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Author Topic: The first PSP game shown  (Read 1610 times)

Offline MAKAVELIUK
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The first PSP game shown
« on: March 25, 2004, 12:53:02 PM »



Sony Computer Entertainment America\'s presentations, like the one delivered by executive vice president Andrew House at the Game Developers Conference earlier today, tend to be more than a little optimistic. But Sony has a lot to be optimistic about -- a massive lead in the console arena, and upcoming hardware with almost universal popular support behind it. Support for the PSP was the most notable sentiment on display during House\'s presentation, as several developers expressed their enthusiasm for Sony\'s new handheld.

Worldwide, House claimed some 81 developers are at work on PSP games: 23 in North America, 24 in Japan, and 34 in Europe. His presentation featured expressions of support from several developer representatives -- Electronic Arts, Vicarious Visions, and even long-time Nintendo partisan Julian Eggebrecht of Factor 5 had encouraging words to add.

A North American company delivered the most notable contribution to the presentation. Backbone Entertainment, represented by former Digital Eclipse producer Chris Charla, showed off a video of its first PSP project, an action-platformer called Death, Jr. that will be exclusive to the system.

If the name inspires visions in your head of a superdeformed Grim Reaper (something like the Blind Skateboards mascot), you wouldn\'t be very far off the mark. The trailer featured graphics roughly comparable to PS2 games and a action-oriented style reminiscent of Spyro the Dragon or Maximo.

Though his enthusiasm wasn\'t so surprising, considering this was Sony\'s presentation, Charla had plenty of positive things to say about developing for the PSP. "Polygon for polygon," he claimed, "PSP has more power than PS2," and it\'s apparently easier to develop for as well. "A huge number of effects that are given to you in software on PS2 are available in hardware on PSP."

Charla compared the ease of development to experience with the GameCube, saying that Backbone had its first PSP game up and running within two man-weeks, and a PS2 project ported over to the PSP within four.

House had some fairly bold predictions about the PSP\'s potential sales success. "The trajectory of sales could be even bigger than PS2," he said. Citing the speedy growth of the mobile handset market, House predicted that the PSP is arriving at the optimal time for a product of this kind.

He also spoke in a little more detail about one of the PSP\'s more interesting technical capabilities. The handheld\'s support for 802.11b wireless LAN will obviously replace the physical link cables of past handhelds, but House also claimed the PSP will connect with other hardware. As rumored earlier, connectivity with the PlayStation 2 is in the works, and the PSP will also be able to connect with PCs, possibly to move digital media like music and movies back and forth between the two.

The PS2 wasn\'t entirely forgotten during Sony\'s presentation, although it focused less on mainstream games and more on the potential of the new EyeToy peripheral. House displayed the new EyeToy face-mapping feature in 989 Studios\' latest baseball game, and also demonstrated a new, as-yet-untitled project. This demo allowed a player standing in front of the EyeToy to control a character sliding down a rail, like the rail-slide levels in the recent Sonic Heroes. The camera detected the player\'s movements to let the character lean back and forth, and a pair of sensor wristbands let the player control the character\'s arms, which moved up and down to catch passing items.

Sony also enlisted the aid of "American Idol" anti-hero William Hung to demo EyeToy: Groove, but the less said about that event, the better.

Neither Sony nor its rivals have spent much of their time at GDC directly addressing the competition between them, but all of their recent announcements have made the three-way race between Sony, Nintendo, and Microsoft more and more interesting. We\'ll have more news on all their future plans from GDC in the coming days.

Offline FatalXception
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The first PSP game shown
« Reply #1 on: March 25, 2004, 01:08:00 PM »
I\'m still on the fence for the PSP.  I\'ll be either very happy, or very dissapointed once it\'s out.

In other news, I\'ve very happy with my GBA.
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Offline Unicron!
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The first PSP game shown
« Reply #2 on: March 25, 2004, 02:29:50 PM »
More powerfull than PS2? :eek:

Offline MAKAVELIUK
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The first PSP game shown
« Reply #3 on: March 25, 2004, 05:12:46 PM »








« Last Edit: March 25, 2004, 05:15:25 PM by MAKAVELIUK »

Offline MAKAVELIUK
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The first PSP game shown
« Reply #4 on: March 25, 2004, 05:14:15 PM »








Offline MAKAVELIUK
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The first PSP game shown
« Reply #5 on: March 25, 2004, 05:15:56 PM »







Offline Unicron!
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The first PSP game shown
« Reply #6 on: March 25, 2004, 05:40:38 PM »
the graphics dont look good enough to consider PSP more powerfull than PS2.But hell.....I never expected to see a portable gaming machine to display 3D graphics that good already.

*Unicron imagines his self playing Gran Turismo on PSP wherever he wants*

awesome

Offline MAKAVELIUK
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The first PSP game shown
« Reply #7 on: March 25, 2004, 05:58:32 PM »
The video looks better :p

Offline Tiberius
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The first PSP game shown
« Reply #8 on: March 25, 2004, 06:09:35 PM »
Quote
Originally posted by MAKAVELIUK
The video looks better :p


a video?
where?

Offline Deadly Hamster
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The first PSP game shown
« Reply #9 on: March 25, 2004, 06:23:41 PM »
The graphics look to be inbetween ps1 and ps2, its weird, some of those textures look like crap yet some are comparable to socom 2 textures.
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Offline Lord Nicon
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The first PSP game shown
« Reply #10 on: March 25, 2004, 11:02:32 PM »
Its a first and i know it will get better, but for a handheld its everything i ever wanted. I mean I really dont like GBA. Its nice, really, but seriously id rather play NeoGeo Pocket Color, perhaps even lynx or my game gear. Wait... maybe not the game gear or lynx but the NGPC for sure.

There was another handheld on the forums called the game park or something. THAT looked impressive. Either way, if the psp is priced right then it could go a long way.
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Offline Lord Nicon
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The first PSP game shown
« Reply #11 on: March 25, 2004, 11:08:40 PM »
Game Park 32

GP32
Originally posted by ##RaCeR##
I don\'t have comprehension issues, you just need to learn how to communicate.
Yessir massir ima f*** you up reeeeal nice and homely like. uh huh, yessum ; ).
Debra Lafave Is My Hero ;) lol

Offline ooseven
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The first PSP game shown
« Reply #12 on: March 26, 2004, 12:55:13 AM »
Quote
Originally posted by Unicron!
the graphics dont look good enough to consider PSP more powerfull than PS2.But hell.....I never expected to see a portable gaming machine to display 3D graphics that good already.

*Unicron imagines his self playing Gran Turismo on PSP wherever he wants*

awesome



ITs a Portable... For Fook Sake... What kind of GFX do you want ? :eek:

/me pre-orders a PSP. :D.
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Offline Unicron!
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The first PSP game shown
« Reply #13 on: March 26, 2004, 03:43:05 AM »
Game Boy Advance? :D

Offline MAKAVELIUK
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The first PSP game shown
« Reply #14 on: March 26, 2004, 03:50:05 AM »

 

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