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Author Topic: Sony Inches Towards PS3  (Read 1099 times)

Offline Evi

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Sony Inches Towards PS3
« Reply #15 on: December 18, 2003, 05:41:09 PM »
Quote
Originally posted by JP
What are you talking about? They always said 66-75 million raw polygons, they never said anything different.
Yeah..I know...they said it could do that with all the effects turned off. If it was pushing 75 million polys...I\'m 100% certain it would run like utter crap...

I can\'t wait for MGS3...I forgot what it felt like to crap my pants over a game again...remember that duck in sink demonstration? Why the hell can\'t we see stuff like that again? The PS3 demos are going to kick some ass...
« Last Edit: December 18, 2003, 05:44:20 PM by Evi »

Offline JP
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Sony Inches Towards PS3
« Reply #16 on: December 19, 2003, 12:16:38 AM »
Because it was just rendering that little sink with the duck and nothing else (in other words, a really small environment). The PS2 demos were misleading I have to say because they didn\'t really show real in-game environments.

Hopefully they\'ll come up with something better stuff for PS3.

 

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