Okay, I\'m a little over 3 hours in and I\'m still not thrilled with it. The timed missions are the most annoying I\'ve encountered in a game...there\'s too many of them and they cut the time way too close. Trial and Error does not equal fun:mad:
I\'m still having to go clear across town to get to my next objective...the city is no more easy to navigate even a few hours in. Besides the different sectors, it mostly looks the same making the task of memorization a tad difficult.
Stupid crap like the hover board course was not even fun, building up speed then having to pull off stunts requires more thought than it should making the mission a bore, not to mention annoying.
Making it from the fat man to the stadium in under 3 minutes was the worst part of the game yet.
It sounds like I\'m complaining...I really am. Besides the same control scheme, this is not like the original game. Jak and Daxter was easy going which made it a joy to play...not to mention it flowed rather well.
It\'s like they tried to make the game more mature...which is apparent due to the weapons, sexual innuendo, and harsh conversations. ("I\'m going to kill you.", "I should have had you both knee-capped...", "Remind me never to piss you off." or how about Daxter getting drunk after he looks down the shirt of one of the female characters.)
On the bright side, the sub-level play has been a blast. The sewer, the water plant, wasteland...all fun, including the objectives needing to be completed. They just screwed up on the over-world, IMO.
At this point I wish I would have just rented, however I bought it so I\'m going to keep playing just to finish it...I\'m just not excited like I hoped I would be which means I won\'t be compeled to collect everything like the original. (sigh)
I need a good platform game so here\'s hoping Ratchet and Clank: Going Commando turns out to be a worthy successor.