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Author Topic: Fable Goes Gold!  (Read 4605 times)

Offline clips

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Fable Goes Gold!
« Reply #60 on: August 31, 2004, 03:37:24 PM »
i\'am so back and forth on the purchasing of 10 but i think i will just wait and purchase 12...i never really thought about 10-2 as i heard it was basically barbie dress up time!  ginks kinda liked it tho..i just feel square needs to be more creative in the character design dept..

all of their main characters since 7 look the same...even the main character in 12 has blond hair just like tidus in 10...:rolleyes: sheeit and i loved barret in prt 7..why don\'t they make any real interesting characters anymore?...
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Offline Halberto
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« Reply #61 on: August 31, 2004, 03:44:14 PM »
Yeah. Barret and Red XIII were the best chars.

Offline Unicron!
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« Reply #62 on: August 31, 2004, 04:00:19 PM »
Quote
Originally posted by Ryu
9 didn\'t have anything memorable about it except for the segment dealing with Vivi and his past and his people.  Everything else was laughable drivel.  I couldn\'t respect a single character in that game.  Garnet, Zidane, Kuja... All worthless.  X is about the same in that regard.  I liked Rinoa and Squall\'s story, but it fell apart at the end when it turned Edea away from being the chief antagonist and introduced miscellaneous ultimate evil no. 283467236725.  7, as I said, stole so much from 6 that to give it credit for anything is really laughable.  I thought 7 was totaly awesome, one of my favorite FF games of all time, but I know why it\'s one of my favorites and it\'s because 6 was as well and 7 is 6 with much less and the compromise of 3D.


I believe one of the reasons why dissapointment is higher compared to back then is because games were more simplistic than they are now.And thats how we viewed them.As simple games on which creativity reached as much as simple technology allowed.And when expectations were exceeded  its was like WOW. Thats what made gaming so much fan back then.We were easier satisfied.

Now we have great expecations all the time.And costs are higher.Its either create a high cost game that is as evolutionary as the hardware is and we miss the gameplay of the good old days or a game that plays like an old game only with 3D graphics and we are again not satisfied becuase it offers nothing new.

Then from the developer\'s view again things arent better either.Its either spend money and risk for something new and complicated or spend less mony and time for a game that offers a small evolution of previous gameplay ideas.

On one hand we want realistic physics, superb realistic graphics, superb lighting effects, and animation that dont have necessarily much to do with gameplay and at the same time we want superb gameplay.

These were nothing the gamer was interested about in the past and neither did the developer have to spend time on it.It was just creating gameplay.

Its liek a double edged sword.We were satisfied with gameplay back then easier but we didnt enjoy aesthetics, now we enjoy aesthetics but we are less satisfied with gameplay.

But the again if we dot get enough in the aesthetics department we are dissapointment.We want that powerful technology utilised.
At the end I dont know if we lose or gain
« Last Edit: August 31, 2004, 04:03:40 PM by Unicron! »

Offline Black Samurai
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« Reply #63 on: August 31, 2004, 04:10:03 PM »
Quote
Originally posted by ViVi
I can see 8 being bad, but 9 and especially 10 kicked ass. The voices rule, brings you into the story better.
Word. FFX was a great game.
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Offline Bobs_Hardware

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« Reply #64 on: August 31, 2004, 04:46:49 PM »
This is all bullshit:

 -  L-I-C, I think you proved my point that just because something recieves tremendous reviews doesn\'t mean it won\'t disappoint some people. Particularly in a game that promised so much, but has ommitted many of the things that people were looking forward to. I mean, most of your aging in chapters? Puh..

 - GTA: VC had many good elements to it. However, some of, and probably the best were elements that don\'t make it a great game, but really enriches the experience. The radio stations and the atmosphere. The targetting system and driving system are in many ways a hindrance to the games fun, and the missions are usually crappy and are just ways to put you in a situation where the game as an enjoyable experience really excels - escaping from high wanted levels! Also the feeling of exploring a real city, driving and doing whatever you want are pretty ok I guess.

 - Final Fantasy 7 didn\'t necessarily \'steal\' anything from 6, but they are definately the two most similar games in the series. All the way down to the main villain killing off an entire race (bar one, I believe - Very Hitlerish - and I\'m claiming Jenova to be the main villain of FF7). However, I think 7\'s story was far more rich. The characters were more in-depth. 6 tried to not have a main character and have just as much depth to all of them but it failed, quite miserably. With 2 main characters (one before, one after theevent, and some side characters that really don\'t have much story at all. 7 however, even the optional characters had awesome stories that the majority of people would never even discover. Some parts of 6 seem kind of.. corny? Might be the word. This may be more due to the fact that 7\'s atmosphere seemed to be more adult oriented, which ties in with the progression to 3D, IMO.

 - Saying 7 was the same but much less I think would be incorrect, but that\'s just my opinion, it\'s just that their focusses (?) were directed differently.

 - The voices don\'t necessarily add to the game, particularly when some of the voices are quite annoying. If you\'re going to put voices in make sure your main characters voice isn\'t too high pitched, and make sure he doesn\'t speak to quickly. Also make sure that the main female character doesn\'t speak as slowly as Kimarhi.. because she has so much more to say and it can get quite boring.

 - I thought 9 was a great game, Vivi\'s story was definately the highlight though, but I found Zidane and Dagger\'s story to be quite enjoyable. I actually found it\'s more lighthearted nature to make for a much more enjoyable story than Rinoa and Squalls Dawson\'s Creek style drama.

 - I didn\'t care for X-2 much at all, in case anyone was wondering.

 - 3D has so much more potential for games which is why games have generally progressed that way. The problem arrises when developers don\'t take proper care when developing a 3D game to really take advantage of everything it offers. Hell, considering most games are STILL having camera issues.. how many years has it been since polygons became the norm? I\'d say the bigger hindrance of gaming would be the pandering to the masses, the gimmickly violent games, and EA style "don\'t innovate or be risky or it\'ll end up like The Mark of Kri" or some shit.

I\'d keep going but now I\'m running late for work. Thanks, assholes.
« Last Edit: August 31, 2004, 04:48:37 PM by Bobs_Hardware »

Offline Unicron!
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« Reply #65 on: August 31, 2004, 06:47:26 PM »
I dont know about you.But despite calling us assholes he really brought up some good arguements and as such gets more credit than L-I-C :p

Offline Paul2

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« Reply #66 on: August 31, 2004, 07:52:41 PM »
I can imagine someone is going to say,

"How did this thread that talks about Fable Goes Gold! to Final Fantasy Series...and even go through in super mario series...:D

Offline Ashford
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« Reply #67 on: August 31, 2004, 07:59:18 PM »
Now, name the games that were better in 2-D than 3-D...
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Offline Unicron!
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« Reply #68 on: August 31, 2004, 08:12:36 PM »
Street Fighter, Sonic

Offline Bobs_Hardware

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« Reply #69 on: August 31, 2004, 08:41:09 PM »
Quote
Originally posted by Paul2
I can imagine someone is going to say,

"How did this thread that talks about Fable Goes Gold! to Final Fantasy Series...and even go through in super mario series...:D


It\'s the most discussion this section has had in years..

As far as really well done 2D to 3D conversions go, it\'s hard to say what the best would be.

Sonic Adventure really captured the speed and thrills that made the original games so great without succumbing to the vices of so many other 3D platformers. It was 2D sonic in the third dimension with all the spped boosts and hidden areas. Of course Sonic was doing 3D style gameplay for years.

And let\'s not forget Flicky\'s Island! ;)

And as much as some people would disagree, I think Metroid Prime is another perfect example of 2D turned 3D. But unlike Sonic, it didn\'t just capture the essence of the originals and change it into 3D, it upgraded it and took full advantage of technological advances.

Bleh, nobody cares so I\'ll just stop. :)

Offline Unicron!
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« Reply #70 on: August 31, 2004, 09:53:11 PM »
I wonder how good convertions from 3D to 2D would have been btw.Its stupid to compare the two.They offer two different worlds of gameplay.
2D from 3D dont seem as good usually because the gameplay we knew, were used to and loved the 2D for is usually altered.Not because it lacks or anything.The same would have been if they made 3D to 2D.2D would have sucked compared to the 3D.
So I ask again why compare?This arguement about 2D versions being better than their 3D versions its plain stupid and idiotic.
« Last Edit: August 31, 2004, 10:02:31 PM by Unicron! »

Offline Living-In-Clip

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« Reply #71 on: August 31, 2004, 11:22:33 PM »
Bobo is right - the only thing GTA delivered on was atmosphere, but that is enough to make a good game.

And anyone who thinks that Mario 64 ( a fantastic game) was better than say Mario 3 or Yoshi\'s Island , is a damn fool.

Offline ooseven
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« Reply #72 on: September 01, 2004, 01:52:04 AM »
Quote
Originally posted by Ashford
How many games can you name that were better in 3-D than 2-D?


Metriod Prime >>>>> Super Metroid

/me just says that so that LIC head explodes in ANGER ;)

just j/k buddy
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Offline Eiksirf
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« Reply #73 on: September 01, 2004, 03:43:59 PM »
Back to Fable for a sec, like mm said, going gold means the game is completed as far as the development process goes. That\'s why it\'s on a recordable disc and not the final thing in that picture.

Now that it\'s gold, production of the game discs and cases will begin and finally it will ship and be ready for retail the next day.

Mortal Kombat was another one that blew it in 3D. Although, it was dying before then.

Tetris sucked in 3D, too. Remember that? Heh, and Pac Man now that I\'m thinking about it.

Wrestling games were a nice switch to 3D. Racing games could kind of go either way.

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Offline Nolaws
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« Reply #74 on: September 02, 2004, 02:55:28 AM »
the answer to "what gold mean" was answered already on the 1st page ! people should read thread hehe.

I dont own an x-box, so i cant comment on Fable. I am happy that it get good score, ppl that wait for it will probably enjoy it.
can\'t see why not!

 

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