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Author Topic: Final Fantasy Tactics Advance  (Read 1364 times)

Offline Ginko
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Final Fantasy Tactics Advance
« on: September 11, 2003, 04:08:11 PM »
I\'ve spent around 6 hours with the game so I\'m ready to give my impressions.

I briefly played FFT for the PSX a few years ago, the time I spent with it was okay just not my type of game.  For whatever reason I felt that I NEEDED to buy this GBA game, so I ordered the Final Fantasy Tactics bundle off of Nintendo.com.  You get the game, strategy guide, 10$ off GBA SP purchase, head phones for the GBA, and a one year subscription to Nintendo power...all that for 60$.  Excellent deal.

Anyway, from what I can remember the play mechanics are the same.  You are given missions from local pubs, you must pay for the information then set out for battle.  Once you\'ve completed a battle, more missions open up.  Some advance the story and others are considered sub-quests where you can gain experience and items.

Set on battlefields with varying terrain, you are allowed a set number of players in your party per battle (it\'s usually 6 but sometimes varies on special missions).  Scope out the competition and build your party accordingly.  You can have 24 members in your clan, only up to 6 on a battle.

There are 5 races, and 34 jobs total ranging from a soldier to an alchemist.  Not every race can do every job, but each race does have a few options.  However, you must learn certain abilites on a given job before you can upgrade or move on to the next job for that race.  You learn abilites from armor, weapons, and accessories after you build enough experience.  Once you\'ve mastered the ability, it\'s yours.  You can have up to 5 abilities equipped at one time.  

Before the battle starts you  can look at what the competition has going on then change your characters jobs and/or abilites.  (You don\'t want a bunch of soldiers going against fencers.  The fencers have a HIGH evade rate so you\'ll be at a disadvantage.  Instead, choose a black mage or two for your party, the fencers can\'t dodge magic.:))  Make sure you have some appropriate abilites equipped as well.  I love how strategic it gets, and the battle hasn\'t even started.

In battle there are several factors to consider besides the jobs and abilities.  One is which way your character is facing, if someone attacks you from behind then you\'ll get more damage than if you were facing your opponent.  Also, your chance of evasion is much higher if you happen to face your opponent.  

Another is the terrain.  Move yourself into a spot where you have the upper hand.  It affects your damage rate and percentage chance of a successful hit.

A new tactic they\'ve added is the law system.  Each battle is given a certain restriction such as a "no item" law.  No potions, phoenix downs, etc.  To make sure you abide by the law, there is a judge watching every move.  Break the law and you are penalized.  He hands out yellow cards which are penalties, after several penalties you given a red card and taken to jail.  You lose a few days in jail so this can be costly when you have timed missions at hand.  (I\'ve already read there are ways around this, kinda like get out of jail free cards, or anti-law cards.  Haven\'t come across any yet.)

I\'m not sure if the Clan system is in the original PSX version so I\'ll just mention it here. A clan is a group of members that roam the land, they try to take over turf (cities, land, routes, etc.).  If they manage to take over a town then all the prices at that town\'s shop will go up, however if you free the town from the clan then the prices will go down.  There are always clans popping up trying to take over, just intercept them and deal with it before it becomes a problem.

I\'m sure I\'ve forgotten something obvious to mention, so just ask if you\'re curious about something.

Graphics:
Really nice:)  Think FFIII but with vibrant colors and way more detail.  It\'s a good looking game.  The characters could have been a bit bigger in my opinion as the races/jobs aren\'t always so obvious but it\'s not a big problem.

My only complaint for the game is buying/switching out items such as weapons, armor, and accessories.  The game doesn\'t indicate what effects the change will make on your character.  You have to switch it out and see for yourself...how did this happen?  A nearly perfect game and an asset so obvious is overlooked, maybe purposefuly not included?  I can\'t imagine why it was done but whoever made that final decision needs a swift kick to the ass.

The battle system is awesome, the graphics are awesome, I haven\'t encountered much story but I hear it\'s great.  I recommend the game to RPG players who love turn based combat and lots of it...the battles range anywhere from 10 minutes to 1 hour!!

More later...
:bounce:
« Last Edit: September 11, 2003, 06:04:28 PM by Ginko »

Offline Blade
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Final Fantasy Tactics Advance
« Reply #1 on: September 11, 2003, 04:28:57 PM »
I\'ll give this game a shot pretty soon.. but I\'d rather keep my focus on the other titles I have for now.

That flaw you spoke of.. yeah.. it seems harder and harder to make the perfect game today. Even "flawless" beauties like Ocarina of Time are scarred with small albeit existant flaws.. many times not making sense.

No game is perfect, and I guess that the lack of info on the special effects of accessories in FFTA is that game\'s pointless flaw.. eh? Well, at least Square is back on a Nintendo console.. eheh.. :)
Blade
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Offline Ginko
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Final Fantasy Tactics Advance
« Reply #2 on: September 11, 2003, 06:09:44 PM »
I honestly don\'t see how they overlooked such a simple thing as seeing what the stat changes would be if you switch items.  This is the first time I\'ve seen it absent in an rpg and I hope it\'s the last.

You\'re right though, I\'m more than stoked to see Square and Nintendo back together.

Offline Phil
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Final Fantasy Tactics Advance
« Reply #3 on: September 12, 2003, 03:22:25 PM »
Ginko you should honestly pick up FFT for playstation.  Graphics aren\'t all that great but it stands the test of time and it\'s really worth a second shot.  I\'ve played through the game 3 times now and I still enjoy every battle.
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Offline Ginko
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Final Fantasy Tactics Advance
« Reply #4 on: September 12, 2003, 04:56:00 PM »
Phil,

Time flies when I\'m playing this game, it\'s very easy to get wrapped up in for a couple of hours.  I\'ll more than likely be wanting more of the same so I will definitely pick up the PSX version.:)

Offline Phil
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Final Fantasy Tactics Advance
« Reply #5 on: September 12, 2003, 10:39:32 PM »
From your description the game is slightly different.   You don\'t recieve the majority of your missions from pubs and the job classes are different.  Besides the afforemented law system, it appears that the battles are still the same though.  I haven\'t played FFT:A so I can\'t really go into more detail than that, but.....

I want a GBA now :(
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Offline Ryu
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« Reply #6 on: October 01, 2003, 05:02:38 PM »
I didn\'t realize there was a thread for this, but now that I know there is, it deserves a revival.  This game totaly owns me.  I\'m not that far into it, but I take tons of enjoyment from just completing the more mundane jobs and clan battles as opposed to the story specific missions.  Time friggin flies when you\'re playing this game and i love it and everything about it.
Don\'t you ever touch my cape.
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Offline Ginko
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« Reply #7 on: October 01, 2003, 05:16:48 PM »
Good to see someone else get the game.  Last I remember I was only 12 hours in and mostly battling clans.  I\'m trying to get as many differents jobs as possible, not to mention boost alot of abilities...the enemies are starting to play dirty.

I haven\'t had time to play it lately. 3ds Max, Lightwave 3D, and MX Flash have consumed soooo much of my time.  I\'m taking a short break from them this weekend so I\'ll pick it up again.

Offline Ryu
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« Reply #8 on: October 02, 2003, 12:41:47 AM »
Well, I prefer to master as many different abilties for a person as possible and then switch their jobs after that.  When I started the game, I switched everyone\'s jobs basically except for the main character -- kept him a soldier.

I love the dispatch missions because it gives a character a chance to bulk up on some AP and EXP without really being there for the longer battles.

The clan battles are alright, but rumor has it that they level up with you -- is that true at all?  I know I\'ve fought plenty of clans, but they folded like a 2 cent napkin at a flu convention.

From the amount I have played, about 8 hours or so I would estimate since my time is way off since I didn\'t have the chance to finish and save or pause in the middile of a battle before class, I have seen so many different classes and yet so few of them have actually approached me for membership.  Still haven\'t come across any ninjas, assassins, red mages, gunners, or fighters yet.  My main 6-person party consists of a white mage, 2 black mages, 2 soldiers, and a thief.  I switch out one of the soldiers with a warrior and an archer on occasion, but that\'s about it roughly.  I have a weak monk, but I\'m not interested in his class right now.  Sure could use the fighter class so I can impose it on Marche and let him learn some distanced attacks even though he is already pretty powerful.

What about you?  How\'s your party doing and what does it consist of?
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Offline Ginko
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Final Fantasy Tactics Advance
« Reply #9 on: October 02, 2003, 05:34:11 AM »
Yay! Discussion!!

The dispatch battles are among my favorite also, I just love seeing those who are willing jump up and down.  I just know they will go kick some ass...I just wish I could see my little babies working.wipes away a tear

As much time as I\'ve spent with the game I\'m not really sure whether the clans level up or not.  Say everytime I fight clan marble or clan dip they ALWAYS have the same members and abilities so I\'m going to say no at this point.  However, I have noticed stronger clans showing up as I level up my characters.

My characters; I master as many abilites with any character I can then I change their job.  The thing is that in order to learn new abilites you have to buy new armor, weapons, and accessories.  I\'m sure you know this can get quite expensive despite getting several thousand gil per battle won.

I currently have 14 in my party.  I\'ll break it down by race, then the jobs they\'ve mastered with the LIMITED availability of weapons, armor, and accessories.  (I\'m sure it opens up as I progress the story and my rank increases)

Human-

Marche- Soldier
Milay - Archer, Soldier
Shudmeyer - Blackmage

Bangaa-

Marchelo - Warrior, Defender
Giger - White Monk, Warrior
Bensom -  Haven\'t bothered yet
Kent - Havent\' bothered yet

Nu Mou-

Monte -  White Monk
McGregor - BeastMaster
Rayton - Black Mage


Viera-

Noleen - Fencer, Archer
Lisa - Fencer

Moogle-

Montblanc - Black Mage, Thief
Lester - Animist

I\'m pretty happy with my diverse clan...everyone who\'s wanted to join I\'ve let in.  Only because I would rather have one of everything than having to change a job right before a battle...having to put thier armor and junk back on is a hassle.  There should have a been a "optimize" option or something.  

I have fought Ninjas, Red Mages, Fighters, and a Sage but none have offered to join.  What I really want is an assassin...I\'ve read they are bad ass.  Too get one you need a Viera with (2) elementalist skills and one sniper skill.  

Anyway,  I\'m going to go put a few hours on it right now.  Later:)

Offline Ryu
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« Reply #10 on: October 02, 2003, 06:37:46 AM »
I have not changed any jobs at all, but here are the stats on my clan if you\'re interested:

My clan, Dreamer Nutsy, is currently at level 6 with 30 clan points, 2 freed areas, and 30 missions completed.  Lutia Pass and Giza Plains are my current “Turf.”  I have 12/64 mission items.

Marche is currently at level 8 with 100HP, 22MP and 2 JP [used a lot messing with that combo attack].

Montblanc is currently at level 9 with 70HP, 68MP, and 10JP.

Nat [My thief] is currently at level 6 with 80HP, 20MP, and 7JP.

Hopper [My warrior] is currently at level 7 with 84HP, 22MP, and 10JP.

Baldwin [My other Black Mage] is at level 8 with 67HP, 92MP, and 10JP.

Gertrude [My white mage] is at level 9 with 90HP, 49MP, and 9JP.

Nol [My other soldier] is at level 6 with 84HP, 20MP, and 6JP.

Mariette [My archer] is at level 4 with 59HP, 18MP, and 0JP.

Pedro [My monk] is at level 3 with 46HP, 14MP, and 1JP.

I have lots of abilities learned with just about everyone except for Mariette and Pedro.  They joined me with their cruddy stats and I just couldn\'t be bothered to really level them up.  I am considering changing their jobs and making them into something a bit more appealing, but we shall see.  When I master everything possible with Marche as a soldier, I\'m going to turn him into a fighter and get him some ranged attacks going since he\'s already really powerful.

You know what my favorite thing about this game is?  You don\'t have to go all over some stupid worldmap searching every nook and cranny for some potion or some other miscellaneous item.  You actually earn them as you progress and every item you learn has some integral part later in the game and that\'s really satisfying to me.  The combat is the best and it\'s the crux of the game.  Square Enix did a terrific job and I\'m loving every darn second of it.
Don\'t you ever touch my cape.
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Offline Ginko
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« Reply #11 on: October 03, 2003, 09:51:55 AM »
I\'ve come to the conclusion that the clans do level up. :nerd:

The only differences I\'ve seen so far is that their HP rises, along with their attack power and defenses.  The only thing that seems to stay constant are their abilities.

Meh, I\'ve also decided to stop changing everyone\'s jobs.  My inventory track is getting damn near impossible to keep up with and extremely time consuming when I do make a change.  

I just decided that I will have ONE of everything and that\'s it.  Except if I find a kick ass race/job...then I\'ll have two!

  :bounce:

Offline Ryu
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« Reply #12 on: October 06, 2003, 06:43:06 AM »
Yah, I noticed that about them too.  That\'s pretty dumb that their abilities remain consistant throughout, but whatever.  The stronger they are, the more experience and AP the battle will be worth and We all love to get tons of AP. :)

I Started changing up some of the jobs for my characters.  I\'m currently training Marche as a fighter now that he has learned everything he can, at this point, as a Soldier.  Hooray for distanced attacks!  I\'m also training my thief, Nat, as a Ninja.  Totaly awesome.

I love this game.
Don\'t you ever touch my cape.
-Ryu

Offline Ginko
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« Reply #13 on: October 06, 2003, 02:46:08 PM »
I have put 10 additional hours on the game since I last posted!!

Marche has learned all he can as a soldier with the weapons available, I have since turned him into a fighter <--- which kicks even more ass!  

Noleen - originally my fencer, has become an accomplished archer, sniper, and now she has just started her job as a red mage <---- GET ONE!!  They are awesome...the abilites of a fencer, plus magic.  

Montblanc - has learned all he can as black mage at this point and I\'ve since turned him into a time mage.   Nothing spectacular at this point as he\'s learned Slow, Reflect, and something I can\'t remember right now.  However, he has come in handy a few times and I\'ve read they are vital to the later rounds.

Marchelo - my bangaa warrior is now a dragoon.  While I don\'t have any dragons to battle, I\'m getting ready for them and having fun doing it.  I highly suggest getting one...great attack power, defense, and abilities.

Monte - my white mage has moved on to become a Beast Master.  Nothing great but I\'m trying to build him up to an Alchemist or Sage.

Rayton - an accomplished black mage is now a white mage and I hope to turn him into either an Alchemist or Sage.

Lester - an animist I was avoiding is now in the process of leveling up.  I want him to be either a mog knight or a gunner.    

I want a Ninja, Hunter, and Assassin so bad.  I\'m currently trying to finish up my thief and move him into a Ninja job...it\'ll be a bit longer.

That\'s all worth mentioning for now.

loving this game

Offline Mr. Kennedy
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« Reply #14 on: October 07, 2003, 03:41:43 PM »
I\'ve been playing this game for weeks now, it\'s wicked awesome!
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