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See what HL2 effects your video card supports!
« Reply #11 on: July 13, 2003, 04:41:42 AM »
^agreed, just playing @ 1280x1024 removes the need for aa.
[size=1.5]It is a mistake to try to look too far ahead. The chain of destiny can only be grasped one link at a time.~Sir Winston Churchill[/size]
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Offline Ryu
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See what HL2 effects your video card supports!
« Reply #12 on: July 13, 2003, 10:27:11 AM »
/me caresses radeon 9800 pro... :)
Don\'t you ever touch my cape.
-Ryu

Offline NVIDIA256
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See what HL2 effects your video card supports!
« Reply #13 on: July 13, 2003, 10:52:02 AM »
Quote
AA is useless when you run games at resolutions over 1024x768

Sure it might look a little bit better, but I would not want to sacrifice any frames because of that.
 

 


I\'m sorry but either you guys are blind, or you have shitty monitors. At 1600x1200 AA is then useless, but at 1280x1024 on a 19inch monitor AA is still very much need to clean the image up of jagged edges, etc..

He do this for an experiment, start Unreal2 go into a level look at a complex secnery without AA, then turn 2x AA on and you will see.

I can\'t beleive you guys play you PC games without AA, must be consoles gamers I bet.

Offline NVIDIA256
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« Reply #14 on: July 13, 2003, 10:54:26 AM »
Quote
me caresses radeon 9800 pro


Dude the next generation of GC are right around the corner, 9800pro is nothing more than 9700 ultra.

Wait for thr R425 it\'s going to be 2 the power the 9700 pro.

 

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