And the Killzone hype is growing and growing, OPM2 knows absolutely how to hype the game! We have three new (scanned) screenshots for you and some quotes and information from this month\'s opm2uk issue, the official and biggest playstation2 magazine in the United Kingdom!
The team has played four levels of the game, and it isn\'t normal how highly they speak about Killzone. "Killzone officially blows us away. And believe us, it\'s nothing like halo. It\'s soooo much better!"
The demo-version of the game only features two characters, Templar and Luger. The other members of the squad will join the game a few levels later. The fist Level is called the \'Slum streets level\'. But it isn\'t sure if that is the definitive name of the level.
The controls are one the most important things in a game, so Guerrilla has spend much time to think how they could made the controls perfect, and the results are very good: "Good job the controls are easy to pick up. Reminds us of \'Splitters but with a more solid vertical aim. Fire off a few rounds of the machine gun and the pad buzzes like an angry bee. That\'s important - the weapons have to feel right. They do."
remarkable is the fact that you could only carry three guns at a time, you must drop one if you want to use another.
And this is the game experience of the third level, called \'Helghast mist\'. A big outdoor level in the jungle. Opm2: " Outside in the jungle the sense of scale is instantly intimidating. Mist blurs our vision and reeds, and long grass, make our journey through a shallow stream all the more treacherous. With a new machine gun we now have a grenade launcher as a secondary fire option. Seeing a group of camouflaged soldiers lurking behind a rock we pump a grenade in their vicinity. They dispense in all directions as the grenade explodes, taking two of them out in process. There\'s a blinding flash and a huge fountain of water sprays into the air. then the aerial bombing starts again and we\'re forced to look cover"
The game looks great, "The clever use of Ps2\'s graphics processor, involving innovative use of layers in detail, means Guerrilla has manages to create a stylized, high-res look for Killzone. Textures become richer as you get closer to them, with characters and their apparel appearing almost photorealistic at close quarters." And also the simple backgrounds like water, rocks, walls, etc. do look great and "have a distinct smoothness we\'ve never witnessed on PS2 before"
"Official PS2 Magazine says... Believe the hype. This is a first-person shooter of the highest caliber. Having played four levels over about two hours, we found the atmosphere, style and subverted real-life war scenarios a refreshing change to the more traditional alien bashing of other sci-fi themed PS2 shooter. Killzone looks the business and plays far better than we could\'ve ever imagined, particularly as there\'s over a year of development left. Get excited. Tell your mates. War is coming. It\'ll be well worth the wait."
If you want the complete text, just buy ops2m! They\'ve also a nice \'cool sites\' column this month
. And to end this news post: Three new screenshots!! Click at the thumbnails!
http://www.home.zonnet.nl/pf.dejong/images/screenshot/5screen3.jpghttp://www.home.zonnet.nl/pf.dejong/images/screenshot/5screen2.jpghttp://www.home.zonnet.nl/pf.dejong/images/screenshot/5screen1.jpgHere\'s were I found the info
http://www.killzone.2ya.com/